HentaiWriter is creating
a game called "future fragments"
We're a three-person team, out to make an awesome H-game.
713
$5,432.61
Milestone Goals
1 Milestone Goals
reached
We're all self-sufficient off the funds from this game!
If we reach this monthly amount, Triangulate, Cheshire and I will be able to live off the monthly pledges from this game (after Patreon taxes and so forth), as we split the funds three ways, evenly. This doesn't particularly mean anything EXTRA for the game, but it does mean that we'll all be a lot less stressed out since we won't have to worry about our savings getting slowly drained month after month, and hey, happy people work better than stressed people!
We'll add Game Over CGs to the game, done by guest artist(s)!
If we reach this monthly amount, we'll be able to afford hiring guest artist(s) (we're still on the fence about hiring either just one artist or five artists, one for each level) to do Game Over CGs! Each CG will have a few variations and be accompanied with dialogue, descriptions, and voiceovers as well :)
Top PatronsSee all 713
Hey there!
We're working on an 18+ only, NSFW video game called "Future Fragments"!
So let's get right into what this game is, and who's working on it.
Future Fragments is a platforming game, with a Science Fiction theme. Imagine say, Megaman X, but with an actual map system, a more fleshed out storyline, and of course, lots and lots of 18+ animations.
The basic storyline is as follows;
You play the part of Talia, an 18 year old female magician, living in the Medieval Ages. You're easily one of the most talented newcomers under your King's reign, and he has a special assignment for you; you're to be sent 2,000 years into the future, along with the #1 ranked magician in the kingdom (Mage B), to find and gather artifacts to bring back to the present time, in the Medieval Ages.
The King wants these artifacts to gain power for your domain, and to protect his citizens from evildoers who threaten the safety of his kingdom.
Unfortunately for the King though, his magicians have different plans.
Talia and Mage B both want the artifacts for different reasons; Talia wants them so she can set out on her own, free of anyone ruling over her, and Mage B wants them to overthrow the kingdom and become the new ruler of it.
So, it's a race to find these artifacts, and to get back home, before the other magician does.
However, the future is full of a LOT of strange changes to society, and a lot of dangers, including a whole host of really, REALLY pent up things that want to have their way with the mages...
Here's a list of gameplay features so you don't have to read another huge chunk of text. Just kidding! Sorry for all the text though, seriously, but please read through all of it; we have a lot we're sticking in this game.
All three of us share design ideas for the game, as well as writing and programming ideas, but in general, here's who we are and what roles we're mainly filling.
HentaiWriter - Writing, Marketing, Public Relations, Video Editing, Odd Jobs
Hey, I'm the guy writing all this up! I'm pretty much the mouthpiece for this game, so if you see updates about the game on the Activity Feed, they're likely from me :)
I'm responsible for the entire backstory and dialogue throughout the game, as well as getting the word out about the game, and generally answering any questions you all might have about the game.
It's also my job to get other talent in on the game, such as translators, voice actresses, plus finding the sound clips and music we'll need for the game, so a lot of odd jobs fall on my shoulders, etc.
Finally, I'll be making trailers for the game; you can see a trailer I did recently for another game I'm involved with, just look up Malise and the Machine on Dailymotion to get an idea of the kind of trailer I'd be making for this game!
TriangulatePixels - Art, Animation, Character Design
You might have seen his work earlier in 2014 when he dropped some AMAZING animation on various forums; you can see some of his artwork in the Activity Feed right now, and let me tell you, this guy is a workaholic! He's been knocking out animation after animation day after day for this game in record time, and he's one of the most cordial, polite people I've ever talked to in the industry.
He's essentially responsible for the main character design, as well as her rival's, along with the design of all the enemies in the game, and of course all the H-Animations too.
Hopefully this game does well; if it does, you can likely expect many more games from him featuring his awesome animations!
CheshireCat - Programming
This guy is a boss when it comes to programming; some of the stuff he asks us about what we want in the game as far as functionality is just insane.
Example conversation;
"Okay, so today I plan to work on the game for 12 hours and get in the basic game physics, sound controls, camera controls, programmable player input, save system, collision system...." (cue a bunch of stuff that I have no idea what he's even talking about at this point)
And then he actually GOT IT ALL DONE IN 12 HOURS. The guy's a machine, seriously.
