Anna Kreider is creating space for marginalized people in gaming
84

patrons

$189
per month
As of March 2018, this patreon has been converted from per content to monthly.

Formerly, this Patreon was for my blog of the same name. However, in 2016 I shut down the blog due to long-running harassment and my inability to deal with the emotional fallout of that harassment - though everything I wrote for Go Make Me a Sandwich is still available and can be freely referenced by anyone who wishes to do so.

So who am I? Well, my name is Anna Kreider, and I’m a game designer, illustrator, and writer who is the brain behind the popular feminist gaming blog Go Make Me a Sandwich, a blog which critically examines sexism and misogyny as it affects all areas of gaming. GMMaS has accrued more than 2.6 million views to date, and has helped real change to occur in the games industry. I also design games about social justice and gender, including The Starlit Kingdom, Autonomy, and The Watch - my most recently published game, which is about women and nonbinary people smashing patriarchy in a dark fantasy setting.

In 2017, I attempted to return to Patreon after a lengthy hiatus by cleaning up old datasets from my blog with the intent to eventually do new ones. However, that work kept getting put on hold, because it didn’t really have my attention anymore. And importantly, there was always important work that needed doing around social justice and making and holding space for marginalized people in the games community.

Eventually, it made me realize that that work that kept getting in the way of what I said I wanted to do was what I was really passionate about, and that since I’ve been thinking about converting my Patreon to monthly for a long, long time, maybe I should just do it already.

So why should you support me?

I make space for marginalized people in gaming, both as creators and participants. How do I do this?

I describe problems that are acting as barriers to marginalized creators and players in ways that start conversations and get people to pay attention.

While I don’t post actively to my blog anymore, I am still very active on Google+ and Twitter. Something I spend a lot of time doing is observing patterns of interaction and putting them into words in ways that clarify the problem for people with privilege. Some threads that have gotten a lot of traction on my public Google+ page include:
  • #Metoo and reprocessing things you didn’t know were terrible at the time
  • Masculinity, the limitations of imagination, and violence
  • Games centering not-men and the dilemma of commercial success requiring men to think that those games are really about them
  • Inclusivity and the impossibility of being inclusive AND staying neutral
  • How to professionally connect with a woman without being weird or creepy

I’m also pretty good at making viral threads on Twitter about social justice stuff. Here are some things that I’ve gotten a lot of views for yelling at Twitter about the past few months:
  • #timesup, #metoo, and how gaming isn’t going to shape up any time soon if they can’t even get International Women’s Day memes right
  • Social justice party balance is important
  • Cyber harassment and why it traumatizes people for life
  • Women don’t tell men about rattling sexist encounters because they’re so fucking normal that we forget about them almost right away

I also travel to a lot of conventions to do panels

2017 was a banner year for conventions for me! And I got to be on a lot of great panels, including:
  • Metatopia: Cruel to be kind - designing games that hurt
  • Metatopia: We have always GMed
  • Metatopia: Mental illness and addiction - you can still make your game
  • Breakout 2017: Illustrating for RPGs
  • FanExpo: Panels on GMing and Freelancing

Most importantly: I do a lot of labor (both emotional and actual) to make and hold space for marginalized people in games

Here is just some of the work that I have been doing the past few months:
  • I spend A LOT of spoons on emotional labor for marginalized people who are having trouble existing in games. There are so many marginalized people in our community that are hurting because they feel unseen and unheard and I do what I can to support these people when I can.
  • I co-organize a gaming space that is chock full of gender diverse and queer folks.
  • When I have spoons to spare, I take on some social justice tanking to pull focus on issues that are making people feel unheard, but where some backlash will be drawn.
  • I have used my position of “authority” and “credibility” to push people with power to make real, meaningful change.

And here are some things that I hope to be able to do in the upcoming months, in addition to community organizing, ongoing emotional labor and awareness-raising

  • I’ve devoted a lot of time and brainpower to the question of how to make it so that privileged gamers buy games by and about folks who don’t look like them, and I’ve started having serious planning conversations with a few folks about getting something new off the ground to help.
  • I want to be able to distill everything that I have learned about being a self-publishing game designer into easy accessible ways that make it easier for marginalized gamers to get into game design - including making tools to help people doing DIY game layout. I also want to make a publicly accessible version of the tool I made myself for budgeting and planning my most recent Kickstarter, since the budget ended up being greatly successful.

Importantly, this is not a permanent commitment. You can withdraw your support at any time. Thank you for your support!
Tiers
$1 or more per month 17 patrons
Social Justice Farmers are great! They make sure that other Social Justice Adventurers can put food on the table.


At this level you will get:
· my eternal gratitude

· credit on my blog as a supporting patron

· access to my patron stream

$9 or more per month 3 patrons
At this level you will get:

· my eternal gratitude

· credit on my blog as a supporting patron

· access to my patron stream AND...

a sidebar text link to your website / blog / whatever

$20 or more per month 0 patrons
 At this level you will get:
· my eternal gratitude

· credit on my blog as a supporting patron

· access to my patron stream AND...

a sidebar banner image link to your website / blog / whatever (banner subject to approval) 

As of March 2018, this patreon has been converted from per content to monthly.

