Ken Burnside is creating Spaceships

Origins Award Winning Designer of Attack Vector: Tactical

Give $
per month
73
patrons
$459
per month
Milestone Goals
7 Milestone Goals
reached
Art Budget
$600 per month
At this level of funding for three ships, I can talk some of my regular CGI artists to contribute spaceship art. If you're a 3D modeler and have existing models you'd like to see statted out, let me know and I'll use some of your existing art instead. At this level, there will also be a promotional JPEG made showing the art for all three ships, highlighting the URL of the artist involved.
Fill Out The Rosters
$1,300 per month
I expect, at 3 ships per month, that it will take about 6 months to fill out a complete product's worth of ships. If you hit this point, I will A) need to have people regularly testing ships and B) will be filling out the other ships needed to make a complete navy for the micro-setting outlined above.  This doesn't mean a "product a month" - but it does probably get closer to a product every other month to every three months or so - art doesn't get cheaper when you buy in bulk.
youtube.com/playlist?list=PL-P6f5APUYrnkYRTiHloNpnFy
@AdAstraGames
facebook.com/ken.burnside.52

About

Award-winning game designer, Hugo finalist freelance writer.  Big fan of spaceships

Location

Milwaukee, WI, USA

Ken Burnside is Supporting

Top PatronsSee all 73

I design games, and do freelance business writing.  I'd really like to cut back on the business writing and design more games, or more spaceships for the games that I already support.

By supporting me, you also support continued updates to the Squadron Strike Ship Design toolchain - every ship system diagram (SSD) I create uses the same tools that anyone else can use for Squadron Strike.  These will be the "no art" versions of the SSDs, and if you tell me what needs fixing, I'll go through a rapid turn on fixing errors as they're found.  This is the same ship design spreadsheet you see in the introductory video.
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