Rose Bailey is creating roleplaying games
165

patrons

$762
per game


When I fall in love with something, I make it into a game. And that comes out to quite a lot of games!

With your generous support, I develop and publish a variety of roleplaying games -- sagas of swords-and-tragedy, epics of cosmic superheroes with divided loyalties, ballads of ridiculous criminals bonded by truest friendship, and so much more!

I've released fourteen games so far, and four supplements for them. I look forward to many more!







I've announced my next project, Dangerous to Go Alone! Travel to a distant leaf of the world tree and get ready for 8-bit feels!

The first episode module for Beautiful Anomalies, The Prisoner of Eternity, has been released to the public!



I'm Rose Bailey, game designer and writer. I've been working in games professionally for more than twelve years, writing or co-writing over a dozen roleplaying books. I was the longest-serving developer of White Wolf's Vampire, including its bestselling edition.

I also write original fiction, like the adventures of Sasha Witchblood, and my own creator-owned games, like Cavaliers of Mars.

As a video game designer, I've worked on MMOs like EVE Online and The Elder Scrolls Online, and single-player games like Eye of the Kraken and The Walking Dead.



I write games all the time! With your patronage, I can afford to polish and lay them out. In addition, with backing so far, I've been able to work with professional co-writers and improve the look and feel of my work.



  • Miserable Secrets, gothic fantasy with tactical investigation, is a 200-page, full-color blowout, and my most ambitious Patreon game to date! (Available in print and PDF!)
  • Beautiful Anomalies, is a one-year anniversary, 100-page extravaganza about trust, religion, and time travel. (Available in print and PDF!)



It's getting to be a big list! Check it out:
  • AMERICA THE BULLETPROOF, the game of ridiculous crimes and lifesaving friendship. (Released to patrons.)
  • BLAZON, cosmic superheroes in a universe of Law and Chaos, inspired by Green Lantern and new wave fantasy.
  • Bright & Terrible, a game of swords and tragedy in the style of Michael Moorcock's Elric and Tanith Lee's Flat Earth.
  • Die For You, the game of monsters and feels, inspired by paranormal drama in general and the web series Carmilla in particular. (Released as a free sample.)
  • One Weird Trick to Be a Hero, a game about heroic adventure in the gig economy and solving your problems in ridiculous ways.
  • On Nobody's Side, a game of queer spies in the 60s... first burned, then brought back in with a License to Live!
  • Princess of the Universe, queered up action figure fantasy.
  • The Shadow of Golgotha, a post-apocalyptic feudal world ruled by a blood-drinking aristocracy. (Released to patrons.)
  • Sharded, fantasy noir where death is not the end. (Released to patrons.)
  • State Machine, android espionage inspired by Blade Runner and Ghost in the Shell. (Released to patrons.)
  • Time and Fate, a resource pack for Fate Accelerated Edition, with character sheets, scenario worksheets, and plot twist cards to help you quickly build and run adventures in the style of Doctor Who and Sapphire and Steel. (Released to patrons.)
Tiers
Well-wisher
$1 or more per game 6 patrons
You'll receive my appreciation, and a "well-wisher" credit in any of my games over 5 pages.
Munificent Patron
$5 or more per game 162 patrons
You'll receive PDFs of each of my games as they're finished! You'll also get exclusive access when I playtest new projects. And finally, you'll be credited as a "munificent patron" in any of my games over 5 pages.
Goals
$650 – reached! per game
Cover Art for Every Project

So far, I'm improvising cover art from bits and pieces each month, largely relying on Creative Commons pieces and art from Shutterstock. Sometimes, that means something beautiful. Other times... not so much.

At this goal, I'll be able to afford professional artists and/or use Adobe Stock, opening up a lot of really gorgeous art.

Depending on the month and project, this will also help me create more attractive interiors and components.
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When I fall in love with something, I make it into a game. And that comes out to quite a lot of games!

With your generous support, I develop and publish a variety of roleplaying games -- sagas of swords-and-tragedy, epics of cosmic superheroes with divided loyalties, ballads of ridiculous criminals bonded by truest friendship, and so much more!

I've released fourteen games so far, and four supplements for them. I look forward to many more!







I've announced my next project, Dangerous to Go Alone! Travel to a distant leaf of the world tree and get ready for 8-bit feels!

The first episode module for Beautiful Anomalies, The Prisoner of Eternity, has been released to the public!



I'm Rose Bailey, game designer and writer. I've been working in games professionally for more than twelve years, writing or co-writing over a dozen roleplaying books. I was the longest-serving developer of White Wolf's Vampire, including its bestselling edition.

I also write original fiction, like the adventures of Sasha Witchblood, and my own creator-owned games, like Cavaliers of Mars.

As a video game designer, I've worked on MMOs like EVE Online and The Elder Scrolls Online, and single-player games like Eye of the Kraken and The Walking Dead.



I write games all the time! With your patronage, I can afford to polish and lay them out. In addition, with backing so far, I've been able to work with professional co-writers and improve the look and feel of my work.



  • Miserable Secrets, gothic fantasy with tactical investigation, is a 200-page, full-color blowout, and my most ambitious Patreon game to date! (Available in print and PDF!)
  • Beautiful Anomalies, is a one-year anniversary, 100-page extravaganza about trust, religion, and time travel. (Available in print and PDF!)



It's getting to be a big list! Check it out:
  • AMERICA THE BULLETPROOF, the game of ridiculous crimes and lifesaving friendship. (Released to patrons.)
  • BLAZON, cosmic superheroes in a universe of Law and Chaos, inspired by Green Lantern and new wave fantasy.
  • Bright & Terrible, a game of swords and tragedy in the style of Michael Moorcock's Elric and Tanith Lee's Flat Earth.
  • Die For You, the game of monsters and feels, inspired by paranormal drama in general and the web series Carmilla in particular. (Released as a free sample.)
  • One Weird Trick to Be a Hero, a game about heroic adventure in the gig economy and solving your problems in ridiculous ways.
  • On Nobody's Side, a game of queer spies in the 60s... first burned, then brought back in with a License to Live!
  • Princess of the Universe, queered up action figure fantasy.
  • The Shadow of Golgotha, a post-apocalyptic feudal world ruled by a blood-drinking aristocracy. (Released to patrons.)
  • Sharded, fantasy noir where death is not the end. (Released to patrons.)
  • State Machine, android espionage inspired by Blade Runner and Ghost in the Shell. (Released to patrons.)
  • Time and Fate, a resource pack for Fate Accelerated Edition, with character sheets, scenario worksheets, and plot twist cards to help you quickly build and run adventures in the style of Doctor Who and Sapphire and Steel. (Released to patrons.)

Recent posts by Rose Bailey

Tiers
Well-wisher
$1 or more per game 6 patrons
You'll receive my appreciation, and a "well-wisher" credit in any of my games over 5 pages.
Munificent Patron
$5 or more per game 162 patrons
You'll receive PDFs of each of my games as they're finished! You'll also get exclusive access when I playtest new projects. And finally, you'll be credited as a "munificent patron" in any of my games over 5 pages.