ARGOnaut is creating REALITY
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patron
The Alternate Reality Game Organization (ARGO) is a community service organization; exploring and helping others to explore the limits of the conscious control of physical reality through Alternate Reality Gaming. We use a combination of Gamification, Psychodrama, and Sociodrama in the context of a complex form of Synchromystic "Ritual Play" (see also: Play) to focus collective conscious will on the medium of multidimensional reality itself, altering subjective perception to influence, alter, and even override "objective reality". When properly implemented, Alternate Reality Gaming is related to reality while being awake, in much the same way Lucid Dreaming is related to being asleep.
We produce and participate in our own proprietary "sub-games" or "meta-games" as well as providing resources and assistance and help to administrate games designed and run by other game developers; especially those in the Alternate Reality Gaming Community. Active participation with ARGO typically takes the form of participation in one or more of our "sub-games", or "meta-games". If you would like to participate further, feel free to contact us directly.
The first step is to realize it is ALL a game, the next step is entirely up to you... Remember, you are already playing. Play well, enjoy your game!
Goals
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As a community service organization, we are working to stay on top of the latest technological advancements in game development; working primarily with indie developers to integrate all of the reality creating power of ARGs with computer games and the everything the cyberverse has to offer. Every penny donated is directed toward this effort.

In April of 2016 we embarked on a new metagame project designed to bring together the ARG genre with computer gaming, combining the best aspects of live action role playing, with social media, massive multiplayer online gaming, as well as virtual and augmented reality, with the ultimate goal of creating a gaming multiverse that would allow seamless interaction between players on any type of device or with no device at all, all interacting in the same game world while also providing the ability for players to branch off while "in game" creating parallel worlds of their own. Also, providing seamless transitions between players, personas, and characters, and the worlds and narratives they inhabit and create, ultimately blurring the lines between the game and the players themselves.
We have since released several mini-games and subgames all designed to work toward this end with a focus on three primary goals:

1 Recruit key members from creative types; artists, writers, musicians, to software developers, system architects, networking and security specialist, ai developers, and everything in between.

2 Create small sub-projects to use as a testbed and create our internal infrastructure and decentralized organizational processes, and to prototype and test different available systems and methods from game engines, network architecture and platform options, to recruiting and managing projects, volunteers, and contractors.

3 Further refine, compile, and organize the interconnected backstories or narratives that are presented in the “end games” of this resulting work, allowing the narrative to emerge as a creation of the collective this process is bringing together.

At this time we are gathering and testing hardware and software assets for our research and development and releasing the examples and results as vignettes and intro games, As well as recruiting and enlisting members and collaborators. 

Our special thanks to all who have supported us with donations, every participating creator that has collaborated, and all of the audience who appreciates the realities we are creating together. 
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The Alternate Reality Game Organization (ARGO) is a community service organization; exploring and helping others to explore the limits of the conscious control of physical reality through Alternate Reality Gaming. We use a combination of Gamification, Psychodrama, and Sociodrama in the context of a complex form of Synchromystic "Ritual Play" (see also: Play) to focus collective conscious will on the medium of multidimensional reality itself, altering subjective perception to influence, alter, and even override "objective reality". When properly implemented, Alternate Reality Gaming is related to reality while being awake, in much the same way Lucid Dreaming is related to being asleep.
We produce and participate in our own proprietary "sub-games" or "meta-games" as well as providing resources and assistance and help to administrate games designed and run by other game developers; especially those in the Alternate Reality Gaming Community. Active participation with ARGO typically takes the form of participation in one or more of our "sub-games", or "meta-games". If you would like to participate further, feel free to contact us directly.
The first step is to realize it is ALL a game, the next step is entirely up to you... Remember, you are already playing. Play well, enjoy your game!

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