The Leviathan Eternal is creating Games.
2

patrons

$38
per month
I am a single person, creating games. What is given to me will be used to keep me living, so I can make progress with my projects. I love what I do, help me to do more of it.

The list of my projects, past, present, and future, so you know what you're helping:

Site
Self explanatory, a site for my projects. Presently unavailable to the public (What's available is a minimal version). Will change in the near future.

Forum
Self explanatory, a forum for my projects. Presently unavailable to the public (Nothing for this has been done). Will change in the far future.

Element
A data system, for all of my web projects and web game projects to use, including: The Site, the Forum, and Peace And War. Presently unavailable to the public (Nothing for this has been done). Will change in the far future.

Power
A game system, for all of my game projects to use, excluding: Verisimilitude: Prototype, Lost In Space, Virtual Velocity: Prototype, Virtual Velocity: Deuterotype, Matter, and Peace And War. Presently unavailable to the public. Will change in the near future (Only technology demonstrations. What's available of the Site is a minimal version. This will be available when that changes).

Verisimilitude: Prototype
Chances are high, if you are here and if you want to help my work, it is through this game you began your interest, which I'm spending the majority of my work time, creating.
The Final Fantasy games from the 1980s to the 1990s are the most similar things I know of, both how they are played and visually. I try my best to have it be unique and it is purposefully very challenging. If you haven't played it, try it at The Leviathan Eternal.

Lost In Space
A spacecraft shooter, about exactly what the name says. Presently unavailable to the public (What's available of the Site is a minimal version. This will be available when that changes). Will change in the near future.

Virtual Velocity: Prototype
A pseudo 3 dimensional racer, based in a virtuality. Presently unavailable to the public (Not enough has been done). Will change in the far future.

Virtual Velocity: Deuterotype
A 3 dimensional racer, based in a virtuality. Presently unavailable to the public (What's available of the Site is a minimal version. This will be available when that changes). Will change in the near future.

Matter
A puzzler, with a physics focus. Presently unavailable to the public (What's available of the Site is a minimal version. This will be available when that changes). Will change in the near future.

Peace And War
A multiple user text and turn based web browser game, about exactly what the name says, in which users compete and cooperate for the best ranks through month length games. Presently unavailable to the public (Nothing for this has been done). Will change in the far future.


Past - Done
Site (Unavailable to the public) - 0.2.1.0.
Power (Unavailable to the public) - 0.0.5.0.
Verisimilitude: Prototype - 0.1.9.0.
Verisimilitude: Prototype - 0.2.0.0.
Lost In Space (Unavailable to the public) - 0.1.2.0.
Virtual Velocity: Prototype (Unavailable to the public) - 0.0.3.0.
Virtual Velocity: Deuterotype (Unavailable to the public) - 0.1.1.0.
Matter (Unavailable to the public) - 0.1.0.0.

Present - Doing
Verisimilitude: Prototype - 0.2.1.0:
Redo all of the code.
Redo all of the experience.
Redo all of the audio part of the content.
Too many specific things to list (100s of changes).

