The Angry GM is creating
RPG Advice with Attitude
The Most Important Thing to Happen to Role-Playing Games EVER!
168
$432
Milestone Goals
The Angry GM Live! and Unscreened
If I get a total of $125 pledged per feature article, I'll bring you The Angry GM LIVE! and Unscreened twice every month!
The Angry GM LIVE! and Unscreened is a live stream web cast thing starring me! And I won't be behind a GM screen! Hence the title. Basically, I'll broadcast a live show. For ten or fifteen minutes, I'll rant about topics, do a product review, yell at a guest, or discuss a gaming news item that deserves some anger. And then I'll take interactive Q&A from the chat room. If you can't catch it LIVE!, you can also see it on YouTube. And if you can't see it on YouTube, you can download the podcast version and listen to it in the car so you can drive angry.
The Angry GM LIVE! and Unscreened is a live stream web cast thing starring me! And I won't be behind a GM screen! Hence the title. Basically, I'll broadcast a live show. For ten or fifteen minutes, I'll rant about topics, do a product review, yell at a guest, or discuss a gaming news item that deserves some anger. And then I'll take interactive Q&A from the chat room. If you can't catch it LIVE!, you can also see it on YouTube. And if you can't see it on YouTube, you can download the podcast version and listen to it in the car so you can drive angry.
The Angry GM's Awesome D&D Megadungeon Adventure Development Blog Thing
If I've got $250 per article pledged, I'm going to let you into my secret GMing lab while I build an awesome megadungeon. In blog form. Twice a month.
It's no secret that I've been developing a D&D campaign based on exploring a megadungeon complex inspired by some of my favorite video games like Metroid and Dark Souls. It'll put into practice all sorts of design concepts I've written about and some I haven't gotten around to writing about. And it won't be just about combat. It'll be about exploring a space, learning its story, opening new areas to explore, dealing with obstacles and puzzles, AND combat. Thing is, while I plan to publish the whole thing once its done, I'd rather let you watch over my shoulder while I design and develop the damned thing. And, if you don't mind downloading it in bits and pieces, you can get it for free. That's right, I'll blog the development of the whole damned thing, one week at a time.
It's no secret that I've been developing a D&D campaign based on exploring a megadungeon complex inspired by some of my favorite video games like Metroid and Dark Souls. It'll put into practice all sorts of design concepts I've written about and some I haven't gotten around to writing about. And it won't be just about combat. It'll be about exploring a space, learning its story, opening new areas to explore, dealing with obstacles and puzzles, AND combat. Thing is, while I plan to publish the whole thing once its done, I'd rather let you watch over my shoulder while I design and develop the damned thing. And, if you don't mind downloading it in bits and pieces, you can get it for free. That's right, I'll blog the development of the whole damned thing, one week at a time.
The Angry GM's Instructive Actual Play How to GM Thing
At $400 per article, I will have major MAJOR time to spend on the site. And that means, I'll bring you the best damned Actual Play expertience ever.
Everyone wants me to do an Actual Play podcast or videocast or livestream or whatever. Seriously. Every. Body. Well, if I can swing the time, thanks to your support, I'm going to do it. But I'm going to do it better than anyone has ever done it before. I'll run a (short) campaign for a small group of players and let you watch or listen to the whole damned thing. BUT, I'm also going to let you in on the other stuff. I'm going to reality show it up. Because I plan to use it to help you run better games by cutting in behind the scenes discussions about the planning and execution of the game. Why did I make that call? Why did the player take that action? How did I design that encounter? It'll be in there. Just note, it won't be live. It'll be prerecorded and carefully edited. Not sure if it'll be a podcast or video series just yet. Maybe I'll put that up to a vote when the time comes.
