Nights of Qualara is creating game content, lore, and art for the Nights of Qualara Universe
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patrons

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The Nights of Qualara (NoQ) project is a Role Playing Game (RPG) setting with a rules system agnostic paradigm. The goal of NoQ is to bring together various campaigns into a shared living universe. This allows one campaign to be enriched by the details of another. As Game Masters (GMs) and Players take part in a campaign, their actions change the face of the Qualara Universe and become part of the lore that is NoQ. We want to create an inclusive universe for creative people to share their creative content and possibly publish that content to the world, regardless of what RPG rules are used.

With Nights of Qualara we have created an active process that will help generate lore to incorporate into the living universe, continuing to detail and expand out the universe. This process, known to us as The Cycle of Lore, is a cyclic feedback process that allows for internal and external submissions of content to become cannon in the universe. The output of this process is the recorded cannon that may become game publications, such as maps, adventure modules, gaming accessories, etc.

The concept of NoQ began with the idea of running a multi-store campaign world where GMs from different stores would play campaigns or some series of adventures and the GM would summarize the sessions to be entered into lore. This lore would then be published out to all other GMs to let them know what has occurred and to incorporate the events into their campaigns as they saw fit. However, quickly after we pitched the idea to those we wanted to involve, the true potential immediately became apparent. The first expansion came when everyone asked what system we were using. The next quick expansion of the concept was following the question I received from a friend that was interested in NoQ and he asked if he had to run his campaign at a store or could he do it from his house as part of his home campaign. We realized that it did not matter what rule system we were using, nor did it matter where the campaign was being played. With these two thoughts, the concept exploded into a series of events that ended with us creating the NoQ Universe.

Our audience for NoQ is virtually limitless with a game rule neutral and location neutral universe. However, our idea did not stop there. We did not feel we would be fully inclusive unless we allowed for some GMs to contribute their personal creations without the cycle of lore feedback loop interrupting long running home campaigns. Further still, we would not be able to claim true neutrality until we allowed other genre RPGs to join in our universe. To answer both of these, we have introduced our concept of Timelines. Homebrew campaigns take place at a specific time in the past and become historical and alternate genre campaigns can be placed at future points of time.

The culmination of these ideas have created the encapsulation of our universe that we would like to share with the world.

How we will use Patreon
Creating this idea is a large and involved effort and the creativity necessary is tremendous.  We will use the backing of our Patrons to keep this idea going, creating new things and continuously expanding the universe.  However, this is not all a hidden endeavor and instead, we will give back to our Patrons, all Patrons, the ability to see and watch pieces of this world come to life.

We will pick one segment of the world and flesh it out here on Patreon.  When that one segment is complete, we will pick the next and the next, etc.  You will get a first hand view on our creative process and our imaginations (good luck...).  In addition, we will look to our Patrons to openly provide comments, suggestions, and ideas on what they would like to see built.  We will build what you want too.

With your help and support we can create our (and your) living universe.  Thank you for everything you make possible.

Tiers
This is a good project, I want to help but no need for content
$1 or more per month 0 patrons
  • Access to patron-only content
  • Patron-only polls
  • Your name will be on our Patron thank you list on our website
I want to help and be informed but no need for content
$2 or more per month 0 patrons
  • You will receive a copy of our monthly e-newsletter that will include world updates, highlights on campaigns, participating locations, and upcoming events for Nights of Qualara
  • Plus all previous rewards
This is great, I'm in, give me the content
$5 or more per month 0 patrons
  • You will gain access to all community level goals
  • Plus all previous rewards
Goals
$0 of $500 per month
NoQ Adventures - An adventure set in the Nights of Qualara Universe once a month.  We will create an adventure exclusively for our Patrons based on the current lore within the Universe.  This adventure will include pre-generated PCs.
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The Nights of Qualara (NoQ) project is a Role Playing Game (RPG) setting with a rules system agnostic paradigm. The goal of NoQ is to bring together various campaigns into a shared living universe. This allows one campaign to be enriched by the details of another. As Game Masters (GMs) and Players take part in a campaign, their actions change the face of the Qualara Universe and become part of the lore that is NoQ. We want to create an inclusive universe for creative people to share their creative content and possibly publish that content to the world, regardless of what RPG rules are used.

With Nights of Qualara we have created an active process that will help generate lore to incorporate into the living universe, continuing to detail and expand out the universe. This process, known to us as The Cycle of Lore, is a cyclic feedback process that allows for internal and external submissions of content to become cannon in the universe. The output of this process is the recorded cannon that may become game publications, such as maps, adventure modules, gaming accessories, etc.

The concept of NoQ began with the idea of running a multi-store campaign world where GMs from different stores would play campaigns or some series of adventures and the GM would summarize the sessions to be entered into lore. This lore would then be published out to all other GMs to let them know what has occurred and to incorporate the events into their campaigns as they saw fit. However, quickly after we pitched the idea to those we wanted to involve, the true potential immediately became apparent. The first expansion came when everyone asked what system we were using. The next quick expansion of the concept was following the question I received from a friend that was interested in NoQ and he asked if he had to run his campaign at a store or could he do it from his house as part of his home campaign. We realized that it did not matter what rule system we were using, nor did it matter where the campaign was being played. With these two thoughts, the concept exploded into a series of events that ended with us creating the NoQ Universe.

Our audience for NoQ is virtually limitless with a game rule neutral and location neutral universe. However, our idea did not stop there. We did not feel we would be fully inclusive unless we allowed for some GMs to contribute their personal creations without the cycle of lore feedback loop interrupting long running home campaigns. Further still, we would not be able to claim true neutrality until we allowed other genre RPGs to join in our universe. To answer both of these, we have introduced our concept of Timelines. Homebrew campaigns take place at a specific time in the past and become historical and alternate genre campaigns can be placed at future points of time.

The culmination of these ideas have created the encapsulation of our universe that we would like to share with the world.

How we will use Patreon
Creating this idea is a large and involved effort and the creativity necessary is tremendous.  We will use the backing of our Patrons to keep this idea going, creating new things and continuously expanding the universe.  However, this is not all a hidden endeavor and instead, we will give back to our Patrons, all Patrons, the ability to see and watch pieces of this world come to life.

We will pick one segment of the world and flesh it out here on Patreon.  When that one segment is complete, we will pick the next and the next, etc.  You will get a first hand view on our creative process and our imaginations (good luck...).  In addition, we will look to our Patrons to openly provide comments, suggestions, and ideas on what they would like to see built.  We will build what you want too.

With your help and support we can create our (and your) living universe.  Thank you for everything you make possible.

Recent posts by Nights of Qualara

Tiers
This is a good project, I want to help but no need for content
$1 or more per month 0 patrons
  • Access to patron-only content
  • Patron-only polls
  • Your name will be on our Patron thank you list on our website
I want to help and be informed but no need for content
$2 or more per month 0 patrons
  • You will receive a copy of our monthly e-newsletter that will include world updates, highlights on campaigns, participating locations, and upcoming events for Nights of Qualara
  • Plus all previous rewards
This is great, I'm in, give me the content
$5 or more per month 0 patrons
  • You will gain access to all community level goals
  • Plus all previous rewards