Ken Burnside is creating Spaceships
98

patrons

$533
per month
I design games, and do freelance business writing.  I'd really like to cut back on the business writing and design more games, or more spaceships for the games that I already support.

By supporting me, you also support continued updates to the Squadron Strike Ship Design toolchain - every ship system diagram (SSD) I create uses the same tools that anyone else can use for Squadron Strike.  These will be the "no art" versions of the SSDs, and if you tell me what needs fixing, I'll go through a rapid turn on fixing errors as they're found.  This is the same ship design spreadsheet you see in the introductory video.
Rewards
Pledge $5 or more per month
84 patrons
Your name will be added to the Roll of Honor that goes out with every quarterly Squadron Strike Spreadsheet update.
Pledge $20 or more per month
1 patron
I will name a ship or character after you in a scenario in a published product!  If you sustain at this level for a year, your name will appear as a walk-on character or as a ship name in another product.

Current names added to the roster:
Stephen Rubin (Lt. Rubin in Die Another Day)
Kuzanori Iriya (Will be added to a scenario.)
Pledge $30 or more per month
0 of 7 patrons
If I get at least two (and no more than seven) subscribers at this level or the $50/month level, I'll run a monthly Google Hangout where you can ask questions about projects in the works.
Pledge $50 or more per month
2 patrons
I will name a ship class after you in a published product. If that ship class ends up being made into a miniature, you will get one miniature shipped to you.  Each year that you sustain at this level, your name will be attached to a new ship-class in a new product.
Goals
$533 of $1,300 per month
I expect, at 3 ships per month, that it will take about 6 months to fill out a complete product's worth of ships. If you hit this point, I will A) need to have people regularly testing ships and B) will be filling out the other ships needed to make a complete navy for the micro-setting outlined above.  This doesn't mean a "product a month" - but it does probably get closer to a product every other month to every three months or so - art doesn't get cheaper when you buy in bulk.
9 of 9
I design games, and do freelance business writing.  I'd really like to cut back on the business writing and design more games, or more spaceships for the games that I already support.

By supporting me, you also support continued updates to the Squadron Strike Ship Design toolchain - every ship system diagram (SSD) I create uses the same tools that anyone else can use for Squadron Strike.  These will be the "no art" versions of the SSDs, and if you tell me what needs fixing, I'll go through a rapid turn on fixing errors as they're found.  This is the same ship design spreadsheet you see in the introductory video.

Recent posts by Ken Burnside

Rewards
Pledge $5 or more per month
84 patrons
Your name will be added to the Roll of Honor that goes out with every quarterly Squadron Strike Spreadsheet update.
Pledge $20 or more per month
1 patron
I will name a ship or character after you in a scenario in a published product!  If you sustain at this level for a year, your name will appear as a walk-on character or as a ship name in another product.

Current names added to the roster:
Stephen Rubin (Lt. Rubin in Die Another Day)
Kuzanori Iriya (Will be added to a scenario.)
Pledge $30 or more per month
0 of 7 patrons
If I get at least two (and no more than seven) subscribers at this level or the $50/month level, I'll run a monthly Google Hangout where you can ask questions about projects in the works.
Pledge $50 or more per month
2 patrons
I will name a ship class after you in a published product. If that ship class ends up being made into a miniature, you will get one miniature shipped to you.  Each year that you sustain at this level, your name will be attached to a new ship-class in a new product.