How Indie Games Get Made

is creating compelling audio stories about indie gamedev

Select a membership level

Official Patron

per month
We are very thankful for your support! Pledging this level will give you access to Patreon-only updates, which will provide a deeper look into the making of the podcast a few times a month.
  • Patreon-Only Updates

Early Access

per month
You have our many thanks, and we'll give you access to new episodes a day ahead of the public release, provided as a downloadable MP3. You also get access to Patreon-only updates.
  • Patreon-Only Updates
  • Early Access to Episodes

Season Pass DLC

per month
We are endlessly thankful for your support. This tier will give you the full How Indie Games Get Made experience, as you will get at least two pieces of bonus audio content every month. This will include additional interviews that dive deeper into the making of the game, behind-the-scenes stories and other fun things. You will also get early access to episodes and Patreon-only updates.
  • Patreon-Only Updates
  • Bonus Audio Content
  • Early Access to Episodes




per month

About How Indie Games Get Made

Greetings, game developers and indie game enthusiasts alike!

If you found yourself here, you are likely interested in helping fund a new narrative nonfiction podcast that tells the stories of how independent developers make games with limited resources. We hope so, because that's what How Indie Games Get Made is all about! And we're relaunching with the help of BostonFIG and IndieCade to make a big splash!

How Indie Games Get Made is hosted by Dylan Martin and Stephanie MacDonald, who previously made BosBattle, an interview show about Boston's video game industry. Every month, we will release a new episode that tells the story of one indie developer and how they made a game, with an emphasis on the challenges and triumphs they experienced along the way.

Stay up-to-date with the latest episodes here:

We have several goals with the podcast: to make something that is equally entertaining and insightful, to shine a light on a diverse web of lesser-known creators, to make something that is accessible and not overly technical, to create a greater understanding of the different kinds of issues developers face, and to make something that will last.

So why are we launching a Patreon page?
Well, it takes a lot of work to create a narrative nonfiction show. For Dylan and Stephanie, this involves doing research, interviewing developers and recording narration. For Dylan, it also involves writing a script. And for our editor, Derrick Vaylen, it involves splicing a whole lot of audio together to make something compelling.

BostonFIG is helping pay for production costs to get things started, but because BostonFIG is a nonprofit that runs several programs in support of indie developers, the best way to make the podcast a sustainable endeavor is to receive support from listeners like you. Our hope is that we will gain enough support over time to publish multiple episodes a month and do even more things.

So what if you don't have the funds to become a patron?
We know that not everyone will be able to paying supporter, and that's totally cool. If you want to support the podcast in other ways, you can rate and review the podcast on Apple Podcasts, follow and retweet us on Twitter and tell your friends and family about what we're doing. Those things all have their own value, but most importantly, we're happy to have you as a listener.

Become a patron to

Unlock 5 exclusive posts
Listen anywhere
Connect via private message

Recent posts by How Indie Games Get Made

How it works

Get started in 2 minutes

Choose a membership
Sign up
Add a payment method
Get benefits