Speaking of content, though;
Let's talk about rewards for everyone pledging to this game!
The rewards are fairly straight forward, but I wanted to clarify a few things;
1) Any of the rewards titled (OPTIONAL) are simply that; you don't *have* to have your name in the credits, or in the game, or whatever else if you want to pledge to that level and you simply want a copy of the game and access to the activity feed and so forth.
2) For all the (OPTIONAL) rewards, as well as getting a copy of the game, you only need to pledge ONCE at that level; once you've paid one month for that, then you no longer need to pledge at that level to get those specific rewards. However, getting access to game demos and the activity feed DOES require you to stay subscribed at a pledge level that has those two bonuses.
3) All (OPTIONAL) rewards are ONE TIME ONLY: meaning, if you pledge at say, the $300 tier, you would continue to get game demos and so forth as long as you stayed pledged, but if you pledged two months in a row, you would only be able to design a character from scratch ONCE, so as to prevent us being flooded with more work than we can take on from Patrons! For our next game (the spinoff, if it happens, for example) we'll likely remove this limitation, but for now we don't want to overwhelm ourselves and not deliver on the game or timely demos :)
4) Finally, there is a limited cap to some of the tiers; this means that if you don't respond to your emails within a few months, all those slots will likely be taken and you wouldn't get your reward, so be sure to check your email you signed up to Patreon with and the spam box on that email!
Note that I will be reading the activity feed, checking comments, replying to things frequently, so if you've got any questions about the game, feel free to ask!
We're also doing weekly updates with pictures regarding changes in the game in the activity feed, so check those out as well!
Finally, the first alpha demo for the game's out, and it features most of the first area of the game; you can get it on my Tumblr account! We're now working on a new, "upgraded" demo that will be released to everyone for free, with a boss, new graphical polish, cutscenes, environmental puzzles and more, but then all subsequent demos will be released to Patrons only and will be stand-alone levels that Patrons can influence and give their opinions on, long before the full game's release!
That about wraps things up; again, please, if you can support us with any amount, it means the world to us, and we are working very hard to get this game out ASAP while still maintaining a high level of quality.
Again, thank you all so much, and if you think this game is worthy of your time and money, please do pass the news on about this game to others you know!
We're working on an 18+ only, NSFW video game called "Future Fragments"!
So let's get right into what this game is, and who's working on it.
Future Fragments is a platforming game, with a Science Fiction theme. Imagine say, Megaman X, but with an actual map system, a more fleshed out storyline, and of course, lots and lots of 18+ animations.
The basic storyline is as follows;
You play the part of Talia, an 18 year old female magician, living in the Medieval Ages. You're easily one of the most talented newcomers under your King's reign, and he has a special assignment for you; you're to be sent 2,000 years into the future, along with the #1 ranked magician in the kingdom (Mage B), to find and gather artifacts to bring back to the present time, in the Medieval Ages.
The King wants these artifacts to gain power for your domain, and to protect his citizens from evildoers who threaten the safety of his kingdom.
Unfortunately for the King though, his magicians have different plans.
Talia and Mage B both want the artifacts for different reasons; Talia wants them so she can set out on her own, free of anyone ruling over her, and Mage B wants them to overthrow the kingdom and become the new ruler of it.
So, it's a race to find these artifacts, and to get back home, before the other magician does.
However, the future is full of a LOT of strange changes to society, and a lot of dangers, including a whole host of really, REALLY pent up things that want to have their way with the mages...
Here's a list of gameplay features so you don't have to read another huge chunk of text. Just kidding! Sorry for all the text though, seriously, but please read through all of it; we have a lot we're sticking in this game.
- Five stages, each large and expansive (think Norfair in Super Metroid; that'd be one "level") with lots of secrets to find and explore
- 25 enemies, each with TWO H-Animations per enemy, for a total of 50 animations in-game (and possibly more depending on your progress in-game!)
- A fleshed out backstory, optionally pieced together by discovering multiple databanks and NPCs to converse with; if you don't like lots of storyline sequences, you can progress through the game and still enjoy it without needing to find any of these! But if you enjoy expansive world-building storylines, have at it and try to find them all!
- Fully voiced characters, by professional voice actresses!
- Classic platforming gameplay, in the vein of Megaman, Metroid, and so many other great games!
