David Scholze is creating SPLIT - An Indie Puzzle Platformer
0

patrons

$0
per month
The Game:
SPLIT is an sci-fi indie puzzle platformer set around the players ability to switch between dimensions. It is based on the multiverse theory which states, that there is an infinite amount of alternate universes being slightly or even completely distinct from ours.

The main objective is to solve puzzles in a rather strange environment. Different types of cubes and the main ability to switch between dimensions offer challenges requiring both logic and dexterity.

Story:
Set in the near future, a spherical entity arrived on earth. The proportions are beyond comprehensible sizes and it seemingly came out of nowhere. As if that isn’t enough, you're assigned with the task to explore its inner core....

… finding yourself in a never seen before environment. It almost seems like it’s filled with an array of test chambers but why? What happened here? Who built it? And why can you switch between Dimensions?

Key components of the story will be dimensional traveling, environmental exploitation, technological evolution and trans-/neohumanism.

Core Features:
- change the rules of time and space by switching between dimensions
- challenging and ever-changing puzzles
- remarkable jump & run gameplay
- unique sci-fi story
- 15+ storylevels
- unlockable story+ mode and challenge maps
- achievements and hidden secrets
- powered by Unreal Engine 4
- Oculus VR ready

Why Patreon:
Creating an ambitious game is a difficult task. Though I was partially able to finance the project myself until now, the time has come to ask for help. I wanna be able to create something new, unique... crafting an experience you won’t forget.

Still, everyone has to make a living and so do I. I could finish the game as a free time activity but then it would take forever and I’d never be able to deliver the quality SPLIT deserves.

That’s why I am asking for your support. Together we can make something magnificent!

Contents:
Patreon will also function as a kind of blog about the development with more in depth information for all the patrons supporting the project. You'll get:

- progress updates [Free]
- in depth development insights [Free, Advanced Human]
- short articles about various project related topics [Transhuman]
- exclusive wip screenshots [Transhuman]
- special, unique game builds based on SPLIT [Neohuman, starting March 2016]

Background:
The idea for SPLIT came while I was writing my Bachelor Thesis about dimensions in video games. Its design is influenced by the style of “Dimensions”, the practical part of the thesis. During studying I also worked on a game called “Weatherman” with a different, dimensional approach. Other projects I did while and before my six semesters of Game Design: Color SuckerDesolated: The Crying Fate and Hell Island (plus other, non-released works).
Tiers
Pledge $1 or more per month
1 patron
Advanced Human: Help the development and be credited in the final product.
Goals
$0 of $100 per month
More assets and more content, though SPLIT is still but a free time project.
1 of 4
The Game:
SPLIT is an sci-fi indie puzzle platformer set around the players ability to switch between dimensions. It is based on the multiverse theory which states, that there is an infinite amount of alternate universes being slightly or even completely distinct from ours.

The main objective is to solve puzzles in a rather strange environment. Different types of cubes and the main ability to switch between dimensions offer challenges requiring both logic and dexterity.

Story:
Set in the near future, a spherical entity arrived on earth. The proportions are beyond comprehensible sizes and it seemingly came out of nowhere. As if that isn’t enough, you're assigned with the task to explore its inner core....

… finding yourself in a never seen before environment. It almost seems like it’s filled with an array of test chambers but why? What happened here? Who built it? And why can you switch between Dimensions?

Key components of the story will be dimensional traveling, environmental exploitation, technological evolution and trans-/neohumanism.

Core Features:
- change the rules of time and space by switching between dimensions
- challenging and ever-changing puzzles
- remarkable jump & run gameplay
- unique sci-fi story
- 15+ storylevels
- unlockable story+ mode and challenge maps
- achievements and hidden secrets
- powered by Unreal Engine 4
- Oculus VR ready

Why Patreon:
Creating an ambitious game is a difficult task. Though I was partially able to finance the project myself until now, the time has come to ask for help. I wanna be able to create something new, unique... crafting an experience you won’t forget.

Still, everyone has to make a living and so do I. I could finish the game as a free time activity but then it would take forever and I’d never be able to deliver the quality SPLIT deserves.

That’s why I am asking for your support. Together we can make something magnificent!

Contents:
Patreon will also function as a kind of blog about the development with more in depth information for all the patrons supporting the project. You'll get:

- progress updates [Free]
- in depth development insights [Free, Advanced Human]
- short articles about various project related topics [Transhuman]
- exclusive wip screenshots [Transhuman]
- special, unique game builds based on SPLIT [Neohuman, starting March 2016]

Background:
The idea for SPLIT came while I was writing my Bachelor Thesis about dimensions in video games. Its design is influenced by the style of “Dimensions”, the practical part of the thesis. During studying I also worked on a game called “Weatherman” with a different, dimensional approach. Other projects I did while and before my six semesters of Game Design: Color SuckerDesolated: The Crying Fate and Hell Island (plus other, non-released works).

Recent posts by David Scholze

Tiers
Pledge $1 or more per month
1 patron
Advanced Human: Help the development and be credited in the final product.