In December 2016 I decided to put down my first lines of code for this project: a 3D, First Person, Multiplayer, Roleplaying game in a futuristic space-themed Sandbox universe.
I want to create something that captures the sandbox aspects and wide range of player interactions of games like Space Station 13, in a more "Mature" setting, a game that can provide robust combat and social interactions for play sessions of a few hours at a time.
Click here to check out the development wiki
This is where I put my notes about design elements so I do not forget about them.
I wish i could make the commit log accessible to everyone but I haven't figured out how to configure that on GitBucket yet.
Where do I get the game?
Nowhere at the present time, it barely qualifies as a game. I'm planning on setting up a public server and download links for the client once there are things that players can actually do beside bumping into each-others and spamming the chat.
A few clarification points:
- I'm not going to deliver nextgen graphics. While I'm perfectly capable of producing this kind of assets, they represent a severe "time investment". I'm going for a graphical style that sits somewhere at the end of the "PlayStation 1 era".
- This is not going to be quick, it's a long term project I work on a few hours at a time, when spare time and motivation comes. It is moving forward at a steady pace.
- This is not an OpenSource project. At least not at the present time.