Naughty Shinobi Team is creating
Interactive Unadulterated Mature Stories (18+)

We’re a video game development studio with the sole purpose of creating interactive experiences that aren’t limited by its subject matter.

Give $
per month
115
patrons
$982
per month
Milestone Goals
1 Milestone Goals
reached
Bi-Weekly Updates
$1,000 per month
More updates a month for all tiers. New Feature: Dedicated Web Hosting
Full Time
$3,500 per month
Production will ramp up to full time, allowing for the upmost dedication to content and community interaction. New Feature: Complete Voice Acting
Team Expansion
$8,000 per month
To quantify the need for more content, the production will demand a larger team to bring more content and more games. New Feature: Motion Captured Animation Hardware
Full VR Support & Language Localization
$10,000 per month
The game will no doubt support most HMD's with general support. At this milestone, we will rework the whole system to work completely in VR including a host of peripherals offering new levels of interaction.

On top of VR support, we want to localize all the content to at around 5 major languages. More depending on where we are at once we reach this goal.
youtube.com/channel/UCfl315iy0PLLSaUK9SBNfJA
@naughtyshinobi
facebook.com/nshinobigame

About

I've been in the freelance game development field for over 7 years (with freelancing experience as graphic designer, production and environmental design, special effects supervisor for film, and much more in addition to 4 years straight marketing). Before my career began, I also shared a love for game design through modding ever since I learned how to hack Wolfenstein 3d in DOS when I was 6 years old.

Naughty Shinobi Team is Supporting

Top PatronsSee all 115

Our Website: http://www.naughtyshinobi.com

Great news. We’re now a video game development studio with the sole purpose of creating interactive experiences that aren’t limited by its subject matter. Stay tuned as we update our content to reflect these changes!

Like many titles for games, films, software, the name Naughty Shinobi is a metaphor describing our intentions for the studio. Society fabricated an elaborate scheme to create a massive gap between sexual content and what is considered acceptible, even for Adults. Recently, storytelling in the interactive entertainment field has pushed the limits to what is acceptable to the public. In light of that, we want to create games for Adults. Not interactive porn, but genuinely games to stimulate a sense of maturity. We especially don't want to perpetuate the idea that to create Adult content, you need to create a level of immaturity.

Naughty Shinobi represents going against the grain redefining what it means to create games for Adults. Shinobi work in unorthodox ways as opposed to Samauri which follow strict rules and guidelines, something that perfectly describes our goals for the studio's projects.

Patreon is a site where fans and potential users can help support people creating what they love. Unlike Kickstarter which is aimed at financing a singular product and/or team in one lumpsum, Patreon works like a Tip Jar or Salary. If people really enjoy the work we have to offer, it encourages us to continously create content for you. Patreon is perfect for Naughty Shinobi, as it assists us various low level financial obstacles that arise with running a game studio. We want to be as indipendent as possible so we can bring our vision of entertainment to fruition. Although larger crowd funding events made play a big role down the line, we feel that every cent counts to make our dreams come true, especially with the level of interaciton we have with our audience here.

Stuart Bradley Newsom - Owner/Writer/Artist

Stuart is a hobbyist game developer with freelance experience as graphic designer, environmental design, special effects supervisor for film, and much more in addition to 4 years straight marketing. Before his career began, he also shared a love for game design through modding ever since he learned to hack Wolfenstein 3d in DOS at the age of 6. Selfishly making mods and games for himself since then out of the enjoyment of creating new stories and worlds, even if they never see the light of day on the internet.

Chris Iaquinta - Business Management/Lead Sound Design

David Plentl - Finances/Advisor

David is a video producer and sales rep out of Culver City, CA. David has a sales and marketing background. He's currently looking to expand into the fledgling 360 film industry, as well as supporting ground breaking startups.

Ricky Walters - Environmental Modeling

Adrian Alanis - Environmental Modeling

Lionel Wilder - Music/Sound

Joel Sanchez - Music/Sound

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