Dark Dimension

is creating video games

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About

I've been developing video games in some form since around 2010. My dream has always been to make games in a "permanent" form, so they don't have to be re-written for different platforms or operating systems.

To accomplish this, I've started working on a programming language I call `avdl` (Abstract video-game development language). I've already made one video game using this language called "Shuffled Nightmares", and plan to create more, and upgrade the language to support more features and platforms.

Currently the language only supports compiling for Linux and Windows.

The plan is to keep making games, and morph the language based on my experience making them, so when I'm working on the next one it will be easier and be able to support more features. `avdl` is currently open-sourced here. I would like to keep the language open source, and add documentation and examples, so its easier for other people to make games in a similar fashion.
By becoming a patron, you'll instantly unlock access to 2 exclusive posts
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By becoming a patron, you'll instantly unlock access to 2 exclusive posts
2
Images
1
Writing

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