Formerly, this Patreon was for my blog of the same name. However, in 2016 I shut down the blog due to long-running harassment and my inability to deal with the emotional fallout of that harassment - though everything I wrote for Go Make Me a Sandwich is still available and can be freely referenced by anyone who wishes to do so.

So who am I? Well, my name is Anna Kreider, and I’m a game designer, illustrator, and writer who is the brain behind the popular feminist gaming blog Go Make Me a Sandwich, a blog which critically examines sexism and misogyny as it affects all areas of gaming. GMMaS has accrued more than 2.6 million views to date, and has helped real change to occur in the games industry. I also design games about social justice and gender, including The Starlit Kingdom, Autonomy, and The Watch - my most recently published game, which is about women and nonbinary people smashing patriarchy in a dark fantasy setting.

In 2017, I attempted to return to Patreon after a lengthy hiatus by cleaning up old datasets from my blog with the intent to eventually do new ones. However, that work kept getting put on hold, because it didn’t really have my attention anymore. And importantly, there was always important work that needed doing around social justice and making and holding space for marginalized people in the games community.

Eventually, it made me realize that that work that kept getting in the way of what I said I wanted to do was what I was really passionate about, and that since I’ve been thinking about converting my Patreon to monthly for a long, long time, maybe I should just do it already.

So why should you support me?

I make space for marginalized people in gaming, both as creators and participants. How do I do this?

I describe problems that are acting as barriers to marginalized creators and players in ways that start conversations and get people to pay attention.

While I don’t post actively to my blog anymore, I am still very active on Google+ and Twitter. Something I spend a lot of time doing is observing patterns of interaction and putting them into words in ways that clarify the problem for people with privilege. Some threads that have gotten a lot of traction on my public Google+ page include:
  • #Metoo and reprocessing things you didn’t know were terrible at the time
  • Masculinity, the limitations of imagination, and violence
  • Games centering not-men and the dilemma of commercial success requiring men to think that those games are really about them
  • Inclusivity and the impossibility of being inclusive AND staying neutral
  • How to professionally connect with a woman without being weird or creepy

I’m also pretty good at making viral threads on Twitter about social justice stuff. Here are some things that I’ve gotten a lot of views for yelling at Twitter about the past few months:
  • #timesup, #metoo, and how gaming isn’t going to shape up any time soon if they can’t even get International Women’s Day memes right
  • Social justice party balance is important
  • Cyber harassment and why it traumatizes people for life
  • Women don’t tell men about rattling sexist encounters because they’re so fucking normal that we forget about them almost right away

I also travel to a lot of conventions to do panels

2017 was a banner year for conventions for me! And I got to be on a lot of great panels, including:
  • Metatopia: Cruel to be kind - designing games that hurt
  • Metatopia: We have always GMed
  • Metatopia: Mental illness and addiction - you can still make your game
  • Breakout 2017: Illustrating for RPGs
  • FanExpo: Panels on GMing and Freelancing

Most importantly: I do a lot of labor (both emotional and actual) to make and hold space for marginalized people in games

Here is just some of the work that I have been doing the past few months:
  • I spend A LOT of spoons on emotional labor for marginalized people who are having trouble existing in games. There are so many marginalized people in our community that are hurting because they feel unseen and unheard and I do what I can to support these people when I can.
  • I co-organize a gaming space that is chock full of gender diverse and queer folks.
  • When I have spoons to spare, I take on some social justice tanking to pull focus on issues that are making people feel unheard, but where some backlash will be drawn.
  • I have used my position of “authority” and “credibility” to push people with power to make real, meaningful change.

And here are some things that I hope to be able to do in the upcoming months, in addition to community organizing, ongoing emotional labor and awareness-raising

  • I’ve devoted a lot of time and brainpower to the question of how to make it so that privileged gamers buy games by and about folks who don’t look like them, and I’ve started having serious planning conversations with a few folks about getting something new off the ground to help.
  • I want to be able to distill everything that I have learned about being a self-publishing game designer into easy accessible ways that make it easier for marginalized gamers to get into game design - including making tools to help people doing DIY game layout. I also want to make a publicly accessible version of the tool I made myself for budgeting and planning my most recent Kickstarter, since the budget ended up being greatly successful.

Importantly, this is not a permanent commitment. You can withdraw your support at any time. Thank you for your support!

Recent posts by Anna Kreider

Tiers
$1 or more per month 17 patrons
Social Justice Farmers are great! They make sure that other Social Justice Adventurers can put food on the table.


At this level you will get:
· my eternal gratitude

· credit on my blog as a supporting patron

· access to my patron stream

$9 or more per month 3 patrons
At this level you will get:

· my eternal gratitude

· credit on my blog as a supporting patron

· access to my patron stream AND...

a sidebar text link to your website / blog / whatever

$20 or more per month 0 patrons
 At this level you will get:
· my eternal gratitude

· credit on my blog as a supporting patron

· access to my patron stream AND...

a sidebar banner image link to your website / blog / whatever (banner subject to approval)