Future - Do
Site - 0.2.2.0:
Clean the code.
Add a blackness behind of all of the text, to increase read/writeability.
Add a system for frames which avoids all of the problems with the HTML standardised version (The inability to link to child content pages being the largest of many, which makes it difficult for search engines to map the Site right).
Site - 0.3.0.0:
Redo all of the code.
Redo all of the experience.
Redo all of the content.
Use Element.
Do the minimum amount of what's needed to be wholy useable.
Too many specific things to list (10s of changes).
Forum - 0.1.0.0:
Use Element.
Do the minimum amount of what's needed to be wholy useable.
Too many specific things to list (10s of changes).
Element - 0.1.0.0:
Do the minimum amount of what's needed to be wholy useable.
Too many specific things to list (10s of changes).
Power - 0.0.6.0:
Clean the code.
Finish all unfinished present abilities to do finitely more cases.
Generalise all ungeneralised present abilities to do infinitely more cases.
Subtract Microsoft Windows dependencies.
Change OpenGL useage to choose version and abilities.
Use SDL.
Add general mathematics abilities.
Add video, for: 1 dimension.
Add the ability to have video data in video memory (Presently only able to have video data in normal memory).
Add the ability to share data between media cores (Presently only video. For potentially large amounts of time less spent on loading/saving data).
Add the ability to have relationships between spacial media cores (Presently only video. For more complex animations).
Too many specific things to list (10s of changes).
Power - 0.0.7.0:
Add general inputs support.
Add specific inputs support, for: Keyboard and mouse.
Event handler, for: Event timing, event counting, concurrent events, and consecutive events.
Too many specific things to list (10s of changes).
Power - 0.1.0.0:
General physics abilities.
Add velocity, acceleration, and resistances (Static and dynamic) to spacial media cores.
Collision detection, for: Vertices and vertices, vertices and edges, vertices and polygons, edges and edges, edges and polygons, and polygons and polygons.
Gravity force, for: 1 dimension, 2 dimensions, and 3 dimensions and constant, linear, and exponential.
Too many specific things to list (10s of changes).
Lost In Space - 0.2.0.0:
Redo all of the code.
Redo all of the experience.
Redo all of the video part of the content.
Redo all of the audio part of the content.
Add multiple user mode, for: Single computer and multiple computers.
Too many specific things to list (100s of changes).
Virtual Velocity: Prototype - 0.1.0.0:
Redo all of the code.
Redo all of the experience.
Do all of the video part of the content, for: The game and race states, an unknown number craft, and an unknown number of tracks.
Add multiple user mode, for: Single computer and multiple computers.
Do the minimum amount of what's needed to be wholy useable.
Too many specific things to list (100s of changes).
Virtual Velocity: Deuterotype - 1.0.0.0:
Redo all of the code.
Redo all of the experience.
Redo some of the video part of the content, for: The game state.
Do all of the audio part of the content, for: The game and race states and the lose, draw, and win race conditions.
Add computer controlled craft as an option.
Add multiple user mode, for: Multiple computers.
Too many specific things to list (10s of changes).
Matter - 0.2.0.0:
Redo all of the code.
Redo all of the experience.
Redo all of the video part of the content.
Add menus and options within them.
Show more than 1 highest score.
Centre the user's circle.
Change physics to better, by fixing all which is wrong with them.
Add keyboard input.
Change mouse input to better, by balancing it so movement speed is limited by a circular range around the user's circle.
Spawn enemy circles outside of the visible area, so they can't spawn on the user's circle and cause a lose state.
Colour enemy circles, so it's easier to know which are safe (Blue) and dangerous (Red).
Change the user's circle if the user's points change and scale everything to keep the user's circle visibly the same size (Everything else should appear smaller and nearer if this happens).
Add multiple user mode, for: Single computer and multiple computers.
Too many specific things to list (1s of changes).
Peace And War - 0.1.0.0:
Use Element.
Do the minimum amount of what's needed to be wholy useable.
Too many specific things to list (10s of changes).
Tiers
Level 1
$1 or more per month 0 patrons
Level 1:
- The good feeling of knowing you're one of the people keeping me living.
Level 2
$5 or more per month 0 patrons
Level 2:
- All of the things from level 1.
- The ability to play private part or whole games, when they are released.
Level 3
$10 or more per month 4 patrons
Level 3:
- All of the things from levels 1-2.
- The ability to communicate with me and help my games creatively.
Goals
$38 of $3,000 per month
The ability to do what I love, all of the time.
1 of 3
I am a single person, creating games. What is given to me will be used to keep me living, so I can make progress with my projects. I love what I do, help me to do more of it.

The list of my projects, past, present, and future, so you know what you're helping:

Site
Self explanatory, a site for my projects. Presently unavailable to the public (What's available is a minimal version). Will change in the near future.

Forum
Self explanatory, a forum for my projects. Presently unavailable to the public (Nothing for this has been done). Will change in the far future.

Element
A data system, for all of my web projects and web game projects to use, including: The Site, the Forum, and Peace And War. Presently unavailable to the public (Nothing for this has been done). Will change in the far future.

Power
A game system, for all of my game projects to use, excluding: Verisimilitude: Prototype, Lost In Space, Virtual Velocity: Prototype, Virtual Velocity: Deuterotype, Matter, and Peace And War. Presently unavailable to the public. Will change in the near future (Only technology demonstrations. What's available of the Site is a minimal version. This will be available when that changes).

Verisimilitude: Prototype
Chances are high, if you are here and if you want to help my work, it is through this game you began your interest, which I'm spending the majority of my work time, creating.
The Final Fantasy games from the 1980s to the 1990s are the most similar things I know of, both how they are played and visually. I try my best to have it be unique and it is purposefully very challenging. If you haven't played it, try it at The Leviathan Eternal.

Lost In Space
A spacecraft shooter, about exactly what the name says. Presently unavailable to the public (What's available of the Site is a minimal version. This will be available when that changes). Will change in the near future.

Virtual Velocity: Prototype
A pseudo 3 dimensional racer, based in a virtuality. Presently unavailable to the public (Not enough has been done). Will change in the far future.

Virtual Velocity: Deuterotype
A 3 dimensional racer, based in a virtuality. Presently unavailable to the public (What's available of the Site is a minimal version. This will be available when that changes). Will change in the near future.

Matter
A puzzler, with a physics focus. Presently unavailable to the public (What's available of the Site is a minimal version. This will be available when that changes). Will change in the near future.

Peace And War
A multiple user text and turn based web browser game, about exactly what the name says, in which users compete and cooperate for the best ranks through month length games. Presently unavailable to the public (Nothing for this has been done). Will change in the far future.


