Kyrah Abattoir is creating a multiplayer game
2

patrons

$10
per month
I'm mostly known as Kyrah Abattoir and i've spent the past 20 years of my life doing 3D modeling and programming, primarily for the SecondLife platform.

In December 2016 I decided to put down my first lines of code for this project: a 3D, First Person, Multiplayer, Roleplaying game in a futuristic space-themed Sandbox universe.

I want to create something that captures the sandbox aspects and wide range of player interactions of games like Space Station 13, in a more "Mature" setting, a game that can provide robust combat and social interactions for play sessions of a few hours at a time.

Click here to check out the development wiki
This is where I put my notes about design elements so I do not forget about them.
I wish i could make the commit log accessible to everyone but I haven't figured out how to configure that on GitBucket yet.

Where do I get the game?
Nowhere at the present time, it barely qualifies as a game. I'm planning on setting up a public server and download links for the client once there are things that players can actually do beside bumping into each-others and spamming the chat.

A few clarification points:
  • I'm not going to deliver nextgen graphics. While I'm perfectly capable of producing this kind of assets, they represent a severe "time investment". I'm going for a graphical style that sits somewhere at the end of the "PlayStation 1 era".
  • This is not going to be quick, it's a long term project I work on a few hours at a time, when spare time and motivation comes. It is moving forward at a steady pace.
  • This is not an OpenSource project. At least not at the present time.
Rewards
Here is a dollar
$1 or more per month 1 patron
You want to chip in on this project? You have my eternal gratitude.
Pizza night
$10 or more per month 1 patron
A change from cup noodles! Do you know a game dev that doesn't like pizza?
Goals
2 of 100 patrons
Alpha Server

I'd rather wait until the game is more fleshed out before running a server but if this many people are interested I can probably make an effort.
1 of 1
I'm mostly known as Kyrah Abattoir and i've spent the past 20 years of my life doing 3D modeling and programming, primarily for the SecondLife platform.

In December 2016 I decided to put down my first lines of code for this project: a 3D, First Person, Multiplayer, Roleplaying game in a futuristic space-themed Sandbox universe.

I want to create something that captures the sandbox aspects and wide range of player interactions of games like Space Station 13, in a more "Mature" setting, a game that can provide robust combat and social interactions for play sessions of a few hours at a time.

Click here to check out the development wiki
This is where I put my notes about design elements so I do not forget about them.
I wish i could make the commit log accessible to everyone but I haven't figured out how to configure that on GitBucket yet.

Where do I get the game?
Nowhere at the present time, it barely qualifies as a game. I'm planning on setting up a public server and download links for the client once there are things that players can actually do beside bumping into each-others and spamming the chat.

A few clarification points:
  • I'm not going to deliver nextgen graphics. While I'm perfectly capable of producing this kind of assets, they represent a severe "time investment". I'm going for a graphical style that sits somewhere at the end of the "PlayStation 1 era".
  • This is not going to be quick, it's a long term project I work on a few hours at a time, when spare time and motivation comes. It is moving forward at a steady pace.
  • This is not an OpenSource project. At least not at the present time.

Recent posts by Kyrah Abattoir

Rewards
Here is a dollar
$1 or more per month 1 patron
You want to chip in on this project? You have my eternal gratitude.
Pizza night
$10 or more per month 1 patron
A change from cup noodles! Do you know a game dev that doesn't like pizza?