Patrick Lee is creating Game Criticism and Analysis
1

patron

$9
per Article
Hey everybody, my name is Patrick Lee and I write and illustrate an essay series about video games called Game Theory. Before we continue, important note: I'm not affiliated in any way with the Screwattack show Game Theory, the name is just a coincidence.

Gaming is a young medium, and is just hitting its stride as a means for artistic and creative expression. Games journalism and games criticism are both even younger than the medium they cover, and have even less defined voices. Game Theory is my attempt to participate in the shaping of games discussion and the development of the tone surrounding games criticism. It’s my attempt to treat games criticism like film or literary criticism, and take for granted the idea that games are as academically robust as any older or more entrenched artistic medium. I think games are capable of exactly the sorts of depth that has already been achieved on the page and on the silver screen, but that they access and generate that depth through mechanisms completely unheard of until about forty years ago, and so every voice that helps people to understand the language and potential of gaming is going to be valuable to some degree. I think games get a bad rap as colourful distractions for children or violent fantasies for dangerous nutcases, and I want to demonstrate that games are capable of delivering the sorts of beauty and honesty that we expect from any other storytelling medium.

At the time of writing, Game Theory articles have taken the form of comprehensive critical overviews, in depth literary style analyses, speculative post mortems, dissections of the systems and play languages common to all games, and even the occasional stint of fantasy game design, and I'm always looking for ways to engage with specific games and the medium as a whole in ways that nobody else has. Really the only thing that Game Theory articles truly have in common is that I'm always trying to broaden and deepen the conversation surrounding games in ways that I haven't seen done elsewhere, whether that means examining a specific game through a lens I haven't seen used before or attempting to personally create a body of critical literature for a game about which very little of substance has been said.

All of the research, writing, illustrating, and webmastering stuff for Game Theory is done by me alone, and in order to keep the site up to the standards I hold for it I necessarily sink a lot of time and my own money into the project. That said, writing about, analyzing, and criticizing culture is what I'm good at, and it's one of the things I'd like to do professionally in addition to creating content myself somewhere down the line. By supporting Game Theory, you'll be helping to keep the site from being a burden on my resources, you'll be keeping ads off the site, and you'll be enabling me to create content for the site more regularly. It would be a dream to be able to write Game Theory and work on my other projects full time, and I'm hoping to take a step towards that goal by generating some income for myself through Patreon. I also intend to reinvest as much as I can back into the creation cycle by using the money to cover the cost of games to discuss, improving my web hosting situation, and eventually even branching out into video content.

Right now I'm able, or at least mostly able, to update the site with a major, substantive article about once a month, so if you're going to support the site you can expect your pledge to be collected on a more or less monthly basis. I decided to accept pledges on a per article rather than per month basis because occasionally an article will take longer than a month to complete, or I'll happen to go a calendar month without updating, and I didn't want to be charging people for a month's worth of no content. In addition to this, I'm trying to post smaller "Minigame Theory" updates more frequently to fill in the spaces between major updates. What this boils down to is that if you choose to support Game Theory you will be hit up for your pledge a minimum of zero, but a maximum of two times per calendar month. As an incentive, I'll be posting behind-the-scenes stuff exclusively for patrons right here on Patreon, including sketches, hi-res versions of illustrations used on the site, sneak peaks at upcoming articles, and exclusive written and illustrated content. I'm going to try to get something Patreon exclusive up at least once a week, so if you're interested in the process of creating articles like mine, it's a great insight into how this particular sausage gets made.

All that said, thanks very much for reading, and I hope you'll consider supporting Game Theory.
Tiers
Pledge $3 or more per Article
0 patrons
For just three bucks per article you unlock the behind-the-scenes Patreon feed. I generate a lot of weird extra stuff during the production of an article, and not all of it sees the light of day. In the Patreon feed I'll be posting preparatory sketches, hi-res versions of my original drawings, unfinished ideas that didn't make it into finished articles, and new illustrations exclusive to Patreon subscribers.
Pledge $10 or more per Article
1 patron
Patrons offering ten bucks an article get access to sneak peaks at future articles. This means written and illustrated work that has yet to be released, covering articles that may be coming up next, or may be weeks or months or years away from being published. I'm even happy to discuss upcoming articles with patrons at this level, and who knows, the conversations we have in the behind-the-scenes feed may even influence the direction future articles take.
Pledge $25 or more per Article
0 patrons
Patrons at this level can get a link to their site in a special category of outgoing links just for patrons on Game Theory's main page (within reason, natch) plus access to the perks from the previous two tiers. If you've got a like-minded game or culture site, or if you indulge in writing or illustrating, or even just have a personal site you want to get more attention, this is a great way to go about it.
Goals
$9 of $100 per Article
At $100 an article the site's hosting will be long since paying for itself, and the need for ads will be completely eliminated. I'll also be able to afford to start advertising on other sites without going out of pocket.
1 of 4
Hey everybody, my name is Patrick Lee and I write and illustrate an essay series about video games called Game Theory. Before we continue, important note: I'm not affiliated in any way with the Screwattack show Game Theory, the name is just a coincidence.

