dfranx

is creating SHADERed and SPIRV-VM

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Credit on the GitHub page.
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Credit on the GitHub page and in the application (your name + optional: your link in-app, on the GitHub page, and on shadered.org)

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About

SHADERed is a free, cross-platform & open source lightweight computer program that allows users to create and test their own GLSL and HLSL shaders. You can see how the changes you've made to the shader's code affect the output immediately.

SHADERed has many features. Besides pixel and vertex shaders, it supports compute & geometry shaders. It has a built-in text editor (you don't have to use it though, you can use any code editor you want to). You can also: load custom 3D models, textures, cubemaps, modify render state and many more... Check the GitHub to see all features.

SPIRV-VM is a virtual machine for executing SPIR-V shader. This open source C library is mostly designed for debugging shaders..
It is MIT licensed and open source: https://github.com/dfranx/SPIRV-VM

Check the codehttps://github.com/dfranx/SHADERed
Get the binaries: https://github.com/dfranx/SHADERed/releases

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By becoming a patron, you'll instantly unlock access to 8 exclusive posts
1
Link
7
Writings
By becoming a patron, you'll instantly unlock access to 8 exclusive posts
1
Link
7
Writings

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