Soestae

is creating Digital Content

0

patrons

This page is undergoing a lot of changes. I appreciate your patience!


Hello! I'm a digital content creator based in north-east Ohio. What this means is I create anything digital, such as games, software, code libraries, game assets, fonts, and more. I'm very passionate about what I do, and with your support I can focus on creating content.

Emberium.com @Soestae




Current Project


Project Merchantry
is a game about crafting, trading, and character dialogue. Inspired by aspects from Recettear and Sorcery!, it’s about the experience of a nameless merchant. As I add in more atmosphere, interesting characters, fun ways to create items, and unique gameplay mechanics, I hope to emphasis the journey over the destination.

The artstyle is intended to be cartoony stickers. I was partially inspired by Paper Mario for this aesthetic, while carving my own path by adding thick white outlines. Due to some limitations, tiles such as houses and fences do not have this outline. I will switch to shader-based outlines to fix this someday.

Below are screenshots of the early alpha release:






Depending on the early alpha's reception, I will either keep updating the game or move on to something else. Here’s my current vision for the future of Merchantry.

  • ATMOSPHERE. Weather, wind, temperature, dynamic shadows, day and night cycle, sounds, and music.
  • GAMEPLAY. Energy, improved trading, more dialogue, examine items for narrative descriptions.
  • USER INTERFACES. Tile editor, object editor, main menu, overhauled inventory.
  • WORLDBUILDING. More characters, events, locations, items, and an economy.
  • PROFESSIONS. Apothecary, blacksmith, sage, baker, clothier, wordsmith. Most will have a specific crafting UI.
  • CUSTOMIZE. Player appearance, starting profession, etc.



Final Words



As I've just changed how my Patreon is structured, I'll be uploading some past content here soon. Thank you for your support.

Tiers
Level One
$1 or more per month

Includes

  • My appreciation for your support.
  • Access to my Discord server with a tier-specific role.
Includes Discord rewards
Level Two
$2.50 or more per month

Includes

  • My appreciation for your support.
  • Access to our Discord server with a tier-specific role.
  • Access to some exclusive behind-the-scenes content.
Includes Discord rewards
Level Three
$5 or more per month

 Includes

  • My appreciation for your support.
  • Access to our Discord server with a tier-specific role.
  • Access to all exclusive behind-the-scenes content.
Includes Discord rewards
Goals
0% complete
This will cover the monthly cost of the website. I greatly appreciate your support!
1 of 1

This page is undergoing a lot of changes. I appreciate your patience!


Hello! I'm a digital content creator based in north-east Ohio. What this means is I create anything digital, such as games, software, code libraries, game assets, fonts, and more. I'm very passionate about what I do, and with your support I can focus on creating content.

Emberium.com @Soestae




Current Project


Project Merchantry
is a game about crafting, trading, and character dialogue. Inspired by aspects from Recettear and Sorcery!, it’s about the experience of a nameless merchant. As I add in more atmosphere, interesting characters, fun ways to create items, and unique gameplay mechanics, I hope to emphasis the journey over the destination.

The artstyle is intended to be cartoony stickers. I was partially inspired by Paper Mario for this aesthetic, while carving my own path by adding thick white outlines. Due to some limitations, tiles such as houses and fences do not have this outline. I will switch to shader-based outlines to fix this someday.

Below are screenshots of the early alpha release:






Depending on the early alpha's reception, I will either keep updating the game or move on to something else. Here’s my current vision for the future of Merchantry.

  • ATMOSPHERE. Weather, wind, temperature, dynamic shadows, day and night cycle, sounds, and music.
  • GAMEPLAY. Energy, improved trading, more dialogue, examine items for narrative descriptions.
  • USER INTERFACES. Tile editor, object editor, main menu, overhauled inventory.
  • WORLDBUILDING. More characters, events, locations, items, and an economy.
  • PROFESSIONS. Apothecary, blacksmith, sage, baker, clothier, wordsmith. Most will have a specific crafting UI.
  • CUSTOMIZE. Player appearance, starting profession, etc.



Final Words



As I've just changed how my Patreon is structured, I'll be uploading some past content here soon. Thank you for your support.

Recent posts by Soestae

Tiers
Level One
$1 or more per month

Includes

  • My appreciation for your support.
  • Access to my Discord server with a tier-specific role.
Includes Discord rewards
Level Two
$2.50 or more per month

Includes

  • My appreciation for your support.
  • Access to our Discord server with a tier-specific role.
  • Access to some exclusive behind-the-scenes content.
Includes Discord rewards
Level Three
$5 or more per month

 Includes

  • My appreciation for your support.
  • Access to our Discord server with a tier-specific role.
  • Access to all exclusive behind-the-scenes content.
Includes Discord rewards