Past - Done
Site (Unavailable to the public) - 0.2.1.0.
Power (Unavailable to the public) - 0.0.5.0.
Verisimilitude: Prototype - 0.1.9.0.
Verisimilitude: Prototype - 0.2.0.0.
Lost In Space (Unavailable to the public) - 0.1.2.0.
Virtual Velocity: Prototype (Unavailable to the public) - 0.0.3.0.
Virtual Velocity: Deuterotype (Unavailable to the public) - 0.1.1.0.
Matter (Unavailable to the public) - 0.1.0.0.

Present - Doing
Verisimilitude: Prototype - 0.2.1.0:
Redo all of the code.
Redo all of the experience.
Redo all of the audio part of the content.
Too many specific things to list (100s of changes).

Future - Do
Site - 0.2.2.0:
Clean the code.
Add a blackness behind of all of the text, to increase read/writeability.
Add a system for frames which avoids all of the problems with the HTML standardised version (The inability to link to child content pages being the largest of many, which makes it difficult for search engines to map the Site right).
Site - 0.3.0.0:
Redo all of the code.
Redo all of the experience.
Redo all of the content.
Use Element.
Do the minimum amount of what's needed to be wholy useable.
Too many specific things to list (10s of changes).
Forum - 0.1.0.0:
Use Element.
Do the minimum amount of what's needed to be wholy useable.
Too many specific things to list (10s of changes).
Element - 0.1.0.0:
Do the minimum amount of what's needed to be wholy useable.
Too many specific things to list (10s of changes).
Power - 0.0.6.0:
Clean the code.
Finish all unfinished present abilities to do finitely more cases.
Generalise all ungeneralised present abilities to do infinitely more cases.
Subtract Microsoft Windows dependencies.
Change OpenGL useage to choose version and abilities.
Use SDL.
Add general mathematics abilities.
Add video, for: 1 dimension.
Add the ability to have video data in video memory (Presently only able to have video data in normal memory).
Add the ability to share data between media cores (Presently only video. For potentially large amounts of time less spent on loading/saving data).
Add the ability to have relationships between spacial media cores (Presently only video. For more complex animations).
Too many specific things to list (10s of changes).
Power - 0.0.7.0:
Add general inputs support.
Add specific inputs support, for: Keyboard and mouse.
Event handler, for: Event timing, event counting, concurrent events, and consecutive events.
Too many specific things to list (10s of changes).
Power - 0.1.0.0:
General physics abilities.
Add velocity, acceleration, and resistances (Static and dynamic) to spacial media cores.
Collision detection, for: Vertices and vertices, vertices and edges, vertices and polygons, edges and edges, edges and polygons, and polygons and polygons.
Gravity force, for: 1 dimension, 2 dimensions, and 3 dimensions and constant, linear, and exponential.
Too many specific things to list (10s of changes).
Lost In Space - 0.2.0.0:
Redo all of the code.
Redo all of the experience.
Redo all of the video part of the content.
Redo all of the audio part of the content.
Add multiple user mode, for: Single computer and multiple computers.
Too many specific things to list (100s of changes).
Virtual Velocity: Prototype - 0.1.0.0:
Redo all of the code.
Redo all of the experience.
Do all of the video part of the content, for: The game and race states, an unknown number craft, and an unknown number of tracks.
Add multiple user mode, for: Single computer and multiple computers.
Do the minimum amount of what's needed to be wholy useable.
Too many specific things to list (100s of changes).
Virtual Velocity: Deuterotype - 1.0.0.0:
Redo all of the code.
Redo all of the experience.
Redo some of the video part of the content, for: The game state.
Do all of the audio part of the content, for: The game and race states and the lose, draw, and win race conditions.
Add computer controlled craft as an option.
Add multiple user mode, for: Multiple computers.
Too many specific things to list (10s of changes).
Matter - 0.2.0.0:
Redo all of the code.
Redo all of the experience.
Redo all of the video part of the content.
Add menus and options within them.
Show more than 1 highest score.
Centre the user's circle.
Change physics to better, by fixing all which is wrong with them.
Add keyboard input.
Change mouse input to better, by balancing it so movement speed is limited by a circular range around the user's circle.
Spawn enemy circles outside of the visible area, so they can't spawn on the user's circle and cause a lose state.
Colour enemy circles, so it's easier to know which are safe (Blue) and dangerous (Red).
Change the user's circle if the user's points change and scale everything to keep the user's circle visibly the same size (Everything else should appear smaller and nearer if this happens).
Add multiple user mode, for: Single computer and multiple computers.
Too many specific things to list (1s of changes).
Peace And War - 0.1.0.0:
Use Element.
Do the minimum amount of what's needed to be wholy useable.
Too many specific things to list (10s of changes).

Recent posts by The Leviathan Eternal

Tiers
Level 1
$1 or more per month 0 patrons
Level 1:
- The good feeling of knowing you're one of the people keeping me living.
Level 2
$5 or more per month 0 patrons
Level 2:
- All of the things from level 1.
- The ability to play private part or whole games, when they are released.
Level 3
$10 or more per month 4 patrons
Level 3:
- All of the things from levels 1-2.
- The ability to communicate with me and help my games creatively.