Zoë Quinn is creating
Crash Override, Games, Writing, Art, and Other Internet Stuff

I spam the internet with free entertainment, activism, guides, and tools.

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Milestone Goals
Offically Sustainable!
$600 per month
Hitting $600 a month allows me to keep the lights on and ensures that I can continue making free, strange content for everyone. HECK YES!
@thequinnspiracy

About

I'm an independent game developer, writer, hacker, and maker of other weird experimental things that lay somewhere between comedy, art, and tech. I also focus on teaching other people how to do the same by doing talks, running workshops, and organizing hackathons and game jams. I've got 99 problems and being a decaying organism aware of it's own mortality in a society run by money that I can't excape from is one.

Location

Boston, MA, USA

Zoë Quinn is Supporting

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February 2015 Patreon supported
February 28, 2015 23:59:00
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Zoë Quinn

February 28, 2015 23:59:00

Antholojam 1: Golden Age of Sci Fi Is Now Live
February 20, 2015 16:39:30
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Antholojam 1: Golden Age of Sci Fi Is Now Live

Antholojam is a collection of fifteen (!!!) browser-based games resultant from a month-long game jam based around themes from the Golden Age of Sci-Fi. Meant to be enjoyed in less than an hour apiece, each game pays tribute to its inspiration with a wide variety of engines, settings, and mechanics. Presented in their unadulterated glory: Killing Time at Lightspeed: On a time-dilated voyage away from earth, one minute of your time can stretch for years back home. There's only one thing to do: Browse social media, of course. Tonight Dies the Moon: From the author of HORSE MASTER: THE GAME OF HORSE MASTERY, comes a Twine game about life during war between the Earth and Moon in the year 2000. Fall in love, subsistence farm, make spreadsheets, and wear colorful jumpsuits! Steal My Artificial Heart: On an android moon colony, a brutal murder of a metal madam seeds mystery in a cobalt-collar bar. Piece it together in this beautifully-illustrated neo-noir whodunit. Fire Theft: A government agent is sent to investigate a power spike in an industrial district, only to find a warehouse playing home to a group of runaway AIs working towards… Something. Planet of a Poisoned Past: Discover the true purpose of your mission as a member of a research and mining team sent to extract Ultra-Steelium from an alien planet in the far-off year of 2003. Does Canned Rice Dream of a Napkin Heap? Two aliens, a robot, and a canine cosmonaut walk into a spaceport bar. Now you have to get them to pay for your drinks by sharing a tall tale of galactic intrigue to keep them entertained. Valkyries of Vela: Keep your rayguns at the ready and join the Valkyries in this intergalactic card-based dungeon crawler. The Absence of Is: In a future world where humanity has developed the technology to explore the fringes of consciousness, a group of researchers takes the first journey to record the afterlife. Intergalactic Ambassador: Negotiate with alien lifeforms entering our solar system to determine their intent, build bridges, or torch them outright. The Lost Chrononaut: Craft a unique story as you pursue your destiny in this card-based time-travel adventure. A Call to Mars: A signal from another planet brings Earth's nations together to send five representatives to alien soil. Met with a desert out of a dream, how will they reconcile with their environment and each other? A Planet Wakes: Work your way towards a space elevator off a barren alien planet in this base-building terraforming sim. Voice of Vamana: An lifeless alien ship, the first proof that we are not alone in the universe, enters our solar system on a collision course with the sun… And you are the first person to intercept it. Orison of Mercury: As a deep-space miner, you are duty-bound to extract and deliver a payload with limited resources. Your computer's interception of several anomalous transmissions may tempt you otherwise. Space Journey! A tabletop improv game where you and your friends star in a popular pulp sci-fi space exploration show… Where the director has lost the script. The show must go on! Antholojam is available for free or pay-what-you-want, with profits distributed evenly between all the participating teams. Special thanks to all the participants. Inspired by a conversation between Zoe Quinn and Jon Gomm. Cover by Elizabeth Simins.