Everyone wants me to do an Actual Play podcast or videocast or livestream or whatever. Seriously. Every. Body. Well, if I can swing the time, thanks to your support, I'm going to do it. But I'm going to do it better than anyone has ever done it before. I'll run a (short) campaign for a small group of players and let you watch or listen to the whole damned thing. BUT, I'm also going to let you in on the other stuff. I'm going to reality show it up. Because I plan to use it to help you run better games by cutting in behind the scenes discussions about the planning and execution of the game. Why did I make that call? Why did the player take that action? How did I design that encounter? It'll be in there. Just note, it won't be live. It'll be prerecorded and carefully edited. Not sure if it'll be a podcast or video series just yet. Maybe I'll put that up to a vote when the time comes.
About
I'm The Angry Game Master. I give RPG Advice with Attitude. Whether you want it or not. I'm masochistically dedicated to helping you run less worse games, and I'm willing to do whatever it takes to make that happen. I'll scream at you, swear at you, threaten you, or even be violent at you. But if you can dodge a wrench, you can run a game. Seriously, if you listen to me and don't piss me off, I'll turn you into the best damned GM there is. Well, second best. Because you'll never be better than me.
Location
Long Island, New York, USA
Top PatronsSee all 168
Click above to watch the video instead of reading all this crap! Trust me. It's worth it.
Hello! I'm the Angry Game Master! I give RPG Advice with Attitude!
Every week, on TheAngryGM.com, I deliver tons of quality gaming content that people absolutely love because I'm the best damned GM to ever walk this green Earth. Seriously. But I can't do it alone anymore. I need YOU! Actually, I don't need you. I need money. But YOU have money. And that's where we can come together.
Right now, I provide quality gaming content five days a week. On Monday, in partnership with The Mad Adventurers Society, I give you a short weekly rant about a gaming topic to get your blood boiling. On Tuesday AND Thursday, I answer e-mail questions in my Ask Angry segment. On Friday, again in partnership with The Mad Adventurers Society, I write the awesome GM Word of the Week podcast, a weekly ten-minute journey through gaming, history, mythology, religion, and pop-culture that starts with a single word and ends with some awesome fodder for your game. And what about Wednesday?
Wednesday is Feature Article day. All that other crap is easy. But Wednesday is the big day. And that's where I need your help. Every Wednesday, I give you a big monster of a feature article that will either teach you how to build and run games or teach you how to hack the rules and mess with your game. And you usually get awesome custom art done by the very talented Big Jon Mosley. And you can download every one of those articles as a PDF and take it with you in your device of choice. Or even print it out. Because there's a lot of great content in each one and it's the sort of thing you need to sit with. For example, on the toilet.
If you love my Feature Articles, I need your help. Here's how it works. You pledge a certain amount per Feature Article - $1, $3, $5, $50 - whatever. And I will give you four Feature Articles per month every month. So, as long as I do my job, you'll pay for FOUR Features per month. If I fall behind, I don't deserve your support, now do I. Now, note: YOU WILL NEVER PAY FOR MORE THAN FOUR FEATURE ARTICLES PER MONTH! If there's an extra Wednesday in a month, I'll either throw in a freebie article or take the week off, but you won't pay. If I decide to stat up a volcano dragon on a Saturday and share it just because I f$&%ing want to, you won't pay. Anything beyond four features a month is bonus content!
But, what if you want to pledge less than $4 per month? That's fine too. You can pledge at $1 level and then put a limit. You can say "I only want to pay $1 or $2 a month." Fine and dandy. Just put that limit in place and you'll never pay more than that. I promise. Patreon takes care of that.
Yes, I COULD just take a certain amount per month. But I don't want to do that. See, I want you to know exactly what your support is getting you. I want a direct f$&%ing connection between MY work and YOUR money. I do articles, you support me. Other Patreons are just these weird nebulous stipends where someone says they are doing something but there's no real responsibility. Not me. If I don't crank out four major articles a month, I lose your support and I have to pay for my website and art out of pocket. The minute money is involved, transparency and integrity pretty much also have to get involved.
