Zoë Quinn is creating
Games, Writing, Photography, Weird Tech Stuff
I make weird games about emotions and farts and Gary Busey's face.
I'm an independent game developer, writer, hacker, and maker of other weird experimental things that lay somewhere between comedy, art, and tech. I also focus on teaching other people how to do the same by doing talks, running workshops, and organizing hackathons and game jams. I've got 99 problems and being a decaying organism aware of it's own mortality in a society run by money that I can't excape from is one.
Boston, MA, USA
Top PatronsSee all 657
WHO ARE YOU?I'm Zoe Quinn and you can see my more serious stuff at that link. Most people know me from the award-winning game Depression Quest or as "that girl with all the fire games". You can also find me talking too much and making horrible puns and butt jokes on Twitter. I also do a lot of other kinds of things in games, including co-founding Dames Making Games and running LGBTQ game jams and all kinds of fun community stuff.
This patreon is for the crazy amount of free content I create, usually consisting of at least tiny free games like this one, but also covers all of the articles, guides, videos, photography, game jams, and other misc things I create.
WHAT KINDS OF THINGS DO YOU MAKE?I constantly am releasing tiny games, usually one-shot comedy games, as well as things like the Flaming Skip It Of Death, internet shenanigans like pretending to be Your Senpai on OkCupid, a chrome extension that replaces any instances of the word "females" with pictures of ferengi, and long form articles about what games mean to me. I'm basically a big bundle of creative energy, and I work in any medium that best suits the concept.
In addition to that, I do a lot of outreach + talks geared towards helping new game developers get started and making the field of games more accessible. I love my medium and I want to see it thrive along with the people who want to be a part of it.
WHY PATREON?All of what i just said makes it unfortunately hard to pay bills despite releasing tons of free stuff into the wild when coupled with the fact that I don't like putting my games behind paywalls, partially because I'm really broke and miss out on a lot of cool games as a result, and partially because I get really excited about the things I make and just kinda wanna show everyone. I also know that most people won't pay for a tiny game, but I still want to make these anyway. I want to experiment with the ways we make games instead of only falling into the standard work-on-a-thing-for-5-years-at-a-time format. I'm hoping that there's enough interest in this way of doing things that I can make it sustainable and maybe even someday afford a desk so I can stop working on people's floors! The more subscribers I get, the more I can run more free cool game events and initiatives too, since to-date I've never charged for any of these things and have been doing it entirely out of my own pocket.