The emphasis on preservation means that there is no and will be no commercial production coming from me. Clearly: this isn't another miracle clone console project. It's about sharing files and designs which will perpetuate SNK's legacy.
Your donations will help compensate for my personal expenses and time related to research on this particular platform: tools, helper and validation boards, components...
I will be posting important and detailed updates about progression with an interval of between 2 to 8 weeks, in parallel with Github commits (drafts, notes and code) here: https://github.com/neogeodev/NeoGeoFPGA-sim
Be sure to cap your pledge amount if you don't want to repeat donations in case I post multiple paid updates in the same month !
What I work with: Two AES home consoles (first and second chipset versions), MV1FZ and MV2 MVS slots, a few cheap cartridges for both type of systems, a Rigol scope which won't be needed often, an Open Workbench Logic Sniffer with 16 input extension (which might be replaced by a bigger memory LA), an Altera DE1 FPGA dev board, a Xilinx Spartan6 FPGA breakout board, a Wellon programmer, paper, too many pencils, and everything required to assemble stuff together properly.
A bit about me:
I'm a 28 year old guy from France messing with electronics and particularly 90's digital systems since about 10 years. I regularly contribute to the NeoGeo dev wiki along with other
In the past, I produced small games and hardware which I sold by myself. That didn't go too well. Even though the games and hardware always worked as expected, my lack of customer relations and delay management skills made it look bad.
This is why this project doesn't involve any customer-seller scheme: you make a donation to help for a specific goal to be reached, which is described above.