Jeremy Parish is creating
Stuff about video game history

I write stuff about old video games.

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Retroactive Anatomy of Games videos
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At this point, I'll be able to slow down a bit and take the time to go back and record Anatomy of Games videos for all the games I've already covered.
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About

Editor-in-chief of USgamer. Cohost of Retronauts. Tenacious ex-1UP staffer. Short and a bit flabby, but tries to dress well.

Location

Raleigh, NC, USA

Jeremy Parish is Supporting

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I write about video games for a living, which is a pretty great gig. (Do you read USgamer.net? You should read USgamer.net.) But what most interests me about games is their history, and over the past decade or so of doing this work, I've invariably found that there's not much place for content about old games on "mainstream" gaming sites. The odd retrospective here and there, sure, but nothing more comprehensive.

So, I keep that sort of thing quarantined to my free time with the sites Game Boy World and Anatomy of Games: The former a comprehensive chronological exploration of the Game Boy's library, and the latter a systematic breakdown of the design of old games and how they guided players before the age of tutorials. I'm also aiming to develop Metroidvania.com with articles and videos on the history of the format as well. Obviously, these three sites are pretty much the definition of niche: Passion projects.

The costs for producing these sites are mounting, so I'd like for them to become self-sustaining. I'm not aiming to get rich off these projects. I have a day job! I just want to avoid operating at the current deep loss I'm seeing as I produce material like the Super Mario Land video here.

If you enjoy my little side ventures, I hope you will consider supporting them. They're weekend concerns, which means I only have time to produce a small amount of personal content each week. It's a lot easier to justify making time investment if I have something to show for it, as you might expect.
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