DRGN (Durgan) is creating programs for modding SSBM
2
patrons
$18
per programs/program updates (new features), and various hacks
Hi. This page is a way for you to offer support for my work, based closely on the actual content I create. This is different than a donation via PayPal or something like Kickstarter; rather than a one-time donation, you can give based on a per-creation or per-software-update basis. (And don't worry, you can put a monthly limit on it, in case I were to ever go crazy and create all the things.) That also means that if I don't release anything for a while, you're not donating during that time.

So what do I do?

For the most part, I've been working on a few programs to help myself and others quickly and easily mod their copy of SSB Melee (though these now also work for other GameCube games). The most prominent of which are -

DAT Texture Wizard (DTW): A program for replacing files and textures. Texture hacking was an involved and slow process before this. Needless to say, it's a definite game changer. Follow the link to see screenshots and more explanation of everything it can do.

Melee Code Manager (MCM): This provides a great amount of management, simplification, and debugging aid to both amateurs and pros alike for ASM coding. Exemplarily nifty.

I've also been using my programming experience to tackle other various kinds of hacks and expand on what’s possible. There are a good number of things I’ve discovered, written guides for, and shared. For example, my Unique Closed Ports hack (which allows you to use a different -and higher quality- texture for each port), which has multiple unique aspects that open up a lot of potential in other areas of hacking the game. For example, increasing/reducing the amount of space available for a texture or other parts of a file structure, or changing textures’ sizes/types. Other examples of my non-programming related work include my Ice Climbers Combat Uniforms or Frost Kong costumes, CSPs (for Zelda/Sheik and Samus), and SSS cursors (see packs 12). You can seem more costumes I've made on my Modulous page, here. And I often help others with their texture hacks. 

So what do all of these activities have in common, besides being awesome? Time. They unfortunately take a lot of it. DTW and MCM are each over 10,000 lines of code, and are certainly not the only programs or scripts I’ve written for Melee. Many in the community wish we could do this stuff as our job, but of course there’s not quite that much demand for it. So instead I have a full-time job, as well as go to school, and still deal with friends/family and life demands, which doesn’t leave much time left over. I’m actually taking a few less classes now, so I have more time to invest in projects such as these. It would be great if I could actually get a part-time job instead and have more free time. That is my hope!

The donations you provide would really only be for major updates to my main programs, new programs, or large mods like the Unique Closed Ports, not small stuff like costumes/CSPs or small program updates such as for bug fixes. Any donation tier will also give you access to beta versions of the programs for testing.

By supporting me, there's also something else that you’re giving besides a dollar amount, which is hard to describe, yet amazing nonetheless. It’s the understanding of how much my work helps and means to others. I didn’t expect some of the thanks and responses I've gotten, but it's really pretty cool, and motivates me to keep making new things. Ultimately, I mostly do these things because of you guys out there. So seriously, thank you!
Tiers
Beta Testers
$2 or more per programs/program updates (new features), and various hacks

Gain access to beta builds/updates to my programs.


Also, if you encounter any bug that's in the way of you finishing your work, let me know and I'll stop work on any other features or projects I may be working on and put your issue at the top of my list to get your issue resolved ASAP.

Feature Suggesters
$3 or more per programs/program updates (new features), and various hacks

Gain to-do list priority. 


I have a long list of features and changes on my todo lists for my programs. With this reward, along with getting the perk of instant troubleshooting and access to beta program builds, your feature requests will go to the top of my updating to-do list. (If multiple patrons have requests, I'll tackle them in order of which I think I can implement the quickest.)

Super Supporters
$10 or more per programs/program updates (new features), and various hacks

I DON'T EVEN


I don't even know what to say, besides thank you! I'm not sure what else I can give, besides the previous two perks, and definitely a special thanks in the OPs of my programs' threads. (I believe this is technically known as the OMGWTF tier for donations.)

Hi. This page is a way for you to offer support for my work, based closely on the actual content I create. This is different than a donation via PayPal or something like Kickstarter; rather than a one-time donation, you can give based on a per-creation or per-software-update basis. (And don't worry, you can put a monthly limit on it, in case I were to ever go crazy and create all the things.) That also means that if I don't release anything for a while, you're not donating during that time.

So what do I do?

For the most part, I've been working on a few programs to help myself and others quickly and easily mod their copy of SSB Melee (though these now also work for other GameCube games). The most prominent of which are -

DAT Texture Wizard (DTW): A program for replacing files and textures. Texture hacking was an involved and slow process before this. Needless to say, it's a definite game changer. Follow the link to see screenshots and more explanation of everything it can do.

Melee Code Manager (MCM): This provides a great amount of management, simplification, and debugging aid to both amateurs and pros alike for ASM coding. Exemplarily nifty.

I've also been using my programming experience to tackle other various kinds of hacks and expand on what’s possible. There are a good number of things I’ve discovered, written guides for, and shared. For example, my Unique Closed Ports hack (which allows you to use a different -and higher quality- texture for each port), which has multiple unique aspects that open up a lot of potential in other areas of hacking the game. For example, increasing/reducing the amount of space available for a texture or other parts of a file structure, or changing textures’ sizes/types. Other examples of my non-programming related work include my Ice Climbers Combat Uniforms or Frost Kong costumes, CSPs (for Zelda/Sheik and Samus), and SSS cursors (see packs 12). You can seem more costumes I've made on my Modulous page, here. And I often help others with their texture hacks. 

So what do all of these activities have in common, besides being awesome? Time. They unfortunately take a lot of it. DTW and MCM are each over 10,000 lines of code, and are certainly not the only programs or scripts I’ve written for Melee. Many in the community wish we could do this stuff as our job, but of course there’s not quite that much demand for it. So instead I have a full-time job, as well as go to school, and still deal with friends/family and life demands, which doesn’t leave much time left over. I’m actually taking a few less classes now, so I have more time to invest in projects such as these. It would be great if I could actually get a part-time job instead and have more free time. That is my hope!

The donations you provide would really only be for major updates to my main programs, new programs, or large mods like the Unique Closed Ports, not small stuff like costumes/CSPs or small program updates such as for bug fixes. Any donation tier will also give you access to beta versions of the programs for testing.

By supporting me, there's also something else that you’re giving besides a dollar amount, which is hard to describe, yet amazing nonetheless. It’s the understanding of how much my work helps and means to others. I didn’t expect some of the thanks and responses I've gotten, but it's really pretty cool, and motivates me to keep making new things. Ultimately, I mostly do these things because of you guys out there. So seriously, thank you!

Recent posts by DRGN (Durgan)

Tiers
Beta Testers
$2 or more per programs/program updates (new features), and various hacks

Gain access to beta builds/updates to my programs.


Also, if you encounter any bug that's in the way of you finishing your work, let me know and I'll stop work on any other features or projects I may be working on and put your issue at the top of my list to get your issue resolved ASAP.

Feature Suggesters
$3 or more per programs/program updates (new features), and various hacks

Gain to-do list priority. 


I have a long list of features and changes on my todo lists for my programs. With this reward, along with getting the perk of instant troubleshooting and access to beta program builds, your feature requests will go to the top of my updating to-do list. (If multiple patrons have requests, I'll tackle them in order of which I think I can implement the quickest.)

Super Supporters
$10 or more per programs/program updates (new features), and various hacks

I DON'T EVEN


I don't even know what to say, besides thank you! I'm not sure what else I can give, besides the previous two perks, and definitely a special thanks in the OPs of my programs' threads. (I believe this is technically known as the OMGWTF tier for donations.)