Flaise is creating Battlement
1

patron

$1
per month
Use mind games to push your opponents off of cliffs and don't get pushed off yourself. It takes 10 seconds to learn and a lifetime to master. For 2 or more players.

Battlement will be initially released on all the major desktop platforms and available on Steam. It is best played with gamepads. To have more than 2 players also happens to require gamepads at the moment. There is no known upper limit to the number of players that can participate. During testing, I ran out of hardware after having 9 players in one lobby. On top of that, as of recently Battlement supports network play. Because of this, whenever someone asks me how many players Battlement supports, I say, "All of them."

The current version includes only the sumo mode. Though I plan to bring back the other game modes in the future, I have discovered that one polished game mode is better than several half-baked ones. The sumo mode has an interesting story behind it. It started when I ran a beta testing session where everyone wielded swords and bows and magic and stuff like that. After most people had played enough for the time being and dispersed, I watched as two players stuck around and tried to push each other into chasms. They played as the archers, who don't attack as part of their pushing, so the only thing they were doing was baiting each other close to a chasm and then pushing each other off. It looked like they were having so much fun that I had to make a game mode just for that gameplay.

Sign up as a patron and you'll get your own copy. $1 gets you whatever the latest released build is and if you want updates, stay subscribed. Thank you to everyone who has given their support, encouragement, and honest feedback.

See also:
IndieDB
Steam Group
Tiers
Supporter
$1 or more per month 1 patron
Closed beta access! Also my eternal gratitude forever.
Goals
$1 of $1,000 per month
 Cover living expenses and development costs so I can work on this project full-time.
1 of 1
Use mind games to push your opponents off of cliffs and don't get pushed off yourself. It takes 10 seconds to learn and a lifetime to master. For 2 or more players.

Battlement will be initially released on all the major desktop platforms and available on Steam. It is best played with gamepads. To have more than 2 players also happens to require gamepads at the moment. There is no known upper limit to the number of players that can participate. During testing, I ran out of hardware after having 9 players in one lobby. On top of that, as of recently Battlement supports network play. Because of this, whenever someone asks me how many players Battlement supports, I say, "All of them."

The current version includes only the sumo mode. Though I plan to bring back the other game modes in the future, I have discovered that one polished game mode is better than several half-baked ones. The sumo mode has an interesting story behind it. It started when I ran a beta testing session where everyone wielded swords and bows and magic and stuff like that. After most people had played enough for the time being and dispersed, I watched as two players stuck around and tried to push each other into chasms. They played as the archers, who don't attack as part of their pushing, so the only thing they were doing was baiting each other close to a chasm and then pushing each other off. It looked like they were having so much fun that I had to make a game mode just for that gameplay.

Sign up as a patron and you'll get your own copy. $1 gets you whatever the latest released build is and if you want updates, stay subscribed. Thank you to everyone who has given their support, encouragement, and honest feedback.

See also:
IndieDB
Steam Group

Recent posts by Flaise

Tiers
Supporter
$1 or more per month 1 patron
Closed beta access! Also my eternal gratitude forever.