Adam Sporka

is creating adaptive music and game audio

Select a membership level

Reader

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reward item
$5
per month
This tier gets you an access to:
  • All my posts (talks, classes, slides, videos, and other material) intended as tutorials, including those that aren't public
  • My sheet music as PDF for you to keep
  • My music (existing and new) for you to keep
  • Full Access to my Discord server
Includes Discord benefits
  • Complete Post Archive
  • Exclusive Discord channel
  • Music for Download
  • Sheet Music as PDF

Student

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$20
per month
All patrons of this tier and higher are welcome to join a bi-weekly class over Discord voice chat. Let's do at 6PM Central European Time every other Thursday.
  • Some of my talks have suggested exercises. I will be happy to provide feedback to your solutions during this time.
  • Bring your own topic to the class: Your current project, some interesting technology, an article you found interesting, and we'll discuss it too.
Includes Discord benefits
  • Complete Post Archive
  • Exclusive Discord channel
  • Music for Download
  • Sheet Music as PDF
  • Bi-weekly Interactive Study Group

Creator

Limited (5 remaining)
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reward item
$80
per month
Would you like me to provide continuous feedback to your own projects and creations in private sessions? Happy to do so! This tier gets you two 60-minute 1-on-1 sessions per month. Will sign an NDA if requested.
Includes Discord benefits
  • Complete Post Archive
  • Exclusive Discord channel
  • Music for Download
  • Sheet Music as PDF
  • Bi-weekly Interactive Study Group
  • Bi-weekly Consultations

About Adam Sporka

Welcome all friends of interactive audio in games!

I am posting the following types of media
🟣 = Technology for you to use
🔵 = Tutorials and talks
🟢 = Presets and scripts
🟡 = Sheet music
🟠 = Music files

Game audio is an awesome discipline for game developers, musicians, and sound designers. Dozens of styles of adaptive music, hundreds of techniques of sound synthesis, and many industry-proven approaches to a successful implementation of sound in video games.



I had the privilege to work in this field for the past 6 years as an industry professional and more than 10 years as a researcher at the Czech Technical University. I have been working on a number of projects involving audio (including Kingdom Come: Deliverance). I will be happy to share some of the results and experience with you.



Get access to all of my course materials (slides, videos, and other media) which offer a comprehensive overview of how to do game audio as well as particular tips and tricks! To patrons in higher tiers I am happy to offer interactive tutorial sessions, mentoring, and consultations.


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