Impulse Limited

is creating Zems Online Card Game
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$1
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SUPPORTER:
- Our eternal thanks for supporting us!
- Access to backer updates & information.
- Your name in the credits as a Backer.
$5
per month
DEVOTEE:
- 10 Booster Packs ($15 value) for every 2 months supported.
- 1 Additional Deck slot ($5 value) for every 4 months supported.
- 1 Hero ticket (redeemable for any hero in the shop) for every 4 months supported.
- Digital copy of the soundtrack if you support this tier for 6 months or more.
- Playset of exclusive Defender Alternate Art cards if you support this tier for 6 months or more.
- Your name in the credits as a Backer.
- Access to the closed beta as soon as it's available. Get started building your collection before anyone else!
$10
per month
COLLECTOR:
- 10 Booster Packs ($15 value) for every month supported.
- 1 Additional Deck slot ($5 value) for every 2 months supported.
- 1 Hero ticket (redeemable for any hero in the shop) for every 2 months supported.
- Digital copy of the soundtrack if you support this tier for 3 months or more.
- Playset of exclusive Defender Alternate Art cards if you support this tier for 3 months or more.
- Playset of exclusive Elementalist Alternate Art cards if you support this tier for 5 months or more.
- 3 Draft tickets for every 3 months supported.
- Your name in the credits as a Backer.
- Access to the closed beta as soon as it's available. Get started building your collection before anyone else!

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About Impulse Limited

Zems Online Card Game is designed by CCG lovers for CCG lovers: We believe the current direction of the genre is getting stale, and we are seeking your help to deliver a unique new experience.



Zems combines the collectible elements of card games with the mechanics of tactics games.
  • Platform: Windows, with Mac and Linux support on the horizon.
  • Business Model: Free to play with purchasable card packs, deck slots, and heroes. While we would love for this game to be “buy once,” the model just isn’t sustainable for an online CCG with recurring server costs.
  • Tactical Gameplay: The emphasis is on unit positioning and strategically maneuvering (or manipulating!) a dynamic battlefield.
  • Online Multiplayer: Find equally matched players to play against in both Ranked and Unranked game modes. Draft mode coming soon.


Primary Objective
Each player starts the game with a hero unit in play. Players spawn units adjacent to their hero unit (with some exceptions). To win the game, you must destroy your opponent's hero.

Weather & Environment Effects
We're making the weather and environment important for the first time in an online card game. In Zems, you will do more than just play cards to the field; you'll need to maneuver units into attacking positions and navigate around or deal with hazardous terrain.



At the beginning of a game, the battle grid will be empty and the weather will be Clear. The weather will NOT change randomly. Many cards in Zems have the ability to change the weather, and many environment-changing combos are possible.







Zems takes place in the world of Delnoa, home to numerous fantasy creatures and races. Factions coexist here in an uneasy peace that often erupts into short conflicts. These conflicts center around the control of zems, orbs of energy used for fueling magic.


Sentinel Bay, eastern coast of the Irulian Empire.

Among the most powerful factions in Delnoa is the Irulian Empire, a human nation inspired by Ancient Rome. It fields an incredibly disciplined and well-trained military known as the Irulian Legion.


The Irulian Legion marching to war.

Some races, like our dragonlike Phegans, are so individually powerful that they can each exist on their own without need for organization into factions.


It takes many Ortor to bring down a single Phegan.

Other races are isolated from the conflicts of land by living in the sea. Some legends speak of sirens that have both lured men to their deaths and saved them from the perils of the sea.





Zems is built by a team of hard-working individuals from a variety of backgrounds.





Our campaign on Patreon is a big step for us, since we have funded the entire project up to this point out of our own pocket. Please help us in raising the funds needed to make Zems a reality.

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