Gaming is a young medium, and is just hitting its stride as a means for artistic and creative expression. Games journalism and games criticism are both even younger than the medium they cover, and have even less defined voices. Game Theory is my attempt to participate in the shaping of games discussion and the development of the tone surrounding games criticism. It’s my attempt to treat games criticism like film or literary criticism, and take for granted the idea that games are as academically robust as any older or more entrenched artistic medium. I think games are capable of exactly the sorts of depth that has already been achieved on the page and on the silver screen, but that they access and generate that depth through mechanisms completely unheard of until about forty years ago, and so every voice that helps people to understand the language and potential of gaming is going to be valuable to some degree. I think games get a bad rap as colourful distractions for children or violent fantasies for dangerous nutcases, and I want to demonstrate that games are capable of delivering the sorts of beauty and honesty that we expect from any other storytelling medium.

At the time of writing, Game Theory articles have taken the form of comprehensive critical overviews, in depth literary style analyses, speculative post mortems, dissections of the systems and play languages common to all games, and even the occasional stint of fantasy game design, and I'm always looking for ways to engage with specific games and the medium as a whole in ways that nobody else has. Really the only thing that Game Theory articles truly have in common is that I'm always trying to broaden and deepen the conversation surrounding games in ways that I haven't seen done elsewhere, whether that means examining a specific game through a lens I haven't seen used before or attempting to personally create a body of critical literature for a game about which very little of substance has been said.

All of the research, writing, illustrating, and webmastering stuff for Game Theory is done by me alone, and in order to keep the site up to the standards I hold for it I necessarily sink a lot of time and my own money into the project. That said, writing about, analyzing, and criticizing culture is what I'm good at, and it's one of the things I'd like to do professionally in addition to creating content myself somewhere down the line. By supporting Game Theory, you'll be helping to keep the site from being a burden on my resources, you'll be keeping ads off the site, and you'll be enabling me to create content for the site more regularly. It would be a dream to be able to write Game Theory and work on my other projects full time, and I'm hoping to take a step towards that goal by generating some income for myself through Patreon. I also intend to reinvest as much as I can back into the creation cycle by using the money to cover the cost of games to discuss, improving my web hosting situation, and eventually even branching out into video content.

Right now I'm able, or at least mostly able, to update the site with a major, substantive article about once a month, so if you're going to support the site you can expect your pledge to be collected on a more or less monthly basis. I decided to accept pledges on a per article rather than per month basis because occasionally an article will take longer than a month to complete, or I'll happen to go a calendar month without updating, and I didn't want to be charging people for a month's worth of no content. In addition to this, I'm trying to post smaller "Minigame Theory" updates more frequently to fill in the spaces between major updates. What this boils down to is that if you choose to support Game Theory you will be hit up for your pledge a minimum of zero, but a maximum of two times per calendar month. As an incentive, I'll be posting behind-the-scenes stuff exclusively for patrons right here on Patreon, including sketches, hi-res versions of illustrations used on the site, sneak peaks at upcoming articles, and exclusive written and illustrated content. I'm going to try to get something Patreon exclusive up at least once a week, so if you're interested in the process of creating articles like mine, it's a great insight into how this particular sausage gets made.

All that said, thanks very much for reading, and I hope you'll consider supporting Game Theory.

Recent posts by Patrick Lee

Tiers
Pledge $3 or more per Article
0 patrons
For just three bucks per article you unlock the behind-the-scenes Patreon feed. I generate a lot of weird extra stuff during the production of an article, and not all of it sees the light of day. In the Patreon feed I'll be posting preparatory sketches, hi-res versions of my original drawings, unfinished ideas that didn't make it into finished articles, and new illustrations exclusive to Patreon subscribers.
Pledge $10 or more per Article
1 patron
Patrons offering ten bucks an article get access to sneak peaks at future articles. This means written and illustrated work that has yet to be released, covering articles that may be coming up next, or may be weeks or months or years away from being published. I'm even happy to discuss upcoming articles with patrons at this level, and who knows, the conversations we have in the behind-the-scenes feed may even influence the direction future articles take.
Pledge $25 or more per Article
0 patrons
Patrons at this level can get a link to their site in a special category of outgoing links just for patrons on Game Theory's main page (within reason, natch) plus access to the perks from the previous two tiers. If you've got a like-minded game or culture site, or if you indulge in writing or illustrating, or even just have a personal site you want to get more attention, this is a great way to go about it.