Tavern Tales

Tavern Tales

An ongoing weekly Actual Play Dungeons and Dragons Podcast

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A seat at the bar

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That's it. You can listen from anywhere in the Tavern, but why not take a seat at the bar, close to the action, drink at hand.




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About Tavern Tales

What makes Tavern Tales unique?
There are several reasons you should give Tavern Tales a listen. The first is that we have a great, well-edited story to tell you every week.

The second, we have a wonderful cast of colourful characters played by invested, funny, interesting players. Our players brings to life their characters with their words and voices in a wonderful and engaging way, oh, and they just so happen to (for the most part) be playing the opposite gender. Our game is heavily slanted to women players in order to better represent the diverse gaming culture we have these days with a wide range of experience in tabletop gaming.

The game is mechanically true to Dungeons and Dragons fifth edition with only two slight changes to the rules. Firstly, inspiration is handed out in the form of blue gems and a player can earn them for bringing joy to the table and staying true to character. Whenever the DM is feeling inspired, a player gets a blue gem which is used exactly as inspiration in the rules as written. Secondly, however, are the clear gems or “story motes” as they are called. These story motes are awarded for a player staying true to their rolled personality traits, ideal, bond or flaw. Whenever these elements come into play in a meaningful and impactful way the player earns a story mote. Story motes can be used by the player in order to game the game. I’ll explain that more in a moment.

Thematically, Tales of the Yawning Portal isn’t like other campaign modules. This game is not happening “in real time” for the characters and players. The structure of Tavern Tales is that it is a tale being told by a grizzled veteran in the Yawning Portal Tavern itself many years after the fact of the adventure and the start of each game begins with a snippet of that re-telling. This also means that the players, using story motes, can change the story itself. Much like another patron in the bar shouting out to correct an inaccuracy in the grizzled veteran’s tale, story motes can redact an action like Torin failing a dex save and falling off a cliff all the way to completely re-writing something horrendous like perhaps not opening the sarcophagus of the Dragon Priest Troll. This gives the players incentive to push their personality traits a bit harder, stay on top of them because if they do they can have an actual hand on the wheel steering the game

But if you're here, then you likely already know everything above.  You're likely asking "why are you on patreon?"

There are two reasons for that.  The first reason is that it's another way to connect with listeners.  A much more capitalist way to connect with listeners, but I'll get to that in a moment.  It's another website and internet connective tool that helps get us out there and in people's space.

The second reason is that I want to give our fanbase an opportunity to value what they're listening to. Tavern Tales exists because it makes me happy to write it, create it with my friends, and then listen to it afterwards.  Tavern Tales is out there in the world because if it's making me happy, I figured it was going to make others happy too.  And if you value Tavern Tales, show us with only a buck a month.   That's 25 cents an episode, or less on a five Wednesday month!

I will never want more than that.  I'll never even give you an option on here to give us more than that.  Tavern Tales isn't about making money, and it never will be.  But Patreon wants to collect money, and people will want to show their enthusiasm for our content with money, so I figured why not.  If you want to donate more than the $1 a month tier we will have, please donate it to a super worthy cause in Tavern Tales name and then tweet me about it so I can thank you on the podcast. 

That's it.  That's who we are and why we're here.  There will be more to come on Patreon, because, why not? Patreon is a great place to shout about awesome content and opportunities.

Thanks for getting to the end of this.
And as always, thanks for listening.
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12 of 100 patrons
On my 40th birthday this year I had a party for 18 of my friends.  It was not a normal party.  Instead I ran a "meatgrinder" that i personally wrote called The Ascension of Erishkigal, a 5e D&D module for 5 level 12 characters at a time.

It runs over the course of 8 hours and was a blast to play.  If we reach 100 patrons at the bar, I will upload the adventure to our website for anyone to read through or even play.
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