furrtek is creating SNK NeoGeo preservation code and hardware
42

patrons

$181
per major update
Your pledge will support a joint reverse-enineering effort to document and develop a complete open-source logic definition of the SNK NeoGeo gaming console, for preservation and education. As well as an open-hardware FPGA verification board complementing it.

The emphasis on preservation means that there is no and will be no commercial production coming from me. Clearly: this isn't another miracle clone console project. It's about sharing files and designs which will perpetuate SNK's legacy.

Your donations will help compensate for my personal expenses and time related to research on this particular platform: tools, helper and validation boards, components...

I will be posting important and detailed updates about progression with an interval of between 2 to 8 weeks, in parallel with Github commits (drafts, notes and code) here: https://github.com/neogeodev/NeoGeoFPGA-sim

Be sure to cap your pledge amount if you don't want to repeat donations in case I post multiple paid updates in the same month !

What I work with: Two AES home consoles (first and second chipset versions), MV1FZ and MV2 MVS slots, a few cheap cartridges for both type of systems, a Rigol scope which won't be needed often, an Open Workbench Logic Sniffer with 16 input extension (which might be replaced by a bigger memory LA), an Altera DE1 FPGA dev board, a Xilinx Spartan6 FPGA breakout board, a Wellon programmer, paper, too many pencils, and everything required to assemble stuff together properly.

A bit about me:
I'm a 28 year old guy from France messing with electronics and particularly 90's digital systems since about 10 years. I regularly contribute to the NeoGeo dev wiki along with other fanatics members with the aim to preserve the hardware I became obsessed with when I was a kid.

In the past, I produced small games and hardware which I sold by myself. That didn't go too well. Even though the games and hardware always worked as expected, my lack of customer relations and delay management skills made it look bad.
This is why this project doesn't involve any customer-seller scheme: you make a donation to help for a specific goal to be reached, which is described above.

Tiers
Pledge $1 or more per major update
42 patrons
Since this is some sort of joint effort with an immaterial goal, I can't think of anything relevant as a reward except updates, pictures and your username in the files ;)
Goals
$50 – reached! per major update
Some would call this "a prototype". This isn't, since it won't lead to a product, but to the possibility of verifying accuracy of code and documentation. No one gets excited over some Verilog testbench that promises to run NeoGeo games. A board which runs cartridges without emulation is certainly more viable as a proof it really works.

Covers expenses for a 4-layer PCB, FPGA, RAM, flash, connectors, and assembly.
1 of 1
Your pledge will support a joint reverse-enineering effort to document and develop a complete open-source logic definition of the SNK NeoGeo gaming console, for preservation and education. As well as an open-hardware FPGA verification board complementing it.

The emphasis on preservation means that there is no and will be no commercial production coming from me. Clearly: this isn't another miracle clone console project. It's about sharing files and designs which will perpetuate SNK's legacy.

Your donations will help compensate for my personal expenses and time related to research on this particular platform: tools, helper and validation boards, components...

I will be posting important and detailed updates about progression with an interval of between 2 to 8 weeks, in parallel with Github commits (drafts, notes and code) here: https://github.com/neogeodev/NeoGeoFPGA-sim

Be sure to cap your pledge amount if you don't want to repeat donations in case I post multiple paid updates in the same month !

What I work with: Two AES home consoles (first and second chipset versions), MV1FZ and MV2 MVS slots, a few cheap cartridges for both type of systems, a Rigol scope which won't be needed often, an Open Workbench Logic Sniffer with 16 input extension (which might be replaced by a bigger memory LA), an Altera DE1 FPGA dev board, a Xilinx Spartan6 FPGA breakout board, a Wellon programmer, paper, too many pencils, and everything required to assemble stuff together properly.

A bit about me:
I'm a 28 year old guy from France messing with electronics and particularly 90's digital systems since about 10 years. I regularly contribute to the NeoGeo dev wiki along with other fanatics members with the aim to preserve the hardware I became obsessed with when I was a kid.

In the past, I produced small games and hardware which I sold by myself. That didn't go too well. Even though the games and hardware always worked as expected, my lack of customer relations and delay management skills made it look bad.
This is why this project doesn't involve any customer-seller scheme: you make a donation to help for a specific goal to be reached, which is described above.

Recent posts by furrtek

Tiers
Pledge $1 or more per major update
42 patrons
Since this is some sort of joint effort with an immaterial goal, I can't think of anything relevant as a reward except updates, pictures and your username in the files ;)