Lana Polansky is creating
Games, Game Criticism and Granola

Words and games and food to fill the void.

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$600 per article
$600 a month would allow me to totally focus on my creative work, cover all my living expenses, and seriously begin saving for the future. If I'm able to save up enough capital to pay contributors fairly and launch a business, I can focus on growing Sufficiently Human into a full-fledged, multimedia games criticism publication for both web and print. It'll also make it easier for me to travel to conventions, an important facet of my work that can be prohibitively expensive.
@lanathegun101

About

Hello there. I’m a videogame critic, writer and crafter living in Montreal, Canada. I've written for Medium’s Geek Empire under Stu Horvath and I have been published in Bit Creature, Kill Screen, Paste, Push Select, Gameranx, Unwinnable Medium Difficulty, Five out of Ten, The Wall Street Journal Speakeasy and Billboard. I have written everything from essays to short fiction to poetry to games themselves exploring what games do and what they can be. Also, I'm a pretty good cook. 

Location

Montreal, QC, Canada

Top PatronsSee all 100

Who I Am 
Greetings! 
I'm a game critic, crafter and writer. I also make zines and I edited a book of short stories called Ghosts in the Machine with game critic Brendan Keogh. You can check out everything I've done here
I also do baked goods. Sadly I don't have a website where you can quite literally sample them (yet) but here's a picture of some granola I made: 


I also do cookies, cakes, scones, whatever. 

What I'm Doing 
Here's the deal. I want to write for you. And make games for you. And possibly bake for you. These are my three of my four blisses. And until the time comes that there's an economy for me to lie in bed and eat chocolate all day, I will instead make these things for you for a very reasonable price. 

  • Baseline, I will write 2 average-length pieces per month (which for me is usually between 1,000-1,300 words) for $1 per patron each. PLEASE NOTE that the number of articles I post per month may vary; my minimum is 2 articles but I will strive for 4 per month. That being said, Patreon lets you set a limit on how much you tip me, so you don't have to be charged for all 4 if you don't want to. These pieces can take the form of a personal essay, social critique and/or long-form critical essay of the aesthetics, design, politics and themes found in videogames. I may even post creative writing, like poetry or short stories. 

  • I will also record a podcast on a semi-regular basis with critic and game designer Zolani Stewart. Right now we're planning for a new episode once every month-and-a-half or so, but we'd like to post more regularly as we reach higher funding benchmarks. We've already posted a pilot episode! You can listen to it here. 

  • For another $10, I will produce a game in either Twine, Construct 2 or Game Maker exclusively for you.  Because these games can take awhile to complete, I will privately share them with the group of pledgers paying me $10+ one-by-one, as I get through them. I'll try to do one a month but this may vary depending on my schedule. (There won't be any silly DRM business though so don't worry about sharing it with your friends once you have it).

  • For patrons willing to give $20 or more, I will do all that stuff, PLUS I will send each of you a baked good of your choice, personalized however you like it. Please be sure to send me a message through Patreon or Twitter telling me what you'd like and if there are dietary restrictions I should be aware of. 

  • Perhaps most importantly, and most excitingly, when I begin making $600+ per piece, that will allow me to set money aside to cultivate my site, Sufficiently Human, into a multimedia website featuring work from contributors, as well as a full-colour print magazine that you can have and hold and smell and lick all for yourself, dearest customer. I won't judge. 

And Why 

The traditional way to do this would be for me to get myself edited and published at an established publication, but I have little faith in the crumbling apparatus of specialized online writing, where the people who would pay creators for their content can't, and the people who can, won't. I tried working in that system for a few years but the truth is, creative labour has been so devalued that the industry simply isn't sustainable for most of the hard-working people involved. 
Add to that the fact that there isn't much of a mainstream market for the work I do, be it in the form of games or writing. And I don't have the startup money nor the fortitude to open and run a restaurant. I would do the work I do for free if I didn't have bills to pay, but the fact is that these things take time and can be very taxing to put energy aside for while I'm also out trying to make money. 
So as long as that's the way the world turns, I would rather do the work I love and that I do best directly for people who appreciate it and who want to support its creation. 
 Portrait drawn by @ANNYOAKLIE

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