- A co-operative game where everyone has a rocket launcher that fires rockets automatically
- A 2v2 deathmatch game where you drive a tank and aim the cannon on your partner's tank
These games are silly and fun but there are also more serious, introspective games I want to make. What does it feel like to experience a story in a roguelike format and how will that reinforce a narrative of being lost? Can I share what gender dysphoria feels like through a game?
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I want these games to exist, and I want you to experience them. I want these tools to exist, for free, and I them to be available to everyone. I also make music. That's kind of cool I guess.
These are the kinds of things I want to make, but I can't without your help. I have to eat, pay medical bills, and... I also have a cat. I think he's freeloading.
Becoming my patron means you can receive behind-the-scenes access to my quest for interesting, thought-provoking content. I can give you early access to games, talk with you about tools, and drop some cool beats. Sound good?