Zoë Quinn

February 20, 2015 16:39:30

Jen Tracy YEAH! I am one of the illustrators from the Lost Chrononaut team. Thank you for hosting Antholojam. This has been a fantastic experience. I am so excited to know people are playing a game I helped create! Thank you a thousand times for being a positive force in the game development community.

Feb 20, 2015 at 08:51 PM · Reply

January 2015 Patreon supported
January 31, 2015 23:59:00
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Zoë Quinn

January 31, 2015 23:59:00

Crash Override Has Launched!
January 19, 2015 19:23:44
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Zoë Quinn

January 19, 2015 19:23:44

Dan Longman Awesome!

Jan 19, 2015 at 07:51 PM · Reply

Livio De La Cruz So awesome! :o

Jan 19, 2015 at 07:52 PM · Reply

David Glad to help!

Jan 19, 2015 at 08:40 PM · Reply

Ken Gagne I just quintupled my patronage.

Jan 20, 2015 at 09:30 AM · Reply

Matt Baker Woo!

Jan 23, 2015 at 01:49 PM · Reply

Charlie Galvin I made my initial pledge to be sure you could continue making your games your way. I have added a like amount in respect of what you are doing with Crash Override. I'm very happy to see this new resource, since I have recently seen much from You Know Who that makes me unhappy.

Jan 24, 2015 at 01:23 PM · Reply

Velda Sounds rad! The website design is really smooth too.

Feb 01, 2015 at 12:04 AM · Reply

Stefan Hills I can't offer much, but I'd like to show that what you do is appreciated and important.

Feb 04, 2015 at 03:57 PM · Reply

Jen Tracy I hear another launch is on the horizon...

Feb 15, 2015 at 11:16 AM · Reply

January 13, 2015 14:25:28
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Anne Nordhaus-Moore

January 13, 2015 14:25:28

January 5, 2015 12:55:46
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Jack

January 5, 2015 12:55:46

End Of 2014 May It Burn In Hell
January 1, 2015 13:36:08
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Zoë Quinn

January 1, 2015 13:36:08

December 2014 Patreon supported
December 31, 2014 23:59:00
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Zoë Quinn

December 31, 2014 23:59:00

Backer Early Access to Sorting Hat!
December 14, 2014 03:47:56
sortinghat
sortingh.at
http://sortingh.at/sh.html
>The easiest way to get your game out there if you have a downloadable file (like a .exe or a .dmg) is Itch.io . Itch.io is doubly cool too because if you choose to sell your game, you can charg...
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Zoë Quinn

December 14, 2014 03:47:56

Joe Cochran There are tons of "how to make games" sites out there, but they mostly all follow the same format, a list of resources and not a lot of context. I definitely think that contextual advice is needed, so Sorting Hat is a neat project!

Dec 14, 2014 at 04:27 AM · Reply

James Yates This is... freakin' awesome! Thanks Zoe, you make it seem like anyone can make a game. Now I just need talent and inspiration...

Dec 14, 2014 at 04:56 AM · Reply

Quinn This is awesome - love the conversational nature of it, it's vastly more friendly than sending people to a wall of links. This will now be the standard thing I direct people to when they ask about learning to make games (once it's public). Great job, Zoe!

Dec 14, 2014 at 07:29 AM · Reply

James Crusenberry As someone who is still fairly new at making games, this looks like a good resource. Like others have said, it doesn't overwhelm the individual with a bunch of links and they have to sort it out on their own. Great work!

Dec 14, 2014 at 08:35 AM · Reply

Pewter This is neat. I've had many thoughts about game design for years, but never actually dabbled. If my other projects fall through I might be taking a look at twine. Thanks Zoe!

