The gaming industry is filled with duck suckers. A lot of games are being made with the sole purpose of generating stupid amounts of money with minimal work. Shovelware, Vaporware, Pay-to-Play and Pay-to-Win social scams everywhere. Developers
Big company from my country tried a lot of times to recruit me in their zombie army as well.
I constantly refused them, I would rather fail miserably and even starve to death.
I believe that if you don't want to make something, then you shouldn't.
Selling your soul to buy crap that you don't need is not living, it's dying.
Everything is copyrighted, trademarked and owned. When you buy a game you don't actually own it, you just get a copy with tons of restrictions, nowadays it's not even something physical anymore...
There are a lot of games that used to be really awesome but now feel that they aged because of technological progress, we're talking graphical details, operating systems and hardware generations.
Game franchises that used to be gems either got milked to the fullest or simply forgotten, while fans crave for a decent sequel more than one decade later now.
Even on this website, I see a lot of crap being funded.
Money is the tool that can be used to good use in order to improve things and change the world, but as everything, it's dual edged, so using money in a bad way can cause a lot of bad stuff to happen. Simple as that.
I want to work full time doing what I love. I want to develop free open source games for you and everybody else, with your help of course. I want to empower others to have the same chance too.
You should be the change you want to see in the world. Powerful words that I live by nowadays.
I'm dedicating my life to set and example and change the video game industry as we know it.
For me game development is all about accessibility, freedom, fairness, quality and love.
I focus on games that can run on pretty much any device without having to install anything.
Games that aren't under DRM or restrictive "don't touch" type of licenses, you should always be free to look under the hood, change stuff, experiment, learn, improve and share along and be able to pick up any part from the project and use it in your own, totally free of charge, all it takes is giving credit where it's due. When it comes to online gaming, all players should have same gameplay advantages even if they don't invest any money into the game. It's ok for a project to generate income for maintenance and development in order to sustain itself, but there's a fine line between that and abusing players, milking them of every cent possible, which is a very evil thing to do in my opinion.
This is where the revolution in the competitive gaming industry begins. Right now, with your help! The goal is to create one of the best strategy games ever, that you can play for free, on pretty much any device, either alone or with with your friends. Not only the game is free but it will also allow you to make money in various ways. The artwork, music and source code are under open source licenses CC-BY-SA 3.0 and AGPL), meaning you can use anything you see fit for your very own (commercial) projects, without having to pay anything at all! All we ask in that regard is crediting the project (and artist where the case) and hopefully linking to the project website.
You can think of it as the reverse of Super Smash Bros Brawl, but instead of having lots of existing known characters from a lot of other games, they mainly debut in this project, so if you're a fellow game developer, you can use any of the creatures in your existing game or start one from scratch.
The game is playable right from your browser, without having to install anything. It's accessible, easy to learn, yet takes a lifetime to master, very fun to play with friends and strangers alike and doesn't rely on chances at all! It's like Kung-Fu for your brain, a way more awesome and less awkward chess game. The main goal of the game is to use your main unit, the Dark Priest and materialize and control units as you go along, just like picking the most suitable for the job, while trying to get in the mind of your opponent and anticipate his moves in order to defeat him. It's highly replayable and addictive! It can be played 1vs1 or 2vs2 in a lot of game modes, one more fun than the other :) http://AncientBeast.com
More projects are being developed given enough time and love:
Status: pre-alpha prototype
Inspiration: Spike in Transylvania, The Binding of Isaac
PlotYou are Frank and you were just screwing around with Vampirella at her place while her husband, Dracula, was in a business trip. But just as you were getting some sweet action, he turns back home and his Bat minions steal most of your clothes and hide them around the castle. Luckly you were wearing your favorite shirt on you at the time, so you need to recover your belongings quick and sneak out. There is a good part at least: everytime he comes back from the trip, first thing he does is locking himself in the john to take a dump. Good luck!
Gummy Turbo Tunnel