But, your support means a lot to me and I want to say thank you. So, depending on how much support you show me, I'm going to show you my gratitude in a variety of ways. They are small things because I figure the best thing I can do is devote myself to putting out the great gaming content you already love and rely on.
But, more importantly, there are some bigger goals. See, if this little campaign does well enough that I can cut back on working hours, I can devote myself to some other exciting projects that people have been asking for, including a live video series and an awesome Dungeons & Dragons adventure design blog. So, if you want to see MORE cool stuff, help me out so I have the time to work on it.
Thanks for reading all of this s$&% and thanks for reading everything I write. And thanks for your support!
Hello! I'm the Angry Game Master! I give RPG Advice with Attitude!
Every week, on TheAngryGM.com, I deliver tons of quality gaming content that people absolutely love because I'm the best damned GM to ever walk this green Earth. Seriously. But I can't do it alone anymore. I need YOU! Actually, I don't need you. I need money. But YOU have money. And that's where we can come together.
Right now, I provide quality gaming content five days a week. On Monday, in partnership with The Mad Adventurers Society, I give you a short weekly rant about a gaming topic to get your blood boiling. On Tuesday AND Thursday, I answer e-mail questions in my Ask Angry segment. On Friday, again in partnership with The Mad Adventurers Society, I write the awesome GM Word of the Week podcast, a weekly ten-minute journey through gaming, history, mythology, religion, and pop-culture that starts with a single word and ends with some awesome fodder for your game. And what about Wednesday?
Wednesday is Feature Article day. All that other crap is easy. But Wednesday is the big day. And that's where I need your help. Every Wednesday, I give you a big monster of a feature article that will either teach you how to build and run games or teach you how to hack the rules and mess with your game. And you usually get awesome custom art done by the very talented Big Jon Mosley. And you can download every one of those articles as a PDF and take it with you in your device of choice. Or even print it out. Because there's a lot of great content in each one and it's the sort of thing you need to sit with. For example, on the toilet.
If you love my Feature Articles, I need your help. Here's how it works. You pledge a certain amount per Feature Article - $1, $3, $5, $50 - whatever. And I will give you four Feature Articles per month every month. So, as long as I do my job, you'll pay for FOUR Features per month. If I fall behind, I don't deserve your support, now do I. Now, note: YOU WILL NEVER PAY FOR MORE THAN FOUR FEATURE ARTICLES PER MONTH! If there's an extra Wednesday in a month, I'll either throw in a freebie article or take the week off, but you won't pay. If I decide to stat up a volcano dragon on a Saturday and share it just because I f$&%ing want to, you won't pay. Anything beyond four features a month is bonus content!
But, what if you want to pledge less than $4 per month? That's fine too. You can pledge at $1 level and then put a limit. You can say "I only want to pay $1 or $2 a month." Fine and dandy. Just put that limit in place and you'll never pay more than that. I promise. Patreon takes care of that.
Yes, I COULD just take a certain amount per month. But I don't want to do that. See, I want you to know exactly what your support is getting you. I want a direct f$&%ing connection between MY work and YOUR money. I do articles, you support me. Other Patreons are just these weird nebulous stipends where someone says they are doing something but there's no real responsibility. Not me. If I don't crank out four major articles a month, I lose your support and I have to pay for my website and art out of pocket. The minute money is involved, transparency and integrity pretty much also have to get involved.
But, your support means a lot to me and I want to say thank you. So, depending on how much support you show me, I'm going to show you my gratitude in a variety of ways. They are small things because I figure the best thing I can do is devote myself to putting out the great gaming content you already love and rely on.
But, more importantly, there are some bigger goals. See, if this little campaign does well enough that I can cut back on working hours, I can devote myself to some other exciting projects that people have been asking for, including a live video series and an awesome Dungeons & Dragons adventure design blog. So, if you want to see MORE cool stuff, help me out so I have the time to work on it.
Thanks for reading all of this s$&% and thanks for reading everything I write. And thanks for your support!