Dec 14, 2014 at 08:56 AM · Reply

Willroar Regarding the Sorting Hat, that's a perfect all-in-1 guide. Simple, tons of links, though I'd recommend double checking said links. There were a couple that I initially open due to minor spelling mistakes in the url. Beyond that double check, I'm sure I and the neverending army of clueless, hopeful game designers will be using that site for a long time. Thank you, thank you for your time, and keep fighting the good fight. Lord knows this would be a darker world without your voice.

Dec 14, 2014 at 10:12 AM · Reply

Livio De La Cruz Wow sorting hat looks awesome. :o I've spent a lot of time working with students who want to make their first game, and I've looked at a lot of resources on "how to make your first game" but I've never seen anything like this. I looked through some of the options and it looks like really useful information, too, and it mentions stuff that I'd wish more of those "how to make your first game" resources would mention. Overall great work! Can't wait to share this with people when you're done!

Dec 14, 2014 at 02:41 PM · Reply

mawk stereofonic I'd figured I was already pretty well-stocked with resources, but there's already a lot here I hadn't known about or just hadn't thought of -- really fantastic! though, wasn't Barkley done in Game Maker?

Dec 14, 2014 at 05:45 PM · Reply

Clint Emsley I think this is super cool! I would personally put a link to beepbox.co in the music section for easily composing chiptune-like music, and sfxr for sound fx. Now I want to start making games again haha

Dec 15, 2014 at 10:52 AM · Reply

Oliver Zuchowski You have done more for indie gaming with this one tool than all of your detractors put together in their whole collective lives. I was thinking recently about how I might design an old-school adventure game, and this gave me everything I would need on a silver platter. I have no idea if I will ever actually do it, but it's nice to know a lot of major obstacles have been removed if I do. Thank you.

Dec 15, 2014 at 08:39 PM · Reply

Ethics in Games Journalism. No, Really.
December 2, 2014 04:30:33
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Zoë Quinn

December 2, 2014 04:30:33

Ken Gagne Thanks for the update, Zoe! Glad to hear you're not letting your detractors stop you from continuing to produce awesome work. I emailed you about PAX East 2015 — hope to see you there!

Dec 02, 2014 at 04:33 AM · Reply

Samuel Spahn I would buy that image on a shirt.

Dec 05, 2014 at 09:51 AM · Reply

November 2014 Patreon supported
November 30, 2014 23:59:00
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Zoë Quinn

November 30, 2014 23:59:00

November 15, 2014 11:56:54
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Tom Head

November 15, 2014 11:56:54

Talks, Photos, and Jams!
November 12, 2014 12:54:26
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Zoë Quinn

November 12, 2014 12:54:26

October 2014 Patreon supported
October 31, 2014 23:59:00
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Zoë Quinn

October 31, 2014 23:59:00

October 16, 2014 12:37:59
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Russell Johnson

October 16, 2014 12:37:59

Update!
October 15, 2014 16:06:53
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Zoë Quinn

October 15, 2014 16:06:53

Ken Gagne Thanks for the update. Stay strong!

Oct 15, 2014 at 04:17 PM · Reply

Gary Chambers Artisanal tamagotchi is the best thing I've heard all week.

Oct 15, 2014 at 04:59 PM · Reply

James Crusenberry Thanks for the update. You're definitely in my thoughts and prayers.

Oct 15, 2014 at 05:36 PM · Reply

Russell Johnson I wish to know more about the Pip Boy project! I hope you can make it play "Do you wanna build a snowman/pip boy" as a midi file or something, along with more useful functionality.

Oct 16, 2014 at 02:37 PM · Reply

September 2014 Patreon supported
September 30, 2014 23:59:00
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Zoë Quinn

September 30, 2014 23:59:00

September 14, 2014 00:24:28
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BC Rice

September 14, 2014 00:24:28

September 7, 2014 23:48:10
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Pietari Seppänen

September 7, 2014 23:48:10

September 6, 2014 07:32:20
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Morgan McGuire

September 6, 2014 07:32:20

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