C.E. Collins is creating RPGs
1
patron
Hi there! My name's Cassie, and I make RPGs filled to the brim with rich world-building and varied characters of diverse identities. As I'm a bit of a jack-of-all-trades, you'll be able to see my process through art, writing, level design, programming, and more!

By pledging, you'll receive behind-the-scenes screenshots and photos (with some bonus puppy pics thrown in there, too). And in higher tiers, you'll also get short progress reports every week, more in-depth blog posts, detailed design spreadsheets for your personal use, and early access to game and demo releases.

All the games I make will be completely free for the player—no fees, micro-transactions, or anything of that ilk. Your support here is simply to give me the ability to support myself as I complete these projects. I am currently a one-woman team, after all! 

Current Project

Daylight's End

Milagros, Queen of Alèra, is forced to flee her homeland in the wake of a brutal assault by a rogue goddess recently broken free from her prison. However, Milagros will not sit by, waiting for a hero, and watch her people crushed beneath the goddess's heel. If no one else is willing to take on the onus of rallying the gods' champions, their Voices, to halt the growing shadow of the Goddess of Dusk, then she will.

Daylight’s End is a 2-D single-player role-playing game with classic turn-based combat and a heavy emphasis on exploration. Players control a party of seven characters that fulfill different niches in combat—whether through their utility or elemental prowess.

Features:
  • Earn experience through combat, exploration, and quest completion.
  • Jump, swim, and climb your way through a rich, detailed fantasy world.
  • Raise the attitudes of your companions to unlock powerful weapons and abilities.
  • Manipulate the tides of battle with unique skills and potent status effects.
Tiers
Squire
$1 or more per month

Pics & Screenshots—

Receive semiweekly behind-the-scenes screenshots and photos, and weekly pics of my adorable devil dog, Dolly, too. You will also be listed in my games' credits.

Adventurer
$2 or more per month

Progress Reports—

Receive early access to weekly progress updates on my current project(s) to be made every Sunday. (These posts will be made public on the Sunday after they are initially posted.)

Knight
$3 or more per month

Blog Posts—

Receive early access to more detailed, game design-focused blog posts to be made on the first Wednesday of every month. (These blogs will be made public on the first Wednesday of the month after they are initially posted.)

Champion
$5 or more per month

Design Spreadsheets—

Receive access to all templates for my comprehensive game design spreadsheets. These include database, game flow, narrative, and more!

Hero
$10 or more per month

Early Access—

Receive early access to all demo and full game releases.

Goals
2% complete
This would allow me to pay my utility bills every month. That would be a huge help!
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Hi there! My name's Cassie, and I make RPGs filled to the brim with rich world-building and varied characters of diverse identities. As I'm a bit of a jack-of-all-trades, you'll be able to see my process through art, writing, level design, programming, and more!

By pledging, you'll receive behind-the-scenes screenshots and photos (with some bonus puppy pics thrown in there, too). And in higher tiers, you'll also get short progress reports every week, more in-depth blog posts, detailed design spreadsheets for your personal use, and early access to game and demo releases.

All the games I make will be completely free for the player—no fees, micro-transactions, or anything of that ilk. Your support here is simply to give me the ability to support myself as I complete these projects. I am currently a one-woman team, after all! 

Current Project

Daylight's End

Milagros, Queen of Alèra, is forced to flee her homeland in the wake of a brutal assault by a rogue goddess recently broken free from her prison. However, Milagros will not sit by, waiting for a hero, and watch her people crushed beneath the goddess's heel. If no one else is willing to take on the onus of rallying the gods' champions, their Voices, to halt the growing shadow of the Goddess of Dusk, then she will.

Daylight’s End is a 2-D single-player role-playing game with classic turn-based combat and a heavy emphasis on exploration. Players control a party of seven characters that fulfill different niches in combat—whether through their utility or elemental prowess.

Features:
  • Earn experience through combat, exploration, and quest completion.
  • Jump, swim, and climb your way through a rich, detailed fantasy world.
  • Raise the attitudes of your companions to unlock powerful weapons and abilities.
  • Manipulate the tides of battle with unique skills and potent status effects.

Recent posts by C.E. Collins

Tiers
Squire
$1 or more per month

Pics & Screenshots—

Receive semiweekly behind-the-scenes screenshots and photos, and weekly pics of my adorable devil dog, Dolly, too. You will also be listed in my games' credits.

Adventurer
$2 or more per month

Progress Reports—

Receive early access to weekly progress updates on my current project(s) to be made every Sunday. (These posts will be made public on the Sunday after they are initially posted.)

Knight
$3 or more per month

Blog Posts—

Receive early access to more detailed, game design-focused blog posts to be made on the first Wednesday of every month. (These blogs will be made public on the first Wednesday of the month after they are initially posted.)

Champion
$5 or more per month

Design Spreadsheets—

Receive access to all templates for my comprehensive game design spreadsheets. These include database, game flow, narrative, and more!

Hero
$10 or more per month

Early Access—

Receive early access to all demo and full game releases.