- A wide variety of enemy designs, including humans, demons, tentacles, robots, and many more, as well as a whole host of fetishes!
- A Japanese translation of the in-game dialogue once the game's completed, by a fluent speaker (no Google Translate here!)
All three of us share design ideas for the game, as well as writing and programming ideas, but in general, here's who we are and what roles we're mainly filling.
HentaiWriter - Writing, Marketing, Public Relations, Video Editing, Odd Jobs
Hey, I'm the guy writing all this up! I'm pretty much the mouthpiece for this game, so if you see updates about the game on the Activity Feed, they're likely from me :)
I'm responsible for the entire backstory and dialogue throughout the game, as well as getting the word out about the game, and generally answering any questions you all might have about the game.
It's also my job to get other talent in on the game, such as translators, voice actresses, plus finding the sound clips and music we'll need for the game, so a lot of odd jobs fall on my shoulders, etc.
Finally, I'll be making trailers for the game; you can see a trailer I did recently for another game I'm involved with, just look up Malise and the Machine on Dailymotion to get an idea of the kind of trailer I'd be making for this game!
TriangulatePixels - Art, Animation, Character Design
You might have seen his work earlier in 2014 when he dropped some AMAZING animation on various forums; you can see some of his artwork in the Activity Feed right now, and let me tell you, this guy is a workaholic! He's been knocking out animation after animation day after day for this game in record time, and he's one of the most cordial, polite people I've ever talked to in the industry.
He's essentially responsible for the main character design, as well as her rival's, along with the design of all the enemies in the game, and of course all the H-Animations too.
Hopefully this game does well; if it does, you can likely expect many more games from him featuring his awesome animations!
CheshireCat - Programming
This guy is a boss when it comes to programming; some of the stuff he asks us about what we want in the game as far as functionality is just insane.
Example conversation;
"Okay, so today I plan to work on the game for 12 hours and get in the basic game physics, sound controls, camera controls, programmable player input, save system, collision system...." (cue a bunch of stuff that I have no idea what he's even talking about at this point)
And then he actually GOT IT ALL DONE IN 12 HOURS. The guy's a machine, seriously.
Speaking of content, though;
Let's talk about rewards for everyone pledging to this game!
The rewards are fairly straight forward, but I wanted to clarify a few things;
1) Any of the rewards titled (OPTIONAL) are simply that; you don't *have* to have your name in the credits, or in the game, or whatever else if you want to pledge to that level and you simply want a copy of the game and access to the activity feed and so forth.
2) For all the (OPTIONAL) rewards, as well as getting a copy of the game, you only need to pledge ONCE at that level; once you've paid one month for that, then you no longer need to pledge at that level to get those specific rewards. However, getting access to game demos and the activity feed DOES require you to stay subscribed at a pledge level that has those two bonuses.
3) All (OPTIONAL) rewards are ONE TIME ONLY: meaning, if you pledge at say, the $300 tier, you would continue to get game demos and so forth as long as you stayed pledged, but if you pledged two months in a row, you would only be able to design a character from scratch ONCE, so as to prevent us being flooded with more work than we can take on from Patrons! For our next game (the spinoff, if it happens, for example) we'll likely remove this limitation, but for now we don't want to overwhelm ourselves and not deliver on the game or timely demos :)
4) Finally, there is a limited cap to some of the tiers; this means that if you don't respond to your emails within a few months, all those slots will likely be taken and you wouldn't get your reward, so be sure to check your email you signed up to Patreon with and the spam box on that email!
Note that I will be reading the activity feed, checking comments, replying to things frequently, so if you've got any questions about the game, feel free to ask!
We're also doing weekly updates with pictures regarding changes in the game in the activity feed, so check those out as well!
Finally, the first alpha demo for the game's out, and it features most of the first area of the game; you can get it on my Tumblr account! We're now working on a new, "upgraded" demo that will be released to everyone for free, with a boss, new graphical polish, cutscenes, environmental puzzles and more, but then all subsequent demos will be released to Patrons only and will be stand-alone levels that Patrons can influence and give their opinions on, long before the full game's release!
That about wraps things up; again, please, if you can support us with any amount, it means the world to us, and we are working very hard to get this game out ASAP while still maintaining a high level of quality.
Again, thank you all so much, and if you think this game is worthy of your time and money, please do pass the news on about this game to others you know!
