castpixel is creating
Pixelart and games

your friendly neighborhood pixel-artist

Give $
per month
30
patrons
$136.50
per month
Milestone Goals
Half my rent!
$155 per month
You're helping me pay half my rent. So that I have somewhere to live and create without worrying about the scorching Greek sun and the um mildly wet Greek winters. That's so cool of y'all
Create 1 tileset and/or 1 set of sprites per month, for game prototyping
$400 per month
If I reach this goal, I'll be making 1 tileset and/or 1 set of sprites per month, to be used in game prototypes or finished commercial games. I'll be making those public at opengameart.org but I'll be taking suggestions exclusively from you, my patrons. After all, you'll be the ones making this happen.


Active development of a medium scale game
$1,000 per month
if I reach this goal, I'll be able to work full-time on a game I've gotten a lot of requests for. It's about an adventuress who can phase through time. In her young form, she's a warrior and the world and its creatures are young. In her older form, a hundred years have passed, she's slower but wields powerful magic. The game will feature exploration, dialog and environmental puzzles as enemies and obstacles crumble to dust, childhood desires are fulfilled and nature has her way, presented in gameboy style respecting actual gameboy restrictions.


@castpixel

About

I make games and art for games. I'm obsessed with pixelart and animation.

Top PatronsSee all 30

My name is Christina-Antoinette Neofotistou and I make videogames and art for games. I often participate in game jams, and I'm very partial to making pixelart. I'm also very outspoken about social justice, gender and race issues.

I've been supporting myself by freelancing as an illustrator since 2003, but all I really want is to make games and game assets without distractions. My priority as an indie is to show every bit of my process for free. Knowledge should be shared and I value community. That said:

1. if you support me with $5 a month, you'll get access to at least one timelapse gif of me working on a piece of pixelart each month, accompanied by pixelart tips, and insights into my work process, how I streamline my workflow, what I found easy, what new things I learnt from the piece, and anything else you'd like to know. The text will be exclusive to my patrons. The gifs will be exclusive for a week, after which I'll be releasing them on twitter.


2. I love making sprites, tiles and mockups. Mockups like these:



If I reach the $400 goal, I'll be making 1 tileset and/or 1 set of sprites per month, to be used in prototyping or commercial games. I'll be making those public at opengameart.org but I'll be taking suggestions exclusively from you, my patrons. After all, you'll be the ones making this happen.

3. if I reach the $1000 goal, I'll be able towork full-time on a game I've gotten a lot of requests for. It's about an adventuress who can phase through time. In her young form, she's a warrior and the world and its creatures are young. In her older form, a hundred years have passed, she's slower but wields powerful magic. The game will feature exploration, dialog and environmental puzzles as enemies and obstacles crumble to dust, childhood desires are fulfilled and nature has her way, presented in gameboy style respecting actual gameboy restrictions. Have some early mockups:








Click to play some of the games I've worked on


I did the art for the free word game Pandapoet for Spryfox, makers of Triple Town


Kumiho is a bullet hell with a phase mechanic I made with my friend Fedor Jutte


Legend of troll is a tiny jam game made for Ludum Dare in 3 days that I plan to expand on someday.


And here's some more pixels:











See More