is creating uploads of digitized game media and ephemera (VHS, LD, & Beta)

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per (VHS/LD/beta source) upload

First off, thank you. This helps me reach my goal of obtaining and improving digitized media one step closer.

Includes Discord benefits




per (VHS/LD/beta source) upload



I'm OKeijiDragon! You might have seen me in some niche gaming circles as a contributor to some eras of gaming history (though not by much, relatively). For my background, check out the bottom of the page.

I started a YouTube channel in 2006 as a fun little side project uploading videos about unusual elements in pre-release coverage in video games, which we recognize today as stuff that made it to the cutting room floor (you might be familiar with them as "prototype," "pre-release" or "beta" material). For the past decade, I've uploaded digitized promotional gaming footage ("rips") along with any inserts and graphics for it online for everyone to enjoy, analysis, and cite. 

As of late, the costs and time spent digitizing the media have been adding up and has become a larger expense for me. As you can imagine, someone must take the hit to get the goods for everyone to enjoy. I didn't believe that people would even at least "tip" me for all the effort I'm doing to preserve all this media for historical prosperity, but lately I've seen other gentlemen doing the same.


Your hard-earned money will be going towards better capturing equipment, a high-quality PAL/SECAM VCR that can read tapes I currently own that I can't play on my NTSC Panasonic VCR, and of course to buy and digitize more rare and valuable VHS tapes. I will also upload and release any of the related ephemera to that tape in TIFF format. Please note that this does not act as a paywall for anything else I put up on my channel.

Here's what I propose you pledge for in a per project basis:

$1 USD

That's it. Just $1 USD! What I offer are the best efforts for digitizing physical media that an amateur like myself can offer. Along with a complete playlist that exhibits what I've digitized and uploaded online over the years, here are some of my best efforts:


Here's a little background. In my channel's early day, I extracted footage exhibiting a late build of Crash Bandicoot 2 from VHS series covering video games and how to beat them that didn't get past one volume. Apparently, that sparked interest in me to continue exploring any of these media for any unusual elements to the final releases of games. In time, I began uploading digitizations of said media on my channel with my own equipment to good results. The grand majority of which had been cited as either greatly improved from previous digitizations from others and/or totally unique footage altogether.

So, here’s some cool things I’ve done that you might have known or heard of me for: 
  • I've been a guest contributor at Protodude’s Rockman Corner, helping with some articles in the past in addition to:
    • I prepared documentation of the debug features of two Mega Man Legends series prototypes (The Misadventures of Tron Bonne and Mega Man Legends 2) prior to they're "launch" in March 2014. [1] [2] [3]
    • I digitized an early pitch of the 1994 Ruby-Spears Mega Man cartoon, among other interesting tidbits from a VHS acquired from Protodude. [1] [ 2]
  • I helped organize the release of a Mega Man 64 prototype in January 2016. I also wrote that GoFundMe’s manifesto. [1] [2] [3]
  • Some of my videos, findings, and other work have been featured in such reputable sites as 1UP [1] [2], Protodude’s Rockman Corner, Cracked, and EarthBound Central. [1] [2] [3].
  • I am a frequent contributor of The Cutting Room Floor, a popular Wikia-based site specializing in documenting prototypical elements in video games.
  • I own a blog called Hole In The Wall that I update occasionally.
  • I've conducted interviews with game developers on Twitter and e-mail that have been featured on my own blog and on certain other fan-sites. [1] [2] [3]

As you can tell, my passion and experience in finding out obscure information in video games is as clear as it is abundant and I implement them into all my work, with this physical media digitization project being one facet of that.

Thank you for your time and consideration!

$10.57 of $250 per (VHS/LD/beta source) upload
I will have enough to buy a decent SECAM/PAL VCR to play some game promo tapes I have in SECAM format.
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