Joel Draperis creating Videos Games
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Additionally, you will be added to the Discord server where we can chat for as long as need be.
You receive access to my Patreon blog where I will post exclusive updates and images and get access to post mortems and articles 48 hours before the general public.
This includes a quaterly (every 3 months) Status Report with Information on everything I have done over that period.
On top of this you may receive any prototypes I make each month or ones that I have lying around, and a special report into what the objective was for that prototype.
Every month I'll host a Google Hangout Session where I'll show and discuss with you what I've been working on.
You'll also get your name mentioned in the credits of any games or youtube videos I release that month.
Includes all previous rewards
You will recieve a new one of these every 6 months after.
Includes all previous rewards
I'm creating a Patreon in order to help cover the costs of what goes into making a modern video game. Even small video games now require money for things such as art and sound design.
This Patreon is entirely optional and is designed so that people who want to support me can do so with ease. In exchange I will provide updates and information about what I am currently working on.
Currently I occasionally stream Game Development, so if you enjoy being a part of a close-knit community and chatting with me while I work, my Twitch can be found here.
I'm usually very secretive about what I work on so I don't usually release a lot of images, but by supporting on Patreon you will also receive unreleased images of stuff I am currently working on, and a behind the scenes look of what I do and how I achieve it.
What are you working on?
A Mobile Endless Runner
I'm developing an endless runner Mobile Game for iOS and Android.
The current state of the game includes pickups, high scores, procedural generation, randomly spawning background and foreground objects, as well as various forms of traps.
In this game we are currently working on online support and bug fixing.
It would also be awesome to get a more experienced artist so the game looks a lot better than the programming art shown above.
I'm also working on a Roguelite (a procedurally generated dungeon crawler without turn based combat) for PC, Mac and Linux.
The game currently has a melee and gun based weapon system, item pickups, grenades, NPC Trader, Melee based and gun based enemy types and a working UI. Currently we are working on bug fixing and level design.
More information about these games can be found on my website.
In the rare spare time I have these days, I also work on YouTube video as well as levels, maps and mods for other video games.
For instance, I am currently working on a map for the popular FPS game Counter-Strike: Global Offensive. My map and all other Steam workshop projects I upload can be found here.
I have also entered multiple game james, including Global Game Jam 2016 and 2018, and LudumDare 42.
My most recent gamejam game is BoxedIn!, a post centre roleplaying game where you must process boxes that arrive at your work station and deliver them to the correct conveyor belt in the fastest time possible.
The game can be downloaded from here and a Post Mortem can be found here.
Additional information about my current and previous work can be found on the projects page of my website.
Where does the money go?Money donated to this Patreon will go towards covering the cost of my website (server hosting, email address and domain renewal), paying bills as well as hiring artists and additional programmers to improve quality and production rate of the games I am producing.
Additional information for what I'm working and previous work on can be found on my official website www.jepdraper.co.uk
You can also sign up for my play tester mailing list here if you would like to try out and test new projects before they are made public.
I will post monthly videos that show the current progress of everything that I have been working on. I will go into detail about what's changed and what my plans for the future are. Sort of like the monthly Status Reports I currently produce, but in video form.
As well as this, Patreons will get videos one day early before they're made public on YouTube.