Beyond-Human is creating indie game
2

patrons

$14
per month
beyondhumanproject.com
Beyond-Human is a combination of platformer and hack & slash inspired by Metroid, Megaman, and Devil May Cry. Beyond-Human builds upon the classic open-world Metroidvania style by mixing a deep hack and slash combat system, exploration, and 16-bit pixel art. The combat is inspired by Megaman and Devil May Cry franchises. You will also unlock new weapons by defeating bosses and mini bosses to improve your arsenal.

Why We Need Your Help
We are a two man indie game development team, working in our spare time from home to build our dream game. With your support we will be able to speed up the progress of the game and you will be able to participate in the development process by playing early builds and voting on polls that will shape the game’s future.

Community Development

Beyond-Human aims to be a game highly influenced by the community opinions and contributions, and that's why we will be opening contests, polls, and lots of events where the community will have a chance to express their opinion or design ideas.

Features
Metroidvania Style Progression
Environmental Storytelling
6 Locations to Explore
6 Boss Battles
10+ Mini-Boss Battles
30+ Unlockable Gun Modes & Melee Moves







Gaming Press
Darren Nakamura, Destructoid
"Still waiting for a new 2D Metroid? Take a look at Beyond Human" 

Jahanzeb Khan, HardcoreGamer
"Beyond Human Looks Beyond Cool." 

Anthony Swinnich, Indie Games
"Beyond Human is heavy on atmosphere." -


Target Platforms
PC - MAC - PS4 - PSvita

Team

Dominique Hendricks - Project Lead & Art

I'm a self taught pixel artist with 8 years of experience. What began as a hobby is now my current job, doing freelance pixel art, motion graphics, and graphics design. I have been developing Beyond-Human conceptually for 6 years now.

David Morales Hernández - Programmer

I'm a software engineer from Mexico, I've been developing games since early 2006. I remember it was in winter vacations in january when I first met GameMaker, since then I knew what i will be doing with my life, inspired by a Super Metroid Fan Game I said to myself: "If someone made this by himself, then I can do it too".

Social Media 
Email 

[email protected]
Website
http://beyondhumanproject.com
Devblog Tumblr
http://beyondhumangame.tumblr.com/
Twitter
https://twitter.com/beyondhumangame
Facebook
https://www.facebook.com/beyondhumanproject
Twitch
https://www.twitch.tv/domino99designs





Tiers
Pledge $1 or more per month
2 patrons
Thank you for your donation! Your support means everything to us. You get early releases of game progress here on Patreon.

  • Access to Early PC Builds of the game
  • Access to the patreon feed
  • Your name will be placed on the credits in the final release of the game

Beyond-Human will be free for you, when it launches If you donate $1 for 15 months!

Pledge $2 or more per month
0 patrons
Thank you for your donation! Your support means everything to us. You get early releases of game progress here on Patreon.

  • Access to Early PC Builds of the game
  • Access to the patreon feed
  • Your name will be placed on the credits in the final release of the game
  • Early concepts (Enemies designs, levels designs, etc.)

Beyond-Human will be free for you, when it launches If you donate $2 for 7 months!
Pledge $3 or more per month
0 patrons
Thank you for your donation! Your support means everything to us. You get early releases of game progress here on Patreon.

  • Access to Early PC Builds of the game
  • Access to the patreon feed
  • Your name will be placed on the credits in the final release of the game
  • Early concepts (Enemies designs, levels designs, etc.)
  • Vote on polls to determine the game’s design. (Gameplay elements, features, etc.)

Beyond-Human will be free for you, when it launches If you donate $3 for 4 months!
Pledge $5 or more per month
1 patron
Thank you for your donation! Your support means everything to us. You get early releases of game progress here on Patreon.

  • Access to Early PC Builds of the game
  • Access to the patreon feed
  • Your name will be placed on the credits in the final release of the game
  • Early concepts (Enemies designs, levels designs, etc.)
  • Vote on polls to determine the game’s design. (Gameplay elements, features, etc.)
  • Your name will be placed on the Beyond-Human’s website frontpage.

Beyond-Human will be free for you, when it launches If you donate $5 for 2 months!
Pledge $10 or more per month
1 patron
Thank you for your donation! Your support means everything to us. You get early releases of game progress here on Patreon.

  • Access to Early PC Builds of the game
  • Access to the patreon feed
  • Your name will be placed on the credits in the final release of the game
  • Early concepts (Enemies designs, levels designs, etc.)
  • Vote on polls to determine the game’s design. (Gameplay elements, features, etc.)
  • Your name will be placed on the Beyond-Human’s website frontpage.
  • Get the full game when released.


