Guy Perfect is creating the Planet Virtual Boy emulator
23

patrons

$106
per month
This is the Patreon page for the Planet Virtual Boy emulator initiative. Link to discussion thread

The initiative has four primary objectives:

Nintendo 3DS Emulator
I'm sure most of us thought about Virtual Boy when we first heard about the Nintendo 3DS. A custom emulator specifically designed to run on 3DS can take full advantage of the system's power and capabilities, giving us true stereo Virtual Boy on the go.
 
Reverse Engineering
Any time we want to learn about how a game works or make changes to it, we need the right tools to dig in and take a look around. A cross-platform desktop application is just the ticket for providing the user with the right kit to expose all the deepest secrets buried within Virtual Boy software.
 
TAS
The tool-assisted speedrun is a cornerstone of video game culture, and like reverse engineering, we need the right tools at our disposal in order to get the job done right. The aforementioned desktop application pulls double duty by bringing TAS-focused utilities to the party.
 
Documentation
Comprehensive documentation of the Virtual Boy's internals will come from emulator research, and it's a perfect way for homebrew authors and modders to learn about the system's features. Those who remember the Sacred Tech Scroll document I wrote can look forward to a brand new version of it.
 
For more information, including technical documents, project files and source code, visit the project page:
Goals
$106 of $500 per month
This pays the bills and allows me to do my thing full-time.
1 of 1
This is the Patreon page for the Planet Virtual Boy emulator initiative. Link to discussion thread

The initiative has four primary objectives:

Nintendo 3DS Emulator
I'm sure most of us thought about Virtual Boy when we first heard about the Nintendo 3DS. A custom emulator specifically designed to run on 3DS can take full advantage of the system's power and capabilities, giving us true stereo Virtual Boy on the go.
 
Reverse Engineering
Any time we want to learn about how a game works or make changes to it, we need the right tools to dig in and take a look around. A cross-platform desktop application is just the ticket for providing the user with the right kit to expose all the deepest secrets buried within Virtual Boy software.
 
TAS
The tool-assisted speedrun is a cornerstone of video game culture, and like reverse engineering, we need the right tools at our disposal in order to get the job done right. The aforementioned desktop application pulls double duty by bringing TAS-focused utilities to the party.
 
Documentation
Comprehensive documentation of the Virtual Boy's internals will come from emulator research, and it's a perfect way for homebrew authors and modders to learn about the system's features. Those who remember the Sacred Tech Scroll document I wrote can look forward to a brand new version of it.
 
For more information, including technical documents, project files and source code, visit the project page:

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