EldwinArt is creating 3D Model
0
patrons
Hello, I am Eldwin, a self-taught 3D artist that is trying to find his way into the game/movie industry. This is my Patreon page and here is my story.

This story you might have heard a million time, but here we go again. Similar to any other kid that was born in the 90s (yeah, the worst generation stated by my parents), games have been always my best friend and my only escape. As an introvert, every day I got home, I would jump on World of Warcraft and just completely remove myself from the real world. The illusion of power, the sense of magic and the feeling of control got my more and more addicted to gaming.

Three years ago, as I was grinding my way up my education ladder in SFU studying about interactive art and technology (it is basically media design), I had this awesome idea that I want to make my own game studio. I want to be the kid that not only talk about wanting to make games but actually do it. Therefore, I made a studio called 'ExitLife studio' (later changed name to 'SquareOne Studio'). I found a bunch of my beautiful friends that had similar interests and I was very hopeful and thought that with hard work and effort, everything might just work out. (This story is heading somewhere, I promise.) 

Within the first year, I found out that it is actually very difficult to have a 'friend studio'. As most of the people who promised to work on the project either quit or become a ghost member due to (1) I don't pay them anything, and (2) we are all in school so time is a huge problem. As time went on, things get worse and worse, as I got more and more stressed out on people cannot complete their task on time (my friends must have hated me). I was not a fun person to be around with, understandably so, many of my friends called me 'No-fun allowed'. It was not a good time. But how do I become a 3D artist? (the whole point that you are here.) I became a 3D artist because the studio needed one. After dropping many of our ghost members, we didn't have any artist left. As a so-called 'game designer/director', I was basically doing nothing since not much is being progressed. That's when I decided to take up the challenge and become a 3D artist to support our games. The studio ended up being a failure, as we only completed 2 very small scale game and they were completed mostly because that we were taking game development courses so there were a deadline and grade was on the line (you know how important grade is to us Asians). Anyways, although the studio did not go as I wanted it to be, I do find what I wanted to become in the future, which is a 3D artist. Moral of the story, when you want to make lemonade, but you ended up making apple juice (that is not a good analogy). 

Back to my Patreon. Recently, I just graduated from University and is still having a hard time finding a full-time position within the industry. As a self-taught 3D artist, I have been just making more projects to further support my portfolio. 

I don't know if this would work, nor do I know if I am on the right path. But if you support me, I would provide monthly projects (this could be both game character, props or environment) and send you the files that were used within the project. 

I am still new to this whole Patreon thing, so if anyone sees this, Eldwin said Hi.
Tiers
Chairs
$1 or more per month

 Thank you SO MUCH! 

Tables
$5 or more per month

You will receive my project files. This includes the model and the textures that are used in the project. 

Monitors
$15 or more per month

 You can vote for what project I should work on next! 

Computers
$30 or more per month

 I can teach you on how to create the scenes I made. 

Studio
$50 or more per month

Studio is the ultimate tier. I don't know how I can thank you. We can discuss about that :) 

Hello, I am Eldwin, a self-taught 3D artist that is trying to find his way into the game/movie industry. This is my Patreon page and here is my story.

This story you might have heard a million time, but here we go again. Similar to any other kid that was born in the 90s (yeah, the worst generation stated by my parents), games have been always my best friend and my only escape. As an introvert, every day I got home, I would jump on World of Warcraft and just completely remove myself from the real world. The illusion of power, the sense of magic and the feeling of control got my more and more addicted to gaming.

Three years ago, as I was grinding my way up my education ladder in SFU studying about interactive art and technology (it is basically media design), I had this awesome idea that I want to make my own game studio. I want to be the kid that not only talk about wanting to make games but actually do it. Therefore, I made a studio called 'ExitLife studio' (later changed name to 'SquareOne Studio'). I found a bunch of my beautiful friends that had similar interests and I was very hopeful and thought that with hard work and effort, everything might just work out. (This story is heading somewhere, I promise.) 

Within the first year, I found out that it is actually very difficult to have a 'friend studio'. As most of the people who promised to work on the project either quit or become a ghost member due to (1) I don't pay them anything, and (2) we are all in school so time is a huge problem. As time went on, things get worse and worse, as I got more and more stressed out on people cannot complete their task on time (my friends must have hated me). I was not a fun person to be around with, understandably so, many of my friends called me 'No-fun allowed'. It was not a good time. But how do I become a 3D artist? (the whole point that you are here.) I became a 3D artist because the studio needed one. After dropping many of our ghost members, we didn't have any artist left. As a so-called 'game designer/director', I was basically doing nothing since not much is being progressed. That's when I decided to take up the challenge and become a 3D artist to support our games. The studio ended up being a failure, as we only completed 2 very small scale game and they were completed mostly because that we were taking game development courses so there were a deadline and grade was on the line (you know how important grade is to us Asians). Anyways, although the studio did not go as I wanted it to be, I do find what I wanted to become in the future, which is a 3D artist. Moral of the story, when you want to make lemonade, but you ended up making apple juice (that is not a good analogy). 

Back to my Patreon. Recently, I just graduated from University and is still having a hard time finding a full-time position within the industry. As a self-taught 3D artist, I have been just making more projects to further support my portfolio. 

I don't know if this would work, nor do I know if I am on the right path. But if you support me, I would provide monthly projects (this could be both game character, props or environment) and send you the files that were used within the project. 

I am still new to this whole Patreon thing, so if anyone sees this, Eldwin said Hi.

Recent posts by EldwinArt

Tiers
Chairs
$1 or more per month

 Thank you SO MUCH! 

Tables
$5 or more per month

You will receive my project files. This includes the model and the textures that are used in the project. 

Monitors
$15 or more per month

 You can vote for what project I should work on next! 

Computers
$30 or more per month

 I can teach you on how to create the scenes I made. 

Studio
$50 or more per month

Studio is the ultimate tier. I don't know how I can thank you. We can discuss about that :)