BaM Media

is creating Paradise Lofts

Select a membership level

Bread & Butter
per month

It takes bread (money) to make things happen. Help us see Paradise Lofts  to the finish line, and get access to the latest releases. Every bit counts!

Includes Discord benefits
per month

Can you spare two bucks?  

For the price of a coffee (or 15 coffees in 1958), get access to all our latest updates, with no hidden content, and early access to new characters and art in the game. You can comment here and send feedback directly to the developers, as well as edit our wiki entries.


  • Early Access Releases
  • Private Download Servers
  • Bug Tracker Access
  • Wiki Edit Permissions
Includes Discord benefits
Associate Producer
per month

You got the big bucks, huh? We'll reward you as best we can, for parting with it. 

You get to vote on the name, look and style of some characters. You also get your name/handle added to our list of supporters in the credits. And, of course, you have our never-ending gratitude.


  • Early Access Releases
  • Private Download Servers
  • Bug Tracker Access
  • Wiki Edit Permissions
  • Character Voting
  • Supporter Credits
Includes Discord benefits




per month



Paradise Lofts
is a high-stakes, comedic and pornographic romp. Travel back in time to 1958 and become witness to a crime that leads you down a desperate path to find a killer and discover her motivations.

Please check "POSTS" for the latest on gameplay, hints and walkthrough information. We also made a wiki page we will continually update.



With more than 60(!) characters planned and a large pool of suspects, you'll spend hours building relationships, collecting clues, discovering new talents, and shagging nearly everyone in sight. Make it count!

  • Multiple ways to solve puzzles and sidestep problems, based on a host of factors, including your morality, talents earned, relationships made, or simply following the "straight" path
  • Relationships may be built and destroyed; not necessarily closing options, but opening new ones
  • After you collect enough clues, make your own final determination
  • There are no dead ends, but there are wrong answers
  • All wrapped up in a wild, hyper-sexualized world, set in 1958.

Producing a game of this size and scope is expensive and slow-moving, but with your help, we can make it happen. Be sure to check out our website - - for more information about the game, the content, the creators behind it all, and the latest download links.

$385 of $1,000 per month
Technically, we're still in the red at this number, but it’s simple math and logistics. The more help from you, the faster the output, as it allows us to pay for more art and code up front, moving the process along much faster.
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