DeDelner is creating Shaderpacks
27

patrons



You probably know me as the guy who made KUDA-Shaders. Now I'm back with a new shaderpack, sort of a reboot, called projectLUMA.

projectLUMA is a shaderpack made for the Minecraft Shaders Mod (OptiFine). It is the official successor of KUDA-Shaders, which has been rewritten from scratch. The focus of projectLUMA relies on the gameplay, so that you can play Minecraft without the effects distracting you from the gameplay and also most importantly, with low performance cost with still decent graphics.

Creating shaders is fun, but also very time consuming. Even though I just started with this shaderpack, I already put a lot of time into it, especially creating those new skyboxes with Photoshop. I'm also still stuck on my AMD card and it's really hard to fix bugs which occur on an NVIDIA card. It would be easier to have multiple cards from different manufacturers to make the shaderpack more compatible.

My goal with Patreon is to boost my savings in the hope of affording a new NVIDIA graphics card and also to cover the cost of Adobe Creative Cloud. And earning a little money helps for motivation, too :P
Tiers
Pre Release Access
$1 or more per month

You will get an early access to the shaderpacks before they hit public release.

Acces to Development Packs
$3 or more per month

With that, you get exclusive early access to the experimental development packs, which get updated frequently.

Supporter
$5 or more per month

If you really appreciate the work and want to support me a little more, this might be the solution you're looking for. This includes the tiers above.

Goals
72% complete
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You probably know me as the guy who made KUDA-Shaders. Now I'm back with a new shaderpack, sort of a reboot, called projectLUMA.

projectLUMA is a shaderpack made for the Minecraft Shaders Mod (OptiFine). It is the official successor of KUDA-Shaders, which has been rewritten from scratch. The focus of projectLUMA relies on the gameplay, so that you can play Minecraft without the effects distracting you from the gameplay and also most importantly, with low performance cost with still decent graphics.

Creating shaders is fun, but also very time consuming. Even though I just started with this shaderpack, I already put a lot of time into it, especially creating those new skyboxes with Photoshop. I'm also still stuck on my AMD card and it's really hard to fix bugs which occur on an NVIDIA card. It would be easier to have multiple cards from different manufacturers to make the shaderpack more compatible.

My goal with Patreon is to boost my savings in the hope of affording a new NVIDIA graphics card and also to cover the cost of Adobe Creative Cloud. And earning a little money helps for motivation, too :P

Recent posts by DeDelner

Tiers
Pre Release Access
$1 or more per month

You will get an early access to the shaderpacks before they hit public release.

Acces to Development Packs
$3 or more per month

With that, you get exclusive early access to the experimental development packs, which get updated frequently.

Supporter
$5 or more per month

If you really appreciate the work and want to support me a little more, this might be the solution you're looking for. This includes the tiers above.