More than 150 Tutorials...I'm Alan Zucconi, Lecturer in Game Development at the London College of Communication and author of the Shader Cookbook for Unity 5. For the past three years, I have worked on a series of tutorials covering topics from game development to machine learning.
I post a new tutorial every Wednesday. While most of the content I produce is available online for free, $5+ patrons on Patreon have early access to content that has yet to be released. Additionally, $10+ patrons can download the source code and Unity projects for all tutorials.
With this Patreon I hope to merge two of my biggest passions: teaching and programming.
If my work has either helped or inspired you, please consider supporting me so that I can keep doing it.
Selected TutorialsMany of my resources focus on shaders, and how to use them in the most effective way to bring life to your games. Below, you can find a selection of the type of content I produce.
- A Gentle Introduction to Shaders
- Volumetric Rendering
- CD-ROM Effect: Iridescent Reflections
- Atmospheric Volumetric Rendering
- Fast Subsurface Scattering in Unity