rkn

is creating Dogeminer 2: Back 2 The Moon
Select a membership level
CUP OF COFFEE
$1
per month

This coffee is consumed by rkn while working on Dogeminer and thinking of you.


The coffee also get you VIP discord chat access! Come chat with me and many other shibes! (Also planned: ingame rewards as well)


Every dollar counts towards making a more, bigger, better wholesome game and so does every coffee cup


It's not an addiction, mom! This tier includes:

  • Supporter & Patreon Supporter roles on the Discord server, which gives access to the VIP channel(s) as well as the Patreon Only channel
  • Knowing you're awesome
Includes Discord rewards
LIMITED COFFEE + STEAM OFFER ($1)
Limited (93 of 100 remaining)
$1
per month

This coffee is consumed by rkn while working on Dogeminer and thinking of you. Plus you get a Steam Key when the game launches on Steam!


The coffee ALSO gets you VIP discord chat access! Come chat with me and many other shibes! (+planned: ingame rewards as well) 


This tier includes:

  • Supporter & Patreon Supporter roles on the Discord server, which gives access to the VIP channel(s) as well as the Patreon Only channel
  • Once released, a Steam Key for the game
  • Knowing you're awesome
Includes Discord rewards
MORE COFFEE
$5
per month

Those $5 buys rkn a lot of coffee beans, these will greatly help rkn develop faster.


The beans also get you VIP discord chat access! Come chat with me and many other shibes! (Also planned: ingame rewards as well)

This tier includes:

  • Access to private Patreon posts; may include sneak-previews of new features, personal notes, plans or ideas (and whatever else I might blab on about)
  • Supporter & Patreon Supporter roles on the Discord server, which gives access to the VIP channel(s) as well as the Patreon Only channel
  • Once released, a Steam Key for the game + one extra for a friend!
Includes Discord rewards

7

patrons

$6

per month

About rkn

Dogeminer 2: Back 2 The Moon™ is a wholesome and fun adventure, clicker, incremental game in development!

rkn
is the creator and developer of the Dogeminer games. Most of the time he does all the work himself, sometimes he gets help from his good friends or community members. Recently, a very talented artist has started helping out with a lot of art, which helps a lot and will show in the quality of Dogeminer moving forward.

Working as a freelancing web developer, which takes a lot of time and energy, makes juggling between client projects and Dogeminer very difficult. The more pledges, the more rkn can focus on Dogeminer, creating content and implementing new features (there are so, so many amazing and fun ideas, plans and hopes).

The game can be played for free on the web, but if you pledge a small fee monthly, not only do you help directly speed up development, you also get access to unique rewards (VIP discord chats & (soon) in-game rewards as well). But wait, there's more! You also get access to the earliest release of Dogeminer 2 to Steam on desktop (when it releases).

And, by becoming a Patron, you help rkn out financially which is beyond amazing and such much very appreciated.

Did you know that "Dogeminer 2: Back 2 The Moon" is a remake of the original game, dubbed "Dogeminer - The Dogecoin Mining Simulator"? It has no connection story-wise!

The Steam version is going to be the primary version moving forward (after 1-2 content updates of the free version available on the web).

This means new updates will only be available on Steam once launched. This enables rkn to release updates faster, add achievements(!!!), use Steam's save-system (with multiple save slots) and more.

With that said, further plans, apart from much more content, are to release this new version to App stores as soon as possible after Steam.

rkn
knows mobile players are anticipating the app version, the mobile version will therefore also be re-designed before app release. It can be so much better than it is today, it's also better to wait until the updated desktop version is here before that happens - or the work is sort-of doubled.

It might be interesting to know that a greater percentage goes to rkn via Patreon than Steam. Steam takes a 30% cut of all game sales, while Patreon has a 5% fee.

An illustrated road-map of future updates is on the to-do list (to add here), which currently is pretty long (that's what she said).
Goals
$6 of $100 per month
The admissions fee for becoming a Steam Dev is $100 (per game).

I've already taken it out of my own pocket (because I needed to be approved before I could become a SteamWorks partner and set-up a Steam page for the game (in the works)), but I thought we could have this goal as a small, celebratory thing as well. Perhaps we'll have a party when we reach this! Get your Party Shibe on!
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