Jeff Read

is creating games and things from scratch

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Remember when games were good?

Remember when they didn't try to get you to purchase DLC -- or worse, pay real world money just to advance in the game?

Welcome to the planet Altea, a world not too different from our own -- except it's forever the early 90s and old school games will never die.

Altea is the setting for many of the games I'm developing, starting with the speed-based platformer Adventures of AdrenaLyn and the slower-paced, puzzle-oriented NullAwesome. My goal is to use modern technology (including mobile platforms) to keep old-school game aesthetics alive, in which gameplay remains the central focus.
Remember when games were good?

Remember when they didn't try to get you to purchase DLC -- or worse, pay real world money just to advance in the game?

Welcome to the planet Altea, a world not too different from our own -- except it's forever the early 90s and old school games will never die.

Altea is the setting for many of the games I'm developing, starting with the speed-based platformer Adventures of AdrenaLyn and the slower-paced, puzzle-oriented NullAwesome. My goal is to use modern technology (including mobile platforms) to keep old-school game aesthetics alive, in which gameplay remains the central focus.

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