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Other Realms is a richly developed world of fantasy role playing. Live in the Imperial city of Alm, where notable folk join for adventure and ale; to work, or study at the University of Alm. Join a thieves guild or align with pirates in the sea faring city of Portscape. Take in the beautiful seaside views, as ships sail along the coastline. Travel through the heart of Tardide Desert, and experience the sandy city of Tardide. Explore the depths of Guardwood, where the great elven city of Uel stands proud at the heart. Wade through Girkmire swamp, if you prefer creatures and draconian swamp huts. Mist looms among the weeping swamp stag trees. Ascend to the floating city Lutia from Moha. Travel to distant nations via a network of airship lines found in many major cities. Form alliances, make enemies, and forge out your own adventure.

Gameplay

Other Realms is not a mud; it’s not for everyone. In Other Realms freeform roleplaying meets the table top in a rules lite game with real mechanics. Like freeform the game is driven by personal story telling, but when a spell or attack is made characters lose hp or become effected. When they cast spells mp is drained. The world becomes what the characters make it to be.
Specs

  • Play any class by choosing any class you like: fighter, thief, cleric, mage, cook, criminal, gambler, shadow warrior.
  • Classes are defined by a type of base class: combat, magic user, thief, ranger, bard, combat/magic user, ranger/thief, ect.
  • Start or join an existing guild.
  • Take part in city governments.
  • City government effects the city by setting taxes.
  • A government can be overthrown or voted out.
  • Win approval for your city by taking part in front-line wars.
  • Characters that simply want to explore the world, drink in the taverns, and chill in the inns are free to experience the lives of their characters how they please.
  • Craft anything by using crafting licences. (weapons, armors, pipes, gadgets, ect)
  • Own a home, a store to sell crafted or purchased items in, or even a piece of land for others to explore.

Development

Other Realms is currently in development. We hope to have a prototype up and running by this summer.

Support

Support would mean a lot to the project. It would help secure professional writing, images, and help with the hosting bill when it's completed. Game development is a dream job, but it's not possible without fans and supporters. Stick around if you like this idea. Check out our forums where you can support with content.

http://www.eeksgames.com/forums

Feel free to check our Twitter.

twitter.com/eeksgames
Goals
$0 of $500 per month
Our first goal will ensure a steady enough income to hammer away at writing and graphic content. Despite the game being text based there will be updates to web design, small graphics in the browser client, and graphics on the website and blog. We desperately need banners, hero images, avatars, and a fit logo.
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Other Realms is a richly developed world of fantasy role playing. Live in the Imperial city of Alm, where notable folk join for adventure and ale; to work, or study at the University of Alm. Join a thieves guild or align with pirates in the sea faring city of Portscape. Take in the beautiful seaside views, as ships sail along the coastline. Travel through the heart of Tardide Desert, and experience the sandy city of Tardide. Explore the depths of Guardwood, where the great elven city of Uel stands proud at the heart. Wade through Girkmire swamp, if you prefer creatures and draconian swamp huts. Mist looms among the weeping swamp stag trees. Ascend to the floating city Lutia from Moha. Travel to distant nations via a network of airship lines found in many major cities. Form alliances, make enemies, and forge out your own adventure.

Gameplay

Other Realms is not a mud; it’s not for everyone. In Other Realms freeform roleplaying meets the table top in a rules lite game with real mechanics. Like freeform the game is driven by personal story telling, but when a spell or attack is made characters lose hp or become effected. When they cast spells mp is drained. The world becomes what the characters make it to be.
Specs

  • Play any class by choosing any class you like: fighter, thief, cleric, mage, cook, criminal, gambler, shadow warrior.
  • Classes are defined by a type of base class: combat, magic user, thief, ranger, bard, combat/magic user, ranger/thief, ect.
  • Start or join an existing guild.
  • Take part in city governments.
  • City government effects the city by setting taxes.
  • A government can be overthrown or voted out.
  • Win approval for your city by taking part in front-line wars.
  • Characters that simply want to explore the world, drink in the taverns, and chill in the inns are free to experience the lives of their characters how they please.
  • Craft anything by using crafting licences. (weapons, armors, pipes, gadgets, ect)
  • Own a home, a store to sell crafted or purchased items in, or even a piece of land for others to explore.

Development

Other Realms is currently in development. We hope to have a prototype up and running by this summer.

Support

Support would mean a lot to the project. It would help secure professional writing, images, and help with the hosting bill when it's completed. Game development is a dream job, but it's not possible without fans and supporters. Stick around if you like this idea. Check out our forums where you can support with content.

http://www.eeksgames.com/forums

Feel free to check our Twitter.

twitter.com/eeksgames

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