Julio Sillet - 3D Artis creating Textures and 3D game assets
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Hello everyone! I'm Julio Sillet, a 3D artist and generalist. Right now I'm on a very big practice of Material Creation, my crazy goal It's to make a big 1000+ materials library.
You can Download the Materials individually on my Gumroad for free. They are also available on Blenderkit for free too, and if you want to see what I'm currently making you can fallow me on Reddit, Twitter, Facebook or Instagram.
Licese Info: Textures are free to use in any kind of commercial or non-commercial projects without attribution required, also can be shared freely. The only restriction at the moment is selling the textures on other markets.
Textures are gonna be released as CC0 once I reach the second Goal.
What are SBS and SBSAR?
SBS are files from substance designer, with these you see how the materials are done procedurally and create your own materials from those.
SBSAR are substance file that you can open with Substance Player(Free) so you can export the size and format you need. The advantage of there is that they are very light (100kb) and from these you can expor even 4k.
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Reaching this goal will let me develop a full website with direct downloads, textures will be release as with a CC0 Licese.
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