GB is creating
Video Game Criticism

Bringing joy through understanding.

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Milestone Goals
3 Milestone Goals
Video Production Guaranteed
$750 per month
At $750, I will guarantee one video per month in addition to my blog posts. This money helps pay for living expenses as well as much-needed upgrades to my computer to help me prepare better videos.
$1,500 per month
If you help me reach $1,500 a month, I can do this full time. If I reach this goal, the plan is to release 5-6 pieces of content a month, both articles and video.
$1,750 per month
Curbstomp, that alternative games website I run, can start paying human beings to write articles. The more money this Patreon makes, the more I can pay people to write for Curbstomp.
I will write about Half-Life 2
$2,000 per month
I've been talking about it for years, a massive, monster Half-Life 2 article that breaks down every element of the game to talk about what it is, what it does, and why it does it. I'll be looking at every entry into the Half-Life series.

Truth be told, this is the "book" tier. Basically, I will dedicate a great deal of time to writing small ebooks that examine various games and series critically. Presently, I have plans for a basic "what are games" book, a look at the Halo series, and, yes, Half-Life 2. Backers get the books for free.


I'm a person who likes writing interesting things about interesting subjects. My goal is to educate and enlighten, and to help people discover new things to be passionate about. I'm pretty disappointed with the state of games criticism, so I've done my best to be the kind of writer I want to see more of in the world.


Lawrence, KS, USA

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Hi. I'm Doc, and I write about video games. I also run the website Supporters of this Patreon get to tell me what to write about.

I'm the guy who explains how magicians do their tricks--that is, I try to reveal what's behind the mysteries of the way we enjoy games. For me, it's about understanding why we feel the way we do about the games we play.

My goal is to say thoughtful, interesting things that help us enjoy the games we like even better than we already do.

I'm currently a freelance games writer for Kotaku and PC Gamer, as well as the Guy Wot Makes Alternative Games Website Curbstomp run. I've got a degree in game design and am currently working on another in film production. In my spare time, I mess around with making video games.

I need your help to make this happen!

Because of some ongoing, severe medical issues, finding work that can accommodate my health has proven to be a difficult proposition. Just getting through the day is often a daunting task. Unfortunately, as a result of these health issues, it's getting harder to justify spending my free time writing about games.

I work part-time, go to school full time, and freelance write about video games on the side. I'm currently well below the poverty line and have almost no way to pay for medical treatment I really need. I'm on food stamps.

It's only with your help that I can continue to write about video games.

So, yeah! I'm not asking for a whole lot; if you want to toss a dollar a month my way, please do. If you want me to play and write about a specific game, well, if I have it, I'll try, and if I don't, I'd gladly accept a donation of that game so I can write about it. If you don't want to donate anything, cool, you don't have to; it'd just help me out significantly. I'd like to avoid worrying about whether or not I can pay for basic living expenses. With your assistance, I can!

If you'd like to see the things I write, here's a small selection:
  • STALKER is the most important game I have ever played.
  • Dishonored, and why breaking the rules of stealth actually makes for a better stealth game.
  • How The Silent Cartographer reveals the depth and complexity of Halo: Combat Evolved.
  • Why the Alien universe would actually make for the perfect shooter.
  • On the genius of Mirror's Edge, and why combat doesn't have to be a problem.
  • How Call of Duty's most memorable level works because of its tight scripting, rather than in spite of it.

    (I'll totally stick a video up there once I get some proper recording equipment; right now, it's a screencap I took from Brothers: A Tale of Two Sons, one of the most remarkable games I've played all year)
Updated September 7, 2015
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