Guinea Pig Parkour

is creating a completely hand-drawn '90s cartoon-style 2D platformer

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DevLog Access

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reward item
$3
per month
DevLog Access
  • Access the backer-only development log
  • After seven months of patronage, earn a DRM-free copy of Guinea Pig Parkour (sent as soon as the game is finished)
  • Get 5% off GPP Merch
  • Guinea Pig Parkour wallpapers
  • Fund 20 minutes of development time per month
Includes Discord benefits

Monthly Game Builds

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reward item
$5
per month
Monthly game builds!
  • Access the latest build as the game is developed
  • After four months of patronage, earn a DRM-free copy of Guinea Pig Parkour (sent as soon as the game is finished)
  • Get 10% off GPP Merch
  • Fund 30 minutes of development time per month
  • All previous rewards
Includes Discord benefits

2D Animation Course

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reward item
$10
per month
2D Animation Course!

  • Get access to my Udemy course, "Absolute Beginner's Entry into 2D Animation"
  • After two months of patronage, earn a DRM-free copy of Guinea Pig Parkour (sent as soon as the game is finished)
  • Get 15% off GPP Merch
  • Fund an entire hour of development time per month
  • Your name will be listed in the credits of the released game
  • All previous rewards
Includes Discord benefits

51

patrons

$294

per month

About Guinea Pig Parkour

Help fund Guinea Pig Parkour's full-time development for 2021!

Guinea Pig Parkour was successfully crowdfunded through Kickstarter in November 2019 to fund a little over a year of full-time development.  In that time, the game has come a long way, with a pre-alpha demo being recently featured by the Game Awards and Nvidia GeForce Now, and a very positive reaction from long-time followers and newcomers alike.  But the funding is running out, and there's still a lot more to get done!  I am now looking to Patreon to help continue funding full-time development for 2021.

When you become a patron, in addition to helping fund development and get the game done sooner, you will also have access to development logs and monthly game builds, as well as a discount on all GPP merch, and at higher tiers, my intro course to 2D animation.


Guinea Pig Parkour is a completely hand-drawn 2D platformer with adventure elements, drawing heavy inspiration from '90s animated cartoons and games. It is being animated and developed completely by one person (Jeff Mumm). Music and SFX by Fat Bard.

Check out the Steam page to learn more and Wishlist!




Each animation in Guinea Pig Parkour is completely hand-drawn by me from scratch, and animated at 24 frames per second - each frame a different drawing - to capture the full, fluid quality of traditional animation, to its best potential.


My biggest inspirations for Guinea Pig Parkour were the games I played growing up in the '90s, especially games that were cartoony or hand-drawn. GPP actually began as sort of an homage to Disney's Aladdin for the Super Nintendo, but has grown and developed over time.

Some of my other big influences are Earthworm Jim, Sam and Max: Hit the Road, Day of the Tentacle, Yoshi's Island, Crash Bandicoot 2, and Super Mario 64.

The strongest inspiration for Guinea Pig Parkour as a concept was my childhood desire to play a video game that felt like you were inside a cartoon.


I'm a solo developer and an independent animator.  I've been working on Guinea Pig Parkour full steam-ahead since 2015, but my earliest incarnation started back in 2012.  It's gone through a lot of revisions, but I finally found the style I was after, and started locking the game down in 2016.  I launched a successful Kickstarter in 2019 and was able to go full-time for the following year.  Those funds are running out, and any contribution here will keep the development process going full-time!

Goals
$293.94 of $600 per month
Half-time development.  This will fund a month of half-time development for Guinea Pig Parkour!
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