Jean Smeyers is creating ART, Design, 3D-art, SF-Story's(Dutch)
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I'm born in Leuven (Belgium) and after the elementary school, I chose for the graphical direction. After technical drawing school, I attended the graphic department in Sint Lucas Brussels. During my studies, I became more and more interested in science fiction and put some ideas on paper. First, I wanted to make comics, but finally, I decided to try a different way. I wanted to become a scenarist/novelist. Being interested in computers, I started to write stories. Shortly after, I got a job in the computer industries, where I still work during the day.
In addition to my writing, I also created colored and black-and-white 2D pictures, whether by pencil, or by computer, using poser 8, Cinema4D 12. After a while, I started to create characters in poser, and I gave them the appearance of the personages of my stories. After sculpturing those characters, I improved them with CorelDraw, Illustrator and Photoshop, if necessary. I also required other things for my stories, and the necessity for other tools arose.
I could not resist and soon I designed spaceships, vehicles, weapons, clothes by 'pencil' and 'mouse'. Furthermore, I also provide the page layout and covers for my own novels, using Ventura, Indesign and Illustrator.
I'm born in Leuven (Belgium) and after the elementary school, I chose for the graphical direction. After technical drawing school, I attended the graphic department in Sint Lucas Brussels. During my studies, I became more and more interested in science fiction and put some ideas on paper. First, I wanted to make comics, but finally, I decided to try a different way. I wanted to become a scenarist/novelist. Being interested in computers, I started to write stories. Shortly after, I got a job in the computer industries, where I still work during the day.
In addition to my writing, I also created colored and black-and-white 2D pictures, whether by pencil, or by computer, using poser 8, Cinema4D 12. After a while, I started to create characters in poser, and I gave them the appearance of the personages of my stories. After sculpturing those characters, I improved them with CorelDraw, Illustrator and Photoshop, if necessary. I also required other things for my stories, and the necessity for other tools arose.
I could not resist and soon I designed spaceships, vehicles, weapons, clothes by 'pencil' and 'mouse'. Furthermore, I also provide the page layout and covers for my own novels, using Ventura, Indesign and Illustrator.

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