Peridexis Errant is creating
Dwarf Fortress accessibility
Helping people play the world's greatest game
59
$108.69
Milestone Goals
1 Milestone Goals
reached
If I had a dollar...
At sixty-eight releases with DF 34.11, and another forty-two releases in DF 40.01 to 40.23, this is a dollar for every release before the present (DF 40.24) series. And as the saying goes: If I got a dollar for every release, that's more dollars than I have now.
Less odd looks!
I'll get fewer odd looks when I tell people that I aggregate and configure software for a hobby.
Minimum wage!
The Australian minimum wage for an hour a day. If you include keeping up with forums, answering questions, etc I average a fair bit more... but it's a good milestone!
About
Making Dwarf Fortress accessible.
I collect and configure community tools, keep the DF Starter Pack up to date - and keep up to date with everything else - contribute to software, moderate forums, answer questions, and more.
Supporting me gets you a variety of warm and fuzzy feelings, or maybe a pack customized to your exacting standards.
Strike the Earth!
I collect and configure community tools, keep the DF Starter Pack up to date - and keep up to date with everything else - contribute to software, moderate forums, answer questions, and more.
Supporting me gets you a variety of warm and fuzzy feelings, or maybe a pack customized to your exacting standards.
Strike the Earth!
Location
Australia
Peridexis Errant is Supporting
Top PatronsSee all 59
Hi there! Since 2012, I've been spending my free time making Dwarf Fortress more accessible.
If you want to say thanks, or change my work/life balance - you can sign up for regular support here, or as a one-off via PayPal.
My favorite game used to be Age of Empires - but there were always limits, and I dreamed of controlling every detail of a castle, from walls to food. Eventually, I found Dwarf Fortress - but I didn't play it. See, DF has a really intimidating reputation - inscrutable, impossible, a game to put in a museum, not play. So I looked at screenshots and stories, then kept going.
Much later, I stumbled over the DF community - and it was amazing! I found graphics packs and Dwarf Therapist fairly quickly, but there was so much more that most people hadn't heard of: from legends viewers that deepen the game, to plugins that fix bugs or improve the interface, to game-changers like Stonesense.
Eventually I realized that I could give back to the community by uploading my pack - saving others the trouble of finding and configuring everything. That turned out not to be a one-time event as I had expected... and the rest is history.
These days, I do a couple of things:
So where does money come in? Basically, all this takes time - and every dollar of support makes it easier to spend that hour on DF rather than my job this week. Pledges are per-month rather than per-pack so we can all be confident that the schedule is best for players, not for my pocket.
What do you get? That's trickier - I've read too much by Stallman and Lessig, so I refuse to keep something back from people who aren't paying. You can see my solutions below, but I'm always happy to hear more!
If you want to say thanks, or change my work/life balance - you can sign up for regular support here, or as a one-off via PayPal.
My favorite game used to be Age of Empires - but there were always limits, and I dreamed of controlling every detail of a castle, from walls to food. Eventually, I found Dwarf Fortress - but I didn't play it. See, DF has a really intimidating reputation - inscrutable, impossible, a game to put in a museum, not play. So I looked at screenshots and stories, then kept going.
Much later, I stumbled over the DF community - and it was amazing! I found graphics packs and Dwarf Therapist fairly quickly, but there was so much more that most people hadn't heard of: from legends viewers that deepen the game, to plugins that fix bugs or improve the interface, to game-changers like Stonesense.
Eventually I realized that I could give back to the community by uploading my pack - saving others the trouble of finding and configuring everything. That turned out not to be a one-time event as I had expected... and the rest is history.
These days, I do a couple of things:
- Maintaining the DF Starter Pack - which means keeping up to date on the status of ever major graphics pack, package, utility, hack, script, and whatever else - then regularly integrating, configuring, and testing the lot to upload as an update
- Contribute to PyLNP - I made the mods module among other things, and make sure there's a variety of perspectives on what the launcher should do - as well as DFHack, where I focus more on documentation and making sure all the community scripts make it in.
- Other FOSS software stuff - like scripts to handle the interface between other components of the Starter Pack, feedback or contributions to other DF-related projects, and more. I particularly enjoy fixing up documentation!
- Active in forums, moderating /r/dwarffortress on Reddit, and so on. Lots of questions from new players to answer!
So where does money come in? Basically, all this takes time - and every dollar of support makes it easier to spend that hour on DF rather than my job this week. Pledges are per-month rather than per-pack so we can all be confident that the schedule is best for players, not for my pocket.
What do you get? That's trickier - I've read too much by Stallman and Lessig, so I refuse to keep something back from people who aren't paying. You can see my solutions below, but I'm always happy to hear more!
