Benjamin Rosseaux is creating software, games, demos and music
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patrons

I'm programmer at Viprinet, indie game programmer, hobby musician and demoscener under the handle BeRo in the demogroup Farbrausch.

This patreon page is primary, so that you can support me for my opensource projects, such as PasVulkan, RNL, PasMP, Kraft, and so on, for a more complete opensource project list from me, see my GitHub page, and secondary for my demoscene activities (see on my demoscene production playlist on my Youtube channel) and thirdly for my music productions at Soundcloud.   

The current main project of mine is PasVulkan, for which this page is primarily aimed at the moment, but what can also change as a primary focus at a later time, for example if PasVulkan is later production-ready.

Here are brief descriptions of my open source software projects:

  • PasVulkan is a Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal.
  • Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games.
  • RNL (stands for "Realtime Network Library") is an UDP-based network library for real-time applications and games, inspired by ENet, yojimbo, libgren, and so on.
  • PasMP is a parallel-processing/multi-processing library for Object Pascal
  • BESEN is a complete ECMAScript Fifth Edition Implemention in Object Pascal.
  • SASM (Scriptable ASseMbler) is a x86 assembler with ECMAScript as (additional) macro language as an optional compile-in-option.
  • FLRE (Fast Light Regular Expressions) is a fast light regular expression library.
  • PasDblStrUtils is a Object Pascal library for cross-compiler consistent and exact conversion between double-precision floating point number values and strings.
  • PACC (PAscal C Compiler) is a still-WIP C compiler, which is implemented in Delphi-7-compatible Object Pascal.
  • POCA is a ECMAScript-style scriptuing language.
  • And so on...

Tiers
Bronze Supporter (News)
$1 or more per month
Support me and get access to all private Patreon news posts, and otherwise my opensource code is your reward :-)
Silver Supporter (Early access)
$10 or more per month
Support me and get access to all private Patreon news posts and additionally get new projects, soundtracks, etc. some time before public release, and soundtrack drafts, which will be never public released otherwise, and I will put your name on the desired GitHub project pages as a Silver supporter name if desired and if it's a project of myself and just not a forked GitHub repo.
Gold Supporter (Benefactor)
$100 or more per month
Get all the other rewards, and you support me additionally by enabling me to buy new different test hardware faster for my projects (primarly for my PasVulkan project at the moment, as such as graphic cards, VR-headsets, smartphones with each different mobile GPUs and GPU driver versions, Vulkan-capable Notebooks/Laptops, and so on), new software development tools (primarly new Delphi version updates, since these are unfortunately not cheap for me as a single person), and I will put your name on the desired GitHub project pages as a Gold supporter name if desired and if it's a project of myself and just not a forked GitHub repo.
Platinum supporter (Super benefactor)
$1,000 or more per month
Like Gold Supporter, but in an accelerated supporting-me way, and I will put your name on the desired GitHub project pages as a Platinum supporter name if desired  and if it's a project of myself and just not a forked GitHub repo.    
Goals
51% complete
When I reach $50 per month, I'll try to implement a Unity/UE4-style ECS-based editor.
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I'm programmer at Viprinet, indie game programmer, hobby musician and demoscener under the handle BeRo in the demogroup Farbrausch.

This patreon page is primary, so that you can support me for my opensource projects, such as PasVulkan, RNL, PasMP, Kraft, and so on, for a more complete opensource project list from me, see my GitHub page, and secondary for my demoscene activities (see on my demoscene production playlist on my Youtube channel) and thirdly for my music productions at Soundcloud.   

The current main project of mine is PasVulkan, for which this page is primarily aimed at the moment, but what can also change as a primary focus at a later time, for example if PasVulkan is later production-ready.

Here are brief descriptions of my open source software projects:

  • PasVulkan is a Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal.
  • Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games.
  • RNL (stands for "Realtime Network Library") is an UDP-based network library for real-time applications and games, inspired by ENet, yojimbo, libgren, and so on.
  • PasMP is a parallel-processing/multi-processing library for Object Pascal
  • BESEN is a complete ECMAScript Fifth Edition Implemention in Object Pascal.
  • SASM (Scriptable ASseMbler) is a x86 assembler with ECMAScript as (additional) macro language as an optional compile-in-option.
  • FLRE (Fast Light Regular Expressions) is a fast light regular expression library.
  • PasDblStrUtils is a Object Pascal library for cross-compiler consistent and exact conversion between double-precision floating point number values and strings.
  • PACC (PAscal C Compiler) is a still-WIP C compiler, which is implemented in Delphi-7-compatible Object Pascal.
  • POCA is a ECMAScript-style scriptuing language.
  • And so on...

Recent posts by Benjamin Rosseaux

Tiers
Bronze Supporter (News)
$1 or more per month
Support me and get access to all private Patreon news posts, and otherwise my opensource code is your reward :-)
Silver Supporter (Early access)
$10 or more per month
Support me and get access to all private Patreon news posts and additionally get new projects, soundtracks, etc. some time before public release, and soundtrack drafts, which will be never public released otherwise, and I will put your name on the desired GitHub project pages as a Silver supporter name if desired and if it's a project of myself and just not a forked GitHub repo.
Gold Supporter (Benefactor)
$100 or more per month
Get all the other rewards, and you support me additionally by enabling me to buy new different test hardware faster for my projects (primarly for my PasVulkan project at the moment, as such as graphic cards, VR-headsets, smartphones with each different mobile GPUs and GPU driver versions, Vulkan-capable Notebooks/Laptops, and so on), new software development tools (primarly new Delphi version updates, since these are unfortunately not cheap for me as a single person), and I will put your name on the desired GitHub project pages as a Gold supporter name if desired and if it's a project of myself and just not a forked GitHub repo.
Platinum supporter (Super benefactor)
$1,000 or more per month
Like Gold Supporter, but in an accelerated supporting-me way, and I will put your name on the desired GitHub project pages as a Platinum supporter name if desired  and if it's a project of myself and just not a forked GitHub repo.