BionicDance is creating
Videos and Animation on YouTube
Educating the world one video at a time.
47
$104
About
I am an animator and atheism advocate on YouTube; it's what I do.
I am trying to build a renderfarm to shorten the length of time between new animations; the last one took eight months, and the bottleneck was render time.
Thanks to your generous donations, I have a second computer, which can only help; my animation software can support up to four computers. In time, perhaps render times will no longer be as much of an issue.
So, once again, thank you for your support if you've already given it, and thank you for at least considering it if you haven't already.
I am trying to build a renderfarm to shorten the length of time between new animations; the last one took eight months, and the bottleneck was render time.
Thanks to your generous donations, I have a second computer, which can only help; my animation software can support up to four computers. In time, perhaps render times will no longer be as much of an issue.
So, once again, thank you for your support if you've already given it, and thank you for at least considering it if you haven't already.
Top PatronsSee all 47
I am an animator and atheism advocate on YouTube; it's what I do.
I am trying to build a renderfarm to shorten the length of time between new animations; the last one took eight months, and the bottleneck was render time.
Thanks to your generous donations, I have a second computer, which can only help; my animation software can support up to four computers. In time, perhaps render times will no longer be as much of an issue.
So, once again, thank you for your support if you've already given it, and thank you for at least considering it if you haven't already.
I am trying to build a renderfarm to shorten the length of time between new animations; the last one took eight months, and the bottleneck was render time.
Thanks to your generous donations, I have a second computer, which can only help; my animation software can support up to four computers. In time, perhaps render times will no longer be as much of an issue.
So, once again, thank you for your support if you've already given it, and thank you for at least considering it if you haven't already.