Creating Retro video game hardware and silicon reverse-engineering

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About furrtek

Your pledge will support my efforts to reverse-engineer retro video game hardware (PCBs, custom chips...) of various kinds, for preservation and development of open-source FPGA implementations.

Detailed progress updates are posted as they come, in parallel with Github commits (drafts, notes and code) which will be linked to when appropriate.

As I don't follow a fixed schedule, only major updates like those marking the completion of a given project will be paid for. There's no regular monthly charge.

What I work with:
  • A hot plate, beakers, concentrated sulfuric acid, and a top-illumination microscope
  • A digital scope and logic analyzer
  • A few FPGA dev boards, CPLDs from almost every manufacturer
  • Everything required to assemble and disassemble stuff properly

About me:
I'm a guy (sometimes pretending to be a coyote), in my 30's and living in France. I studied electronics at school but it's first and foremost a passion since I was a kid. I've messed with 90's digital systems for about 14 years. I also design and build products which I sell myself (no relation to this Patreon page).

By becoming a patron, you'll instantly unlock access to 2 exclusive posts
By becoming a patron, you'll instantly unlock access to 2 exclusive posts

Recent posts by furrtek

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