Erasmus Crowley is creating Ashes of Gehenna
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After spending several years making popular mods for various games, I've embarked on the journey of indie gamedev.

My current project is an Immersive Sim FPS called Ashes of Gehenna.

In Ashes you play as a bounty hunter named Ash (and her AI sidekick / conscience, J4Z) who has been sent to retrieve an object of interest from a corporate research facility on a planet near the edge of colonized space.

Once there, things go horrible wrong. You discover that the whole planet is completely abandoned with no clear cause or explanation. The object you were supposed to recover isn't as safe as you were told.

Shortly after, with a broken ship and malfunctioning neural enhancements, you have to survive the desolate and hostile environment of a dead world, find the technology required to repair your ship and escape this prison planet.
After spending several years making popular mods for various games, I've embarked on the journey of indie gamedev.

My current project is an Immersive Sim FPS called Ashes of Gehenna.

In Ashes you play as a bounty hunter named Ash (and her AI sidekick / conscience, J4Z) who has been sent to retrieve an object of interest from a corporate research facility on a planet near the edge of colonized space.

Once there, things go horrible wrong. You discover that the whole planet is completely abandoned with no clear cause or explanation. The object you were supposed to recover isn't as safe as you were told.

Shortly after, with a broken ship and malfunctioning neural enhancements, you have to survive the desolate and hostile environment of a dead world, find the technology required to repair your ship and escape this prison planet.

Recent posts by Erasmus Crowley