Goals
$14 of $300 per month
Our programmer David can work full time on the game
1 of 2
beyondhumanproject.com
Beyond-Human is a combination of platformer and hack & slash inspired by Metroid, Megaman, and Devil May Cry. Beyond-Human builds upon the classic open-world Metroidvania style by mixing a deep hack and slash combat system, exploration, and 16-bit pixel art. The combat is inspired by Megaman and Devil May Cry franchises. You will also unlock new weapons by defeating bosses and mini bosses to improve your arsenal.

Why We Need Your Help
We are a two man indie game development team, working in our spare time from home to build our dream game. With your support we will be able to speed up the progress of the game and you will be able to participate in the development process by playing early builds and voting on polls that will shape the game’s future.

Community Development

Beyond-Human aims to be a game highly influenced by the community opinions and contributions, and that's why we will be opening contests, polls, and lots of events where the community will have a chance to express their opinion or design ideas.

Features
Metroidvania Style Progression
Environmental Storytelling
6 Locations to Explore
6 Boss Battles
10+ Mini-Boss Battles
30+ Unlockable Gun Modes & Melee Moves







Gaming Press
Darren Nakamura, Destructoid
"Still waiting for a new 2D Metroid? Take a look at Beyond Human" 

Jahanzeb Khan, HardcoreGamer
"Beyond Human Looks Beyond Cool." 

Anthony Swinnich, Indie Games
"Beyond Human is heavy on atmosphere." -


Target Platforms
PC - MAC - PS4 - PSvita

Team

Dominique Hendricks - Project Lead & Art

I'm a self taught pixel artist with 8 years of experience. What began as a hobby is now my current job, doing freelance pixel art, motion graphics, and graphics design. I have been developing Beyond-Human conceptually for 6 years now.

David Morales Hernández - Programmer

I'm a software engineer from Mexico, I've been developing games since early 2006. I remember it was in winter vacations in january when I first met GameMaker, since then I knew what i will be doing with my life, inspired by a Super Metroid Fan Game I said to myself: "If someone made this by himself, then I can do it too".

Social Media 
Email 

[email protected]
Website
http://beyondhumanproject.com
Devblog Tumblr
http://beyondhumangame.tumblr.com/
Twitter
https://twitter.com/beyondhumangame
Facebook
https://www.facebook.com/beyondhumanproject
Twitch
https://www.twitch.tv/domino99designs





Recent posts by Beyond-Human

Tiers
Pledge $1 or more per month
2 patrons
Thank you for your donation! Your support means everything to us. You get early releases of game progress here on Patreon.

  • Access to Early PC Builds of the game
  • Access to the patreon feed
  • Your name will be placed on the credits in the final release of the game

Beyond-Human will be free for you, when it launches If you donate $1 for 15 months!

Pledge $2 or more per month
0 patrons
Thank you for your donation! Your support means everything to us. You get early releases of game progress here on Patreon.

  • Access to Early PC Builds of the game
  • Access to the patreon feed
  • Your name will be placed on the credits in the final release of the game
  • Early concepts (Enemies designs, levels designs, etc.)

Beyond-Human will be free for you, when it launches If you donate $2 for 7 months!
Pledge $3 or more per month
0 patrons
Thank you for your donation! Your support means everything to us. You get early releases of game progress here on Patreon.

  • Access to Early PC Builds of the game
  • Access to the patreon feed
  • Your name will be placed on the credits in the final release of the game
  • Early concepts (Enemies designs, levels designs, etc.)
  • Vote on polls to determine the game’s design. (Gameplay elements, features, etc.)

Beyond-Human will be free for you, when it launches If you donate $3 for 4 months!
Pledge $5 or more per month
1 patron
Thank you for your donation! Your support means everything to us. You get early releases of game progress here on Patreon.

  • Access to Early PC Builds of the game
  • Access to the patreon feed
  • Your name will be placed on the credits in the final release of the game
  • Early concepts (Enemies designs, levels designs, etc.)
  • Vote on polls to determine the game’s design. (Gameplay elements, features, etc.)
  • Your name will be placed on the Beyond-Human’s website frontpage.

Beyond-Human will be free for you, when it launches If you donate $5 for 2 months!
Pledge $10 or more per month
1 patron
Thank you for your donation! Your support means everything to us. You get early releases of game progress here on Patreon.

  • Access to Early PC Builds of the game
  • Access to the patreon feed
  • Your name will be placed on the credits in the final release of the game
  • Early concepts (Enemies designs, levels designs, etc.)
  • Vote on polls to determine the game’s design. (Gameplay elements, features, etc.)
  • Your name will be placed on the Beyond-Human’s website frontpage.
  